Level up card improvements

This commit is contained in:
Northmoc
2022-10-18 12:23:58 -04:00
parent 9e304c4e1a
commit 63dc7ac349
22 changed files with 54 additions and 49 deletions

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@@ -5,5 +5,5 @@ PT:2/2
K:Level up:2 G K:Level up:2 G
SVar:maxLevel:4 SVar:maxLevel:4
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 1-3 4/4 S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 1-3 4/4
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Trample | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 4+ 6/6 CARDNAME has Trample S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Trample | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 4+ 6/6 Trample
Oracle:Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n4/4\nLEVEL 4+\n6/6\nTrample Oracle:Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n4/4\nLEVEL 4+\n6/6\nTrample

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@@ -4,8 +4,8 @@ Types:Creature Human Shaman
PT:2/2 PT:2/2
K:Level up:3 R K:Level up:3 R
SVar:maxLevel:3 SVar:maxLevel:3
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 3 | AddAbility$ Ping | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/3 CARDNAME gets {T}: CARDNAME deals 1 damage to any target. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 3 | AddAbility$ Ping | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/3 {T}: CARDNAME deals 1 damage to any target.
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | AddAbility$ Bolt | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 2/4 CARDNAME gets {T}: CARDNAME deals 3 damage to any target. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | AddAbility$ Bolt | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 2/4 {T}: CARDNAME deals 3 damage to any target.
SVar:Ping:AB$ DealDamage | Cost$ T | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target. SVar:Ping:AB$ DealDamage | Cost$ T | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 1 | Secondary$ True | SpellDescription$ CARDNAME deals 1 damage to any target.
SVar:Bolt:AB$ DealDamage | Cost$ T | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target. SVar:Bolt:AB$ DealDamage | Cost$ T | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 3 | Secondary$ True | SpellDescription$ CARDNAME deals 3 damage to any target.
Oracle:Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/3\n{T}: Brimstone Mage deals 1 damage to any target.\nLEVEL 3+\n2/4\n{T}: Brimstone Mage deals 3 damage to any target. Oracle:Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/3\n{T}: Brimstone Mage deals 1 damage to any target.\nLEVEL 3+\n2/4\n{T}: Brimstone Mage deals 3 damage to any target.

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@@ -4,8 +4,8 @@ Types:Creature Merfolk Soldier
PT:2/2 PT:2/2
K:Level up:1 K:Level up:1
SVar:maxLevel:4 SVar:maxLevel:4
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE3_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 2-3 3/3 CARDNAME has Flying S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE3_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 2-3 3/3 Flying
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying | AddStaticAbility$ SBoost | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 4+ Flying 4/4 CARDNAME has Flying, Other Merfolk you control get +1/+1 S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying | AddStaticAbility$ SBoost | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 4+ 4/4 Flying,,,Other Merfolk creatures you control get +1/+1.
SVar:SBoost:Mode$ Continuous | Affected$ Creature.Merfolk+YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1 SVar:SBoost:Mode$ Continuous | Affected$ Creature.Merfolk+YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1
DeckHints:Type$Merfolk DeckHints:Type$Merfolk
DeckHas:Ability$Counters DeckHas:Ability$Counters

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@@ -6,4 +6,5 @@ T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X
SVar:X:Count$Valid Pirate.attacking+Other SVar:X:Count$Valid Pirate.attacking+Other
DeckHints:Type$Pirate DeckHints:Type$Pirate
SVar:HasAttackEffect:TRUE
Oracle:Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate. Oracle:Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.

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@@ -4,8 +4,9 @@ Types:Creature Human Wizard
PT:2/3 PT:2/3
K:Level up:1 U K:Level up:1 U
SVar:maxLevel:4 SVar:maxLevel:4
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | AddAbility$ CopyOnce | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LT4_LEVEL | Description$ LEVEL 2-3 2/4 CARDNAME gets U U,tap: Copy target instant or sorcery spell. You may choose new targets for the copy. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | AddAbility$ CopyOnce | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LT4_LEVEL | Description$ LEVEL 2-3 2/4 {U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 5 | AddAbility$ CopyTwice | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 2/5 CARDNAME gets U U,tap:Copy target instant or sorcery spell twice. You may choose new targets for the copies. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 5 | AddAbility$ CopyTwice | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 2/5 {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
SVar:CopyOnce:AB$ CopySpellAbility | Cost$ U U T | ValidTgts$ Instant,Sorcery | AILogic$ OnceIfViable | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell. You may choose new targets for the copy. SVar:CopyOnce:AB$ CopySpellAbility | Cost$ U U T | ValidTgts$ Instant,Sorcery | AILogic$ OnceIfViable | MayChooseTarget$ True | Secondary$ True | SpellDescription$ Copy target instant or sorcery spell. You may choose new targets for the copy.
SVar:CopyTwice:AB$ CopySpellAbility | Cost$ U U T | ValidTgts$ Instant,Sorcery | Amount$ 2 | AILogic$ OnceIfViable | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell twice. You may choose new targets for the copies. SVar:CopyTwice:AB$ CopySpellAbility | Cost$ U U T | ValidTgts$ Instant,Sorcery | Amount$ 2 | AILogic$ OnceIfViable | MayChooseTarget$ True | Secondary$ True | SpellDescription$ Copy target instant or sorcery spell twice. You may choose new targets for the copies.
DeckNeeds:Type$Instant|Sorcery
Oracle:Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-3\n2/4\n{U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.\nLEVEL 4+\n2/5\n{U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies. Oracle:Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-3\n2/4\n{U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.\nLEVEL 4+\n2/5\n{U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.

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@@ -4,9 +4,9 @@ Types:Creature Merfolk Wizard
PT:0/1 PT:0/1
K:Level up:1 U K:Level up:1 U
SVar:maxLevel:3 SVar:maxLevel:3
S:Mode$ Continuous | Affected$ Card.Self | AddAbility$ Loot | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 CARDNAME has {T}: Draw a card, then discard a card. S:Mode$ Continuous | Affected$ Card.Self | AddAbility$ Loot | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 {T}: Draw a card, then discard a card.
S:Mode$ Continuous | Affected$ Card.Self | AddAbility$ Draw | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ CARDNAME has {T}: Draw a card. S:Mode$ Continuous | Affected$ Card.Self | AddAbility$ Draw | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ {T}: Draw a card.
SVar:Loot:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard SVar:Loot:AB$ Draw | Cost$ T | Secondary$ True | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard
SVar:Draw:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card. SVar:Draw:AB$ Draw | Cost$ T | Secondary$ True | SpellDescription$ Draw a card.
SVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 SVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1
Oracle:Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n0/1\n{T}: Draw a card, then discard a card.\nLEVEL 3+\n0/1\n{T}: Draw a card. Oracle:Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n0/1\n{T}: Draw a card, then discard a card.\nLEVEL 3+\n0/1\n{T}: Draw a card.

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@@ -4,8 +4,8 @@ Types:Creature Vampire Assassin
PT:1/1 PT:1/1
K:Level up:1 B K:Level up:1 B
SVar:maxLevel:4 SVar:maxLevel:4
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | AddAbility$ LowLvl | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 2-3 2/2 CARDNAME has {B}, {T}: Target creature gets -2/-2 until end of turn. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | AddAbility$ LowLvl | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn.
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddAbility$ HighLvl | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 4/4 CARDNAME has {B}, {T}: Target creature gets -4/-4 until end of turn. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddAbility$ HighLvl | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.
SVar:LowLvl:AB$ Pump | Cost$ B T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn. SVar:LowLvl:AB$ Pump | Cost$ B T | ValidTgts$ Creature | Secondary$ True | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.
SVar:HighLvl:AB$ Pump | Cost$ B T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -4 | NumDef$ -4 | IsCurse$ True | SpellDescription$ Target creature gets -4/-4 until end of turn. SVar:HighLvl:AB$ Pump | Cost$ B T | ValidTgts$ Creature | Secondary$ True | NumAtt$ -4 | NumDef$ -4 | IsCurse$ True | SpellDescription$ Target creature gets -4/-4 until end of turn.
Oracle:Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-3\n2/2\n{B}, {T}: Target creature gets -2/-2 until end of turn.\nLEVEL 4+\n4/4\n{B}, {T}: Target creature gets -4/-4 until end of turn. Oracle:Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-3\n2/2\n{B}, {T}: Target creature gets -2/-2 until end of turn.\nLEVEL 4+\n4/4\n{B}, {T}: Target creature gets -4/-4 until end of turn.

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@@ -6,5 +6,5 @@ K:Level up:2 U
SVar:maxLevel:3 SVar:maxLevel:3
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/2 CARDNAME can't be blocked. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/2 CARDNAME can't be blocked.
S:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Card.Self+counters_GE1_LEVEL S:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Card.Self+counters_GE1_LEVEL
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Shroud | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) CARDNAME can't be blocked. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Shroud | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.),,,CARDNAME can't be blocked.
Oracle:Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nHada Spy Patrol can't be blocked.\nLEVEL 3+\n3/3\nShroud (This creature can't be the target of spells or abilities.)\nHada Spy Patrol can't be blocked. Oracle:Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nHada Spy Patrol can't be blocked.\nLEVEL 3+\n3/3\nShroud (This creature can't be the target of spells or abilities.)\nHada Spy Patrol can't be blocked.

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@@ -5,5 +5,5 @@ PT:0/3
K:Level up:2 K:Level up:2
SVar:maxLevel:5 SVar:maxLevel:5
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 0 | SetToughness$ 6 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 0/6 S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 0 | SetToughness$ 6 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 0/6
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Islandwalk | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 6/6 CARDNAME has Islandwalk (This creature can't be blocked as long as defending player controls an Island.) S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Islandwalk | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 6/6 Islandwalk
Oracle:Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n0/6\nLEVEL 5+\n6/6\nIslandwalk (This creature can't be blocked as long as defending player controls an Island.) Oracle:Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n0/6\nLEVEL 5+\n6/6\nIslandwalk (This creature can't be blocked as long as defending player controls an Island.)

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@@ -4,10 +4,10 @@ Types:Creature Human Cleric
PT:0/3 PT:0/3
K:Level up:2 W K:Level up:2 W
SVar:maxLevel:5 SVar:maxLevel:5
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 4 | AddReplacementEffects$ RDamage1 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control prevent 1 of that damage. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 4 | AddReplacementEffects$ RDamage1 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage.
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 5 | AddReplacementEffects$ RDamage2 | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control prevent 2 of that damage. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 5 | AddReplacementEffects$ RDamage2 | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage.
SVar:RDamage1:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace1 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control prevent 1 of that damage. SVar:RDamage1:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace1 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control, prevent 1 of that damage.
SVar:DBReplace1:DB$ ReplaceDamage | Amount$ 1 SVar:DBReplace1:DB$ ReplaceDamage | Amount$ 1
SVar:RDamage2:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace2 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control prevent 2 of that damage. SVar:RDamage2:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace2 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control, prevent 2 of that damage.
SVar:DBReplace2:DB$ ReplaceDamage | Amount$ 2 SVar:DBReplace2:DB$ ReplaceDamage | Amount$ 2
Oracle:Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/4\nIf a source would deal damage to you or a creature you control, prevent 1 of that damage.\nLEVEL 5+\n2/5\nIf a source would deal damage to you or a creature you control, prevent 2 of that damage. Oracle:Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/4\nIf a source would deal damage to you or a creature you control, prevent 1 of that damage.\nLEVEL 5+\n2/5\nIf a source would deal damage to you or a creature you control, prevent 2 of that damage.

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@@ -4,6 +4,6 @@ Types:Creature Snake
PT:2/1 PT:2/1
K:Level up:1 K:Level up:1
SVar:maxLevel:8 SVar:maxLevel:8
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Protection:Instant:Protection from instants | IsPresent$ Card.Self+counters_GE3_LEVEL+counters_LT8_LEVEL | Description$ LEVEL 3-7 4/4 CARDNAME has Protection from Instants S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Protection:Instant:Protection from instants | IsPresent$ Card.Self+counters_GE3_LEVEL+counters_LT8_LEVEL | Description$ LEVEL 3-7 4/4 Protection from instants
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Protection from everything | IsPresent$ Card.Self+counters_GE8_LEVEL | Description$ LEVEL 8+ 6/6 CARDNAME has Protection from everything S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Protection from everything | IsPresent$ Card.Self+counters_GE8_LEVEL | Description$ LEVEL 8+ 6/6 Protection from everything
Oracle:Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 3-7\n4/4\nProtection from instants\nLEVEL 8+\n6/6\nProtection from everything Oracle:Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 3-7\n4/4\nProtection from instants\nLEVEL 8+\n6/6\nProtection from everything

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@@ -4,6 +4,6 @@ Types:Creature Human Soldier
PT:1/2 PT:1/2
K:Level up:4 K:Level up:4
SVar:maxLevel:4 SVar:maxLevel:4
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 6 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 2/6 CARDNAME has Vigilance S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 6 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 2/6 Vigilance
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 10 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 3/10 CARDNAME has Vigilance S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 10 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 3/10 Vigilance
Oracle:Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/6\nVigilance\nLEVEL 4+\n3/10\nVigilance Oracle:Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/6\nVigilance\nLEVEL 4+\n3/10\nVigilance

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@@ -4,8 +4,9 @@ Types:Creature Elf Druid
PT:1/1 PT:1/1
K:Level up:1 G K:Level up:1 G
SVar:maxLevel:5 SVar:maxLevel:5
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 2 | AddAbility$ ABMana | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/2 CARDNAME has "{T}: Add {G}{G}." S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 2 | AddAbility$ ABMana | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/2 {T}: Add {G}{G}.
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 4 | AddStaticAbility$ SMana | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G}." SVar:ABMana:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | Secondary$ True | SpellDescription$ Add {G}{G}.
SVar:SMana:Mode$ Continuous | Affected$ Card.Elf+YouCtrl | AddAbility$ ABMana | Secondary$ True | Description$ Elves you control have "{T}: Add {G}{G}." S:Mode$ Continuous | Affected$ Elf.YouCtrl | SetPower$ 1 | SetToughness$ 4 | AddAbility$ L5Mana | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G}."
SVar:ABMana:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add {G}{G}. SVar:L5Mana:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add {G}{G}.
DeckHints:Type$Elf
Oracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/2\n{T}: Add {G}{G}.\nLEVEL 5+\n1/4\nElves you control have "{T}: Add {G}{G}." Oracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/2\n{T}: Add {G}{G}.\nLEVEL 5+\n1/4\nElves you control have "{T}: Add {G}{G}."

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@@ -4,7 +4,7 @@ Types:Creature Human Warrior
PT:2/2 PT:2/2
K:Level up:R K:Level up:R
SVar:maxLevel:8 SVar:maxLevel:8
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE4_LEVEL+counters_LE7_LEVEL | Description$ LEVEL 4-7 4/4 CARDNAME has Flying S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE4_LEVEL+counters_LE7_LEVEL | Description$ LEVEL 4-7 4/4 Flying
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 8 | SetToughness$ 8 | AddKeyword$ Flying & Trample | AddAbility$ Pump | IsPresent$ Card.Self+counters_GE8_LEVEL | Description$ LEVEL 8+ 8/8 CARDNAME has Flying and Trample and R: CARDNAME gets +1/+0 until end of turn. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 8 | SetToughness$ 8 | AddKeyword$ Flying & Trample | AddAbility$ Pump | IsPresent$ Card.Self+counters_GE8_LEVEL | Description$ LEVEL 8+ 8/8 Flying, trample,,,{R}: CARDNAME gets +1/+0 until end of turn.
SVar:Pump:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ 1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. SVar:Pump:AB$ Pump | Cost$ R | Secondary$ True | NumAtt$ 1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
Oracle:Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 4-7\n4/4\nFlying\nLEVEL 8+\n8/8\nFlying, trample\n{R}: Kargan Dragonlord gets +1/+0 until end of turn. Oracle:Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 4-7\n4/4\nFlying\nLEVEL 8+\n8/8\nFlying, trample\n{R}: Kargan Dragonlord gets +1/+0 until end of turn.

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@@ -6,6 +6,6 @@ K:Level up:1 G
SVar:maxLevel:6 SVar:maxLevel:6
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenLow | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE5_LEVEL | Description$ LEVEL 2-5 1/1 {T}: Create a 3/3 green Elephant creature token. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenLow | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE5_LEVEL | Description$ LEVEL 2-5 1/1 {T}: Create a 3/3 green Elephant creature token.
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenHigh | IsPresent$ Card.Self+counters_GE6_LEVEL | Description$ LEVEL 6+ 1/1 {T}: Create two 3/3 green Elephant creature tokens. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenHigh | IsPresent$ Card.Self+counters_GE6_LEVEL | Description$ LEVEL 6+ 1/1 {T}: Create two 3/3 green Elephant creature tokens.
SVar:TokenLow:AB$ Token | Cost$ T | TokenAmount$ 1 | TokenScript$ g_3_3_elephant | TokenOwner$ You | SpellDescription$ Create a 3/3 green Elephant creature token. SVar:TokenLow:AB$ Token | Cost$ T | TokenScript$ g_3_3_elephant | Secondary$ True | SpellDescription$ Create a 3/3 green Elephant creature token.
SVar:TokenHigh:AB$ Token | Cost$ T | TokenAmount$ 2 | TokenScript$ g_3_3_elephant | TokenOwner$ You | SpellDescription$ Create two 3/3 green Elephant creature tokens. SVar:TokenHigh:AB$ Token | Cost$ T | TokenAmount$ 2 | TokenScript$ g_3_3_elephant | Secondary$ True | SpellDescription$ Create two 3/3 green Elephant creature tokens.
Oracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-5\n1/1\n{T}: Create a 3/3 green Elephant creature token.\nLEVEL 6+\n1/1\n{T}: Create two 3/3 green Elephant creature tokens. Oracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-5\n1/1\n{T}: Create a 3/3 green Elephant creature token.\nLEVEL 6+\n1/1\n{T}: Create two 3/3 green Elephant creature tokens.

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@@ -4,6 +4,6 @@ Types:Creature Kor Knight
PT:2/2 PT:2/2
K:Level up:3 K:Level up:3
SVar:maxLevel:4 SVar:maxLevel:4
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 3 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 2/3 CARDNAME has Flying S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 3 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 2/3 Flying
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying & Vigilance | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 4/4 CARDNAME has Flying and Vigilance S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying & Vigilance | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 4/4 Flying, vigilance
Oracle:Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/3\nFlying\nLEVEL 4+\n4/4\nFlying, vigilance Oracle:Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/3\nFlying\nLEVEL 4+\n4/4\nFlying, vigilance

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@@ -6,6 +6,6 @@ K:Level up:U
SVar:maxLevel:7 SVar:maxLevel:7
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | IsPresent$ Card.Self+counters_GE4_LEVEL+counters_LE6_LEVEL | Description$ LEVEL 4-6 2/4 S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | IsPresent$ Card.Self+counters_GE4_LEVEL+counters_LE6_LEVEL | Description$ LEVEL 4-6 2/4
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 5 | AddTrigger$ TriggerExtraTurn | IsPresent$ Card.Self+counters_GE7_LEVEL | Description$ LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 5 | AddTrigger$ TriggerExtraTurn | IsPresent$ Card.Self+counters_GE7_LEVEL | Description$ LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.
SVar:TriggerExtraTurn:Mode$ Phase | Phase$ End of Turn | NotPlayerTurn$ True | Execute$ TrigExtraTurn | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each end step, if it's not your turn, take an extra turn after this one. SVar:TriggerExtraTurn:Mode$ Phase | Phase$ End of Turn | NotPlayerTurn$ True | Execute$ TrigExtraTurn | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ At the beginning of each end step, if it's not your turn, take an extra turn after this one.
SVar:TrigExtraTurn:DB$ AddTurn | NumTurns$ 1 SVar:TrigExtraTurn:DB$ AddTurn | NumTurns$ 1
Oracle:Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 4-6\n2/4\nLEVEL 7+\n3/5\nAt the beginning of each end step, if it's not your turn, take an extra turn after this one. Oracle:Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 4-6\n2/4\nLEVEL 7+\n3/5\nAt the beginning of each end step, if it's not your turn, take an extra turn after this one.

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@@ -5,7 +5,8 @@ PT:3/3
K:Level up:1 R K:Level up:1 R
SVar:maxLevel:6 SVar:maxLevel:6
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE5_LEVEL | Description$ LEVEL 1-5 6/6 S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE5_LEVEL | Description$ LEVEL 1-5 6/6
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddTrigger$ TriggerDamage | IsPresent$ Card.Self+counters_GE6_LEVEL | Description$ LEVEL 6+ 6/6 Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls. S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddTrigger$ TriggerDamage | AddSVar$ AE | IsPresent$ Card.Self+counters_GE6_LEVEL | Description$ LEVEL 6+ 6/6 Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls.
SVar:TriggerDamage:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls. SVar:TriggerDamage:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls.
SVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature.ControlledBy TriggeredDefendingPlayer | NumDmg$ 6 SVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature.ControlledBy TriggeredDefendingPlayer | NumDmg$ 6
SVar:AE:SVar:HasAttackEffect:TRUE
Oracle:Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-5\n6/6\nLEVEL 6+\n6/6\nWhenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. Oracle:Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-5\n6/6\nLEVEL 6+\n6/6\nWhenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

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@@ -5,6 +5,6 @@ PT:1/1
K:Level up:3 K:Level up:3
SVar:maxLevel:4 SVar:maxLevel:4
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 2 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 4/2 S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 2 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 4/2
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 7 | SetToughness$ 3 | AddAbility$ Regen | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 7/3 CARDNAME has "{B}: Regenerate CARDNAME." S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 7 | SetToughness$ 3 | AddAbility$ Regen | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 7/3 {B}: Regenerate CARDNAME.
SVar:Regen:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME. SVar:Regen:AB$ Regenerate | Cost$ B | Secondary$ True | SpellDescription$ Regenerate CARDNAME.
Oracle:Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n4/2\nLEVEL 4+\n7/3\n{B}: Regenerate Null Champion. Oracle:Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n4/2\nLEVEL 4+\n7/3\n{B}: Regenerate Null Champion.

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@@ -4,6 +4,6 @@ Types:Creature Merfolk Wizard
PT:1/1 PT:1/1
K:Level up:3 K:Level up:3
SVar:maxLevel:3 SVar:maxLevel:3
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/2 CARDNAME has Flying S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/2 Flying
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 4/2 CARDNAME has Flying S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 4/2 Flying
Oracle:Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nFlying\nLEVEL 3+\n4/2\nFlying Oracle:Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nFlying\nLEVEL 3+\n4/2\nFlying

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@@ -6,4 +6,5 @@ K:Level up:1
SVar:maxLevel:12 SVar:maxLevel:12
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Lifelink | IsPresent$ Card.Self+counters_GE6_LEVEL+counters_LE11_LEVEL | Description$ LEVEL 6-11 6/6 Lifelink S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Lifelink | IsPresent$ Card.Self+counters_GE6_LEVEL+counters_LE11_LEVEL | Description$ LEVEL 6-11 6/6 Lifelink
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 9 | SetToughness$ 9 | AddKeyword$ Indestructible & Lifelink | IsPresent$ Card.Self+counters_GE12_LEVEL | Description$ LEVEL 12+ 9/9 Lifelink, indestructible S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 9 | SetToughness$ 9 | AddKeyword$ Indestructible & Lifelink | IsPresent$ Card.Self+counters_GE12_LEVEL | Description$ LEVEL 12+ 9/9 Lifelink, indestructible
DeckHas:Ability$LifeGain
Oracle:Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 6-11\n6/6\nLifelink\nLEVEL 12+\n9/9\nLifelink, indestructible Oracle:Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 6-11\n6/6\nLifelink\nLEVEL 12+\n9/9\nLifelink, indestructible

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@@ -5,6 +5,6 @@ PT:1/1
K:Level up:4 K:Level up:4
SVar:maxLevel:3 SVar:maxLevel:3
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LT3_LEVEL | Description$ LEVEL 1-2 3/3 S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LT3_LEVEL | Description$ LEVEL 1-2 3/3
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 5 | SetToughness$ 5 | IsPresent$ Card.Self+counters_GE3_LEVEL | AddStaticAbility$ SCantBlock | Description$ LEVEL 3+ 5/5 CARDNAME can't be blocked except by black creatures S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 5 | SetToughness$ 5 | IsPresent$ Card.Self+counters_GE3_LEVEL | AddStaticAbility$ SCantBlock | Description$ LEVEL 3+ 5/5 CARDNAME can't be blocked except by black creatures.
SVar:SCantBlock:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.nonBlack | Secondary$ True | Description$ CARDNAME can't be blocked except by black creatures SVar:SCantBlock:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.nonBlack | Secondary$ True | Description$ CARDNAME can't be blocked except by black creatures.
Oracle:Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n3/3\nLEVEL 3+\n5/5\nZulaport Enforcer can't be blocked except by black creatures. Oracle:Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n3/3\nLEVEL 3+\n5/5\nZulaport Enforcer can't be blocked except by black creatures.