Moving hard-coded text to en-US.properties file

This commit is contained in:
churrufli
2019-06-07 20:50:04 +02:00
parent 6ddbadd339
commit 6783f4e700
3 changed files with 202 additions and 3 deletions

View File

@@ -524,3 +524,103 @@ lblOptions=OPTIONS
lblMatchesperGauntlet=Matches per gauntlet lblMatchesperGauntlet=Matches per gauntlet
lblAllowedDeckTypes=Allowed deck types lblAllowedDeckTypes=Allowed deck types
lblAutosaveInf=A new quick gauntlet is auto-saved. They can be loaded in the "Load Gauntlet" screen. lblAutosaveInf=A new quick gauntlet is auto-saved. They can be loaded in the "Load Gauntlet" screen.
#VSubmenuGauntletContests.java
lblGauntletContests=Gauntlet Contests
lblPickaContest=PICK A CONTEST
lblGauntletStartedDesc=A gauntlet that has been started will keep the same deck until it is finished.
#VSubmenuGauntletBuild.java
lblGauntletBuilder=Gauntlet Builder
lblGauntletDesc1=Left/right arrows add or remove decks.
lblGauntletDesc2=Up/down arrows change opponent order.
lblDecklist=Double click a non-random deck for its decklist.
btnUp=Move this deck up in the gauntlet
btnDown=Move this deck down in the gauntlet
btnRight=Add this deck to the gauntlet
btnLeft=Remove this deck to the gauntlet
btnSaveGauntlet=Save this gauntlet
btnNewGauntlet=Build a new gauntlet
btnLoadaGauntlet=Load a gauntlet
lblGauntletName=Gauntlet Name
lblBuildAGauntlet=Build A Gauntlet
lblSave=Changes not yet saved.
#VSubmenuQuestPrefs.java
lblQuestPreferences=Quest Preferences
lblRewardsError=Rewards Error
lblDifficultyError=Difficulty Error
lblBoosterError=Booster Error
lblShopError=Shop Error
lblDraftTournamentsError=Draft Tournaments Error
lblRewards=Rewards
lblBoosterPackRatios=Booster Pack Ratios
lblDifficultyAdjustments=Difficulty Adjustments
lblShopPreferences=Shop Preferences
lblDraftTournaments=Draft Tournaments
lblBaseWinnings=Base Winnings
lblNoLosses=No Losses
lblPoisonWin=Poison Win
lblMillingWin=Milling Win
lblMulligan0Win=Mulligan 0 Win
lblAlternativeWin=Alternative Win
lblBonusMultiplierperWin=Bonus Multiplier per Win
ttBonusMultiplierperWin=Each previous win increases your reward by this much after winning a match.
lblMaxWinsforMultiplier=Max Wins for Multiplier
ttMaxWinsforMultiplier=Reward stops increasing after you have this many wins.
lblWinbyTurn15=Win by Turn 15
lblWinbyTurn10=Win by Turn 10
lblWinbyTurn5=Win by Turn 5
lblFirstTurnWin=First Turn Win
lblMaxLifeDiffBonus=Max Life Diff. Bonus
lblEasy=Easy
lblMedium=Medium
lblHard=Hard
lblExpert=Expert
lblWinsforBooster=Wins for Booster
lblWinsforRankIncrease=Wins for Rank Increase
lblWinsforMediumAI=Wins for Medium AI
lblWinsforHardAI=Wins for Hard AI
lblWinsforExpertAI=Wins for Expert AI
lblStartingCommons=Starting Commons
lblStartingUncommons=Starting Uncommons
lblStartingRares=Starting Rares
lblStartingCredits=Starting Credits
lblWinsforNewChallenge=Wins for New Challenge
lblStartingSnowLands=Starting Snow Lands
lblColorBias=Color Bias (1-100%)
ttColorBias=The percentage of cards in your starting pool that will be the colors you select.
lblPenaltyforLoss=Penalty for Loss
lblMoreDuelChoices=More Duel Choices
lblCommon=Common
lblUncommon=Uncommon
lblRare=Rare
lblSpecialBoosters=Special Boosters
ttSpecialBoosters=Allows special, color-specific boosters to appear in the shop and as match rewards.
lblMaximumPacks=Maximum Packs
lblMinimumPacks=Minimum Packs
lblStartingPacks=Starting Packs
lblWinsforPack=Wins for Pack
lblWinsperSetUnlock=Wins per Set Unlock
lblAllowFarUnlocks=Allow Far Unlocks
lblUnlockDistanceMultiplier=Unlock Distance Multiplier
lblCommonSingles=Common Singles
lblUncommonSingles=Uncommon Singles
lblRareSingles=Rare Singles
lblCardSalePercentageBase=Card Sale Percentage Base
lblCardSalePercentageCap=Card Sale Percentage Cap
lblCardSalePriceCap=Card Sale Price Cap
lblWinstoUncapSalePrice=Wins to Uncap Sale Price
lblPlaysetSize=Playset Size
ttPlaysetSize=The number of copies of cards to keep before selling extras.
lblPlaysetSizeBasicLand=Playset Size: Basic Land
ttPlaysetSizeBasicLand=The number of copies of basic lands to keep before selling extras.
lblPlaysetSizeAnyNumber=Playset Size: Any Number
ttPlaysetSizeAnyNumber=The number of copies of Relentless Rats or other similar cards with no limit to keep before selling extras.
lblItemLevelRestriction=Item Level Restriction
lblFoilfilterAlwaysOn=Foil filter Always On
lblRatingsfilterAlwaysOn=Ratings filter Always On
lblSimulateAIvsAIResults=Simulate AI vs. AI Results
ttSimulateAIvsAIResults=If set to 1, AI vs. AI matches in draft tournaments will not be played and their outcome will be decided randomly instead.
lblWinsforNewDraft=Wins for New Draft
lblWinsperDraftRotation=Wins per Draft Rotation
ttWinsperDraftRotation=If a Draft is not played for this many match wins, it will be removed or replaced.
lblRotationType=Rotation Type
ttRotationType=If set to 0, old drafts disappear, if set to 1, they are replaced with another one using different sets.

View File

@@ -524,7 +524,6 @@ lblOptions=OPTIONS
lblMatchesperGauntlet=Matches per gauntlet lblMatchesperGauntlet=Matches per gauntlet
lblAllowedDeckTypes=Allowed deck types lblAllowedDeckTypes=Allowed deck types
lblAutosaveInf=A new quick gauntlet is auto-saved. They can be loaded in the "Load Gauntlet" screen. lblAutosaveInf=A new quick gauntlet is auto-saved. They can be loaded in the "Load Gauntlet" screen.
#VSubmenuGauntletContests.java #VSubmenuGauntletContests.java
lblGauntletContests=Gauntlet Contests lblGauntletContests=Gauntlet Contests
lblPickaContest=PICK A CONTEST lblPickaContest=PICK A CONTEST

View File

@@ -35,7 +35,7 @@ cbLoadCardsLazily=Cargar Scripts de Cartas modo perezoso
cbLoadHistoricFormats=Cargar Formatos Históricos cbLoadHistoricFormats=Cargar Formatos Históricos
cbWorkshopSyntax=Verificador de sintaxis del Taller cbWorkshopSyntax=Verificador de sintaxis del Taller
cbEnforceDeckLegality=Conformidad del Mazo cbEnforceDeckLegality=Conformidad del Mazo
cbSideboardForAI= Human Sideboard for AI cbSideboardForAI=Human Sideboard for AI
cbPerformanceMode=Modo de desempeño cbPerformanceMode=Modo de desempeño
cbFilteredHands=Manos filtradas cbFilteredHands=Manos filtradas
cbImageFetcher=Descargar automáticamente el arte de la carta si no existe cbImageFetcher=Descargar automáticamente el arte de la carta si no existe
@@ -89,7 +89,7 @@ nlEnableAICheats=Permita que la IA haga trampa para obtener ventaja (para person
nlManaBurn=Jugar con quemadura de maná (reglas previas a Magic 2010). nlManaBurn=Jugar con quemadura de maná (reglas previas a Magic 2010).
nlManaLostPrompt=Cuando está habilitado, recibes una advertencia si la prioridad de pase te haría perder maná en tu reserva de maná. nlManaLostPrompt=Cuando está habilitado, recibes una advertencia si la prioridad de pase te haría perder maná en tu reserva de maná.
nlEnforceDeckLegality=Aplica la legalidad del mazo correspondiente a cada entorno (tamaño mínimo de mazo, número máximo de cartas, etc.). nlEnforceDeckLegality=Aplica la legalidad del mazo correspondiente a cada entorno (tamaño mínimo de mazo, número máximo de cartas, etc.).
nlSideboardForAI= Allows users to sideboard with the AIs deck and sideboard in constructed game formats. nlSideboardForAI=Allows users to sideboard with the AIs deck and sideboard in constructed game formats.
nlPerformanceMode=Desactiva las comprobaciones de habilidades estáticas adicionales para acelerar el motor del juego. (Advertencia: rompe algunos escenarios 'como si tuviera flash' cuando se lanzan cartas de propiedad de los oponentes). nlPerformanceMode=Desactiva las comprobaciones de habilidades estáticas adicionales para acelerar el motor del juego. (Advertencia: rompe algunos escenarios 'como si tuviera flash' cuando se lanzan cartas de propiedad de los oponentes).
nlFilteredHands=Genera dos manos iniciales y mantiene la que tiene el recuento de tierras más cercano al promedio del mazo (Requiere reinicio) nlFilteredHands=Genera dos manos iniciales y mantiene la que tiene el recuento de tierras más cercano al promedio del mazo (Requiere reinicio)
nlCloneImgSource=Cuando se habilite, los clones usarán su arte original en lugar del arte de la carta clonada. nlCloneImgSource=Cuando se habilite, los clones usarán su arte original en lugar del arte de la carta clonada.
@@ -524,3 +524,103 @@ lblOptions=OPTIONS
lblMatchesperGauntlet=Matches per gauntlet lblMatchesperGauntlet=Matches per gauntlet
lblAllowedDeckTypes=Allowed deck types lblAllowedDeckTypes=Allowed deck types
lblAutosaveInf=A new quick gauntlet is auto-saved. They can be loaded in the "Load Gauntlet" screen. lblAutosaveInf=A new quick gauntlet is auto-saved. They can be loaded in the "Load Gauntlet" screen.
#VSubmenuGauntletContests.java
lblGauntletContests=Gauntlet Contests
lblPickaContest=PICK A CONTEST
lblGauntletStartedDesc=A gauntlet that has been started will keep the same deck until it is finished.
#VSubmenuGauntletBuild.java
lblGauntletBuilder=Gauntlet Builder
lblGauntletDesc1=Left/right arrows add or remove decks.
lblGauntletDesc2=Up/down arrows change opponent order.
lblDecklist=Double click a non-random deck for its decklist.
btnUp=Move this deck up in the gauntlet
btnDown=Move this deck down in the gauntlet
btnRight=Add this deck to the gauntlet
btnLeft=Remove this deck to the gauntlet
btnSaveGauntlet=Save this gauntlet
btnNewGauntlet=Build a new gauntlet
btnLoadaGauntlet=Load a gauntlet
lblGauntletName=Gauntlet Name
lblBuildAGauntlet=Build A Gauntlet
lblSave=Changes not yet saved.
#VSubmenuQuestPrefs.java
lblQuestPreferences=Quest Preferences
lblRewardsError=Rewards Error
lblDifficultyError=Difficulty Error
lblBoosterError=Booster Error
lblShopError=Shop Error
lblDraftTournamentsError=Draft Tournaments Error
lblRewards=Rewards
lblBoosterPackRatios=Booster Pack Ratios
lblDifficultyAdjustments=Difficulty Adjustments
lblShopPreferences=Shop Preferences
lblDraftTournaments=Draft Tournaments
lblBaseWinnings=Base Winnings
lblNoLosses=No Losses
lblPoisonWin=Poison Win
lblMillingWin=Milling Win
lblMulligan0Win=Mulligan 0 Win
lblAlternativeWin=Alternative Win
lblBonusMultiplierperWin=Bonus Multiplier per Win
ttBonusMultiplierperWin=Each previous win increases your reward by this much after winning a match.
lblMaxWinsforMultiplier=Max Wins for Multiplier
ttMaxWinsforMultiplier=Reward stops increasing after you have this many wins.
lblWinbyTurn15=Win by Turn 15
lblWinbyTurn10=Win by Turn 10
lblWinbyTurn5=Win by Turn 5
lblFirstTurnWin=First Turn Win
lblMaxLifeDiffBonus=Max Life Diff. Bonus
lblEasy=Easy
lblMedium=Medium
lblHard=Hard
lblExpert=Expert
lblWinsforBooster=Wins for Booster
lblWinsforRankIncrease=Wins for Rank Increase
lblWinsforMediumAI=Wins for Medium AI
lblWinsforHardAI=Wins for Hard AI
lblWinsforExpertAI=Wins for Expert AI
lblStartingCommons=Starting Commons
lblStartingUncommons=Starting Uncommons
lblStartingRares=Starting Rares
lblStartingCredits=Starting Credits
lblWinsforNewChallenge=Wins for New Challenge
lblStartingSnowLands=Starting Snow Lands
lblColorBias=Color Bias (1-100%)
ttColorBias=The percentage of cards in your starting pool that will be the colors you select.
lblPenaltyforLoss=Penalty for Loss
lblMoreDuelChoices=More Duel Choices
lblCommon=Common
lblUncommon=Uncommon
lblRare=Rare
lblSpecialBoosters=Special Boosters
ttSpecialBoosters=Allows special, color-specific boosters to appear in the shop and as match rewards.
lblMaximumPacks=Maximum Packs
lblMinimumPacks=Minimum Packs
lblStartingPacks=Starting Packs
lblWinsforPack=Wins for Pack
lblWinsperSetUnlock=Wins per Set Unlock
lblAllowFarUnlocks=Allow Far Unlocks
lblUnlockDistanceMultiplier=Unlock Distance Multiplier
lblCommonSingles=Common Singles
lblUncommonSingles=Uncommon Singles
lblRareSingles=Rare Singles
lblCardSalePercentageBase=Card Sale Percentage Base
lblCardSalePercentageCap=Card Sale Percentage Cap
lblCardSalePriceCap=Card Sale Price Cap
lblWinstoUncapSalePrice=Wins to Uncap Sale Price
lblPlaysetSize=Playset Size
ttPlaysetSize=The number of copies of cards to keep before selling extras.
lblPlaysetSizeBasicLand=Playset Size: Basic Land
ttPlaysetSizeBasicLand=The number of copies of basic lands to keep before selling extras.
lblPlaysetSizeAnyNumber=Playset Size: Any Number
ttPlaysetSizeAnyNumber=The number of copies of Relentless Rats or other similar cards with no limit to keep before selling extras.
lblItemLevelRestriction=Item Level Restriction
lblFoilfilterAlwaysOn=Foil filter Always On
lblRatingsfilterAlwaysOn=Ratings filter Always On
lblSimulateAIvsAIResults=Simulate AI vs. AI Results
ttSimulateAIvsAIResults=If set to 1, AI vs. AI matches in draft tournaments will not be played and their outcome will be decided randomly instead.
lblWinsforNewDraft=Wins for New Draft
lblWinsperDraftRotation=Wins per Draft Rotation
ttWinsperDraftRotation=If a Draft is not played for this many match wins, it will be removed or replaced.
lblRotationType=Rotation Type
ttRotationType=If set to 0, old drafts disappear, if set to 1, they are replaced with another one using different sets.