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https://github.com/Card-Forge/forge.git
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- don't remove packs from spell shop until after buying them
- restore focus to 'no' button after mulliganing
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@@ -39,7 +39,6 @@ import forge.game.zone.ZoneType;
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import forge.gui.GuiDialog;
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import forge.gui.framework.SDisplayUtil;
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import forge.gui.match.CMatchUI;
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import forge.gui.match.VMatchUI;
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import forge.gui.match.nonsingleton.VField;
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import forge.gui.match.views.VMessage;
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import forge.view.ButtonUtil;
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@@ -83,8 +82,10 @@ public class InputMulligan extends Input {
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if (newHand == 0) {
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this.end();
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} else {
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ButtonUtil.enableAllFocusOk();
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}
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} // selectButtonOK()
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}
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final void end() {
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GameState game = Singletons.getModel().getGame();
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@@ -321,7 +321,6 @@ public final class CEditorQuestCardShop extends ACEditorBase<InventoryItem, Deck
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this.questData.getCards().buyCard(card, value);
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} else if (item instanceof OpenablePack) {
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this.getTableCatalog().removeCard(item, qty);
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for (int i = 0; qty > i; ++i) {
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OpenablePack booster = null;
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if (item instanceof BoosterPack) {
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@@ -339,8 +338,8 @@ public final class CEditorQuestCardShop extends ACEditorBase<InventoryItem, Deck
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"You have found the following cards inside:", newCards);
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c.show();
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}
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} else if (item instanceof PreconDeck) {
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this.getTableCatalog().removeCard(item, qty);
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} else if (item instanceof PreconDeck) {
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final PreconDeck deck = (PreconDeck) item;
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this.questData.getCards().buyPreconDeck(deck, value);
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final ItemPool<InventoryItem> newInventory =
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@@ -348,11 +347,13 @@ public final class CEditorQuestCardShop extends ACEditorBase<InventoryItem, Deck
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for (int i = 0; qty > i; ++i) {
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getTableDeck().addCards(newInventory);
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}
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boolean one = 1 == qty;
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JOptionPane.showMessageDialog(null, String.format(
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"%s '%s' %s added to your decklist.%n%nCards from it were also added to your pool.",
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1 == qty ? "Deck" : String.format("%d copies of deck", qty),
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deck.getName(), 1 == qty ? "was" : "were"),
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"%s '%s' %s added to your decklist.%n%n%s cards were also added to your pool.",
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one ? "Deck" : String.format("%d copies of deck", qty),
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deck.getName(), one ? "was" : "were", one ? "Its" : "Their"),
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"Thanks for purchasing!", JOptionPane.INFORMATION_MESSAGE);
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this.getTableCatalog().removeCard(item, qty);
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}
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this.creditsLabel.setText("Credits: " + this.questData.getAssets().getCredits());
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