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Level up card improvements
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@@ -5,5 +5,5 @@ PT:2/2
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K:Level up:2 G
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SVar:maxLevel:4
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 1-3 4/4
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Trample | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 4+ 6/6 CARDNAME has Trample
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Trample | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 4+ 6/6 Trample
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Oracle:Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n4/4\nLEVEL 4+\n6/6\nTrample
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@@ -4,8 +4,8 @@ Types:Creature Human Shaman
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PT:2/2
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K:Level up:3 R
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SVar:maxLevel:3
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 3 | AddAbility$ Ping | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/3 CARDNAME gets {T}: CARDNAME deals 1 damage to any target.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | AddAbility$ Bolt | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 2/4 CARDNAME gets {T}: CARDNAME deals 3 damage to any target.
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SVar:Ping:AB$ DealDamage | Cost$ T | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.
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SVar:Bolt:AB$ DealDamage | Cost$ T | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 3 | AddAbility$ Ping | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/3 {T}: CARDNAME deals 1 damage to any target.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | AddAbility$ Bolt | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 2/4 {T}: CARDNAME deals 3 damage to any target.
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SVar:Ping:AB$ DealDamage | Cost$ T | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 1 | Secondary$ True | SpellDescription$ CARDNAME deals 1 damage to any target.
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SVar:Bolt:AB$ DealDamage | Cost$ T | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 3 | Secondary$ True | SpellDescription$ CARDNAME deals 3 damage to any target.
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Oracle:Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/3\n{T}: Brimstone Mage deals 1 damage to any target.\nLEVEL 3+\n2/4\n{T}: Brimstone Mage deals 3 damage to any target.
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@@ -4,8 +4,8 @@ Types:Creature Merfolk Soldier
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PT:2/2
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K:Level up:1
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SVar:maxLevel:4
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE3_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 2-3 3/3 CARDNAME has Flying
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying | AddStaticAbility$ SBoost | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 4+ Flying 4/4 CARDNAME has Flying, Other Merfolk you control get +1/+1
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE3_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 2-3 3/3 Flying
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying | AddStaticAbility$ SBoost | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1 | Description$ LEVEL 4+ 4/4 Flying,,,Other Merfolk creatures you control get +1/+1.
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SVar:SBoost:Mode$ Continuous | Affected$ Creature.Merfolk+YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Card.Self+counters_GE4_LEVEL | PresentCompare$ EQ1
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DeckHints:Type$Merfolk
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DeckHas:Ability$Counters
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@@ -6,4 +6,5 @@ T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$
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SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | NumDef$ X
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SVar:X:Count$Valid Pirate.attacking+Other
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DeckHints:Type$Pirate
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SVar:HasAttackEffect:TRUE
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Oracle:Whenever Dire Fleet Captain attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
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@@ -4,8 +4,9 @@ Types:Creature Human Wizard
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PT:2/3
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K:Level up:1 U
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SVar:maxLevel:4
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | AddAbility$ CopyOnce | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LT4_LEVEL | Description$ LEVEL 2-3 2/4 CARDNAME gets U U,tap: Copy target instant or sorcery spell. You may choose new targets for the copy.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 5 | AddAbility$ CopyTwice | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 2/5 CARDNAME gets U U,tap:Copy target instant or sorcery spell twice. You may choose new targets for the copies.
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SVar:CopyOnce:AB$ CopySpellAbility | Cost$ U U T | ValidTgts$ Instant,Sorcery | AILogic$ OnceIfViable | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell. You may choose new targets for the copy.
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SVar:CopyTwice:AB$ CopySpellAbility | Cost$ U U T | ValidTgts$ Instant,Sorcery | Amount$ 2 | AILogic$ OnceIfViable | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell twice. You may choose new targets for the copies.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | AddAbility$ CopyOnce | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LT4_LEVEL | Description$ LEVEL 2-3 2/4 {U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 5 | AddAbility$ CopyTwice | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 2/5 {U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
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SVar:CopyOnce:AB$ CopySpellAbility | Cost$ U U T | ValidTgts$ Instant,Sorcery | AILogic$ OnceIfViable | MayChooseTarget$ True | Secondary$ True | SpellDescription$ Copy target instant or sorcery spell. You may choose new targets for the copy.
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SVar:CopyTwice:AB$ CopySpellAbility | Cost$ U U T | ValidTgts$ Instant,Sorcery | Amount$ 2 | AILogic$ OnceIfViable | MayChooseTarget$ True | Secondary$ True | SpellDescription$ Copy target instant or sorcery spell twice. You may choose new targets for the copies.
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DeckNeeds:Type$Instant|Sorcery
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Oracle:Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-3\n2/4\n{U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.\nLEVEL 4+\n2/5\n{U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
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@@ -4,9 +4,9 @@ Types:Creature Merfolk Wizard
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PT:0/1
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K:Level up:1 U
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SVar:maxLevel:3
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S:Mode$ Continuous | Affected$ Card.Self | AddAbility$ Loot | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 CARDNAME has {T}: Draw a card, then discard a card.
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S:Mode$ Continuous | Affected$ Card.Self | AddAbility$ Draw | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ CARDNAME has {T}: Draw a card.
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SVar:Loot:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard
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SVar:Draw:AB$ Draw | Cost$ T | NumCards$ 1 | SpellDescription$ Draw a card.
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S:Mode$ Continuous | Affected$ Card.Self | AddAbility$ Loot | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 {T}: Draw a card, then discard a card.
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S:Mode$ Continuous | Affected$ Card.Self | AddAbility$ Draw | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ {T}: Draw a card.
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SVar:Loot:AB$ Draw | Cost$ T | Secondary$ True | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard
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SVar:Draw:AB$ Draw | Cost$ T | Secondary$ True | SpellDescription$ Draw a card.
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SVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1
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Oracle:Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n0/1\n{T}: Draw a card, then discard a card.\nLEVEL 3+\n0/1\n{T}: Draw a card.
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@@ -4,8 +4,8 @@ Types:Creature Vampire Assassin
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PT:1/1
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K:Level up:1 B
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SVar:maxLevel:4
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | AddAbility$ LowLvl | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 2-3 2/2 CARDNAME has {B}, {T}: Target creature gets -2/-2 until end of turn.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddAbility$ HighLvl | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 4/4 CARDNAME has {B}, {T}: Target creature gets -4/-4 until end of turn.
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SVar:LowLvl:AB$ Pump | Cost$ B T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.
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SVar:HighLvl:AB$ Pump | Cost$ B T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -4 | NumDef$ -4 | IsCurse$ True | SpellDescription$ Target creature gets -4/-4 until end of turn.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | AddAbility$ LowLvl | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddAbility$ HighLvl | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.
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SVar:LowLvl:AB$ Pump | Cost$ B T | ValidTgts$ Creature | Secondary$ True | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.
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SVar:HighLvl:AB$ Pump | Cost$ B T | ValidTgts$ Creature | Secondary$ True | NumAtt$ -4 | NumDef$ -4 | IsCurse$ True | SpellDescription$ Target creature gets -4/-4 until end of turn.
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Oracle:Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-3\n2/2\n{B}, {T}: Target creature gets -2/-2 until end of turn.\nLEVEL 4+\n4/4\n{B}, {T}: Target creature gets -4/-4 until end of turn.
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@@ -6,5 +6,5 @@ K:Level up:2 U
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SVar:maxLevel:3
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/2 CARDNAME can't be blocked.
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S:Mode$ CantBlockBy | ValidAttacker$ Card.Self | IsPresent$ Card.Self+counters_GE1_LEVEL
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Shroud | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) CARDNAME can't be blocked.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Shroud | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.),,,CARDNAME can't be blocked.
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Oracle:Level up {2}{U} ({2}{U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nHada Spy Patrol can't be blocked.\nLEVEL 3+\n3/3\nShroud (This creature can't be the target of spells or abilities.)\nHada Spy Patrol can't be blocked.
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@@ -5,5 +5,5 @@ PT:0/3
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K:Level up:2
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SVar:maxLevel:5
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 0 | SetToughness$ 6 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 0/6
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Islandwalk | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 6/6 CARDNAME has Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Islandwalk | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 6/6 Islandwalk
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Oracle:Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n0/6\nLEVEL 5+\n6/6\nIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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@@ -4,10 +4,10 @@ Types:Creature Human Cleric
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PT:0/3
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K:Level up:2 W
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SVar:maxLevel:5
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 4 | AddReplacementEffects$ RDamage1 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control prevent 1 of that damage.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 5 | AddReplacementEffects$ RDamage2 | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control prevent 2 of that damage.
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SVar:RDamage1:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace1 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control prevent 1 of that damage.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 4 | AddReplacementEffects$ RDamage1 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 5 | AddReplacementEffects$ RDamage2 | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage.
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SVar:RDamage1:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace1 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control, prevent 1 of that damage.
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SVar:DBReplace1:DB$ ReplaceDamage | Amount$ 1
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SVar:RDamage2:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace2 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control prevent 2 of that damage.
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SVar:RDamage2:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ You,Creature.YouCtrl | ReplaceWith$ DBReplace2 | PreventionEffect$ True | Secondary$ True | Description$ If a source would deal damage to you or a creature you control, prevent 2 of that damage.
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SVar:DBReplace2:DB$ ReplaceDamage | Amount$ 2
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Oracle:Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/4\nIf a source would deal damage to you or a creature you control, prevent 1 of that damage.\nLEVEL 5+\n2/5\nIf a source would deal damage to you or a creature you control, prevent 2 of that damage.
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@@ -4,6 +4,6 @@ Types:Creature Snake
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PT:2/1
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K:Level up:1
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SVar:maxLevel:8
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Protection:Instant:Protection from instants | IsPresent$ Card.Self+counters_GE3_LEVEL+counters_LT8_LEVEL | Description$ LEVEL 3-7 4/4 CARDNAME has Protection from Instants
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Protection from everything | IsPresent$ Card.Self+counters_GE8_LEVEL | Description$ LEVEL 8+ 6/6 CARDNAME has Protection from everything
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Protection:Instant:Protection from instants | IsPresent$ Card.Self+counters_GE3_LEVEL+counters_LT8_LEVEL | Description$ LEVEL 3-7 4/4 Protection from instants
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Protection from everything | IsPresent$ Card.Self+counters_GE8_LEVEL | Description$ LEVEL 8+ 6/6 Protection from everything
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Oracle:Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 3-7\n4/4\nProtection from instants\nLEVEL 8+\n6/6\nProtection from everything
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@@ -4,6 +4,6 @@ Types:Creature Human Soldier
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PT:1/2
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K:Level up:4
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SVar:maxLevel:4
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 6 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 2/6 CARDNAME has Vigilance
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 10 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 3/10 CARDNAME has Vigilance
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 6 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 2/6 Vigilance
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 10 | AddKeyword$ Vigilance | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 3/10 Vigilance
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Oracle:Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/6\nVigilance\nLEVEL 4+\n3/10\nVigilance
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@@ -4,8 +4,9 @@ Types:Creature Elf Druid
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PT:1/1
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K:Level up:1 G
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SVar:maxLevel:5
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 2 | AddAbility$ ABMana | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/2 CARDNAME has "{T}: Add {G}{G}."
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 4 | AddStaticAbility$ SMana | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G}."
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SVar:SMana:Mode$ Continuous | Affected$ Card.Elf+YouCtrl | AddAbility$ ABMana | Secondary$ True | Description$ Elves you control have "{T}: Add {G}{G}."
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SVar:ABMana:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add {G}{G}.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 2 | AddAbility$ ABMana | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE4_LEVEL | Description$ LEVEL 1-4 1/2 {T}: Add {G}{G}.
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SVar:ABMana:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | Secondary$ True | SpellDescription$ Add {G}{G}.
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S:Mode$ Continuous | Affected$ Elf.YouCtrl | SetPower$ 1 | SetToughness$ 4 | AddAbility$ L5Mana | IsPresent$ Card.Self+counters_GE5_LEVEL | Description$ LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G}."
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SVar:L5Mana:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add {G}{G}.
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DeckHints:Type$Elf
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Oracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-4\n1/2\n{T}: Add {G}{G}.\nLEVEL 5+\n1/4\nElves you control have "{T}: Add {G}{G}."
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@@ -4,7 +4,7 @@ Types:Creature Human Warrior
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PT:2/2
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K:Level up:R
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SVar:maxLevel:8
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE4_LEVEL+counters_LE7_LEVEL | Description$ LEVEL 4-7 4/4 CARDNAME has Flying
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 8 | SetToughness$ 8 | AddKeyword$ Flying & Trample | AddAbility$ Pump | IsPresent$ Card.Self+counters_GE8_LEVEL | Description$ LEVEL 8+ 8/8 CARDNAME has Flying and Trample and R: CARDNAME gets +1/+0 until end of turn.
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SVar:Pump:AB$ Pump | Cost$ R | Defined$ Self | NumAtt$ 1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE4_LEVEL+counters_LE7_LEVEL | Description$ LEVEL 4-7 4/4 Flying
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S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 8 | SetToughness$ 8 | AddKeyword$ Flying & Trample | AddAbility$ Pump | IsPresent$ Card.Self+counters_GE8_LEVEL | Description$ LEVEL 8+ 8/8 Flying, trample,,,{R}: CARDNAME gets +1/+0 until end of turn.
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SVar:Pump:AB$ Pump | Cost$ R | Secondary$ True | NumAtt$ 1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
|
||||
Oracle:Level up {R} ({R}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 4-7\n4/4\nFlying\nLEVEL 8+\n8/8\nFlying, trample\n{R}: Kargan Dragonlord gets +1/+0 until end of turn.
|
||||
|
||||
@@ -6,6 +6,6 @@ K:Level up:1 G
|
||||
SVar:maxLevel:6
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenLow | IsPresent$ Card.Self+counters_GE2_LEVEL+counters_LE5_LEVEL | Description$ LEVEL 2-5 1/1 {T}: Create a 3/3 green Elephant creature token.
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 1 | SetToughness$ 1 | AddAbility$ TokenHigh | IsPresent$ Card.Self+counters_GE6_LEVEL | Description$ LEVEL 6+ 1/1 {T}: Create two 3/3 green Elephant creature tokens.
|
||||
SVar:TokenLow:AB$ Token | Cost$ T | TokenAmount$ 1 | TokenScript$ g_3_3_elephant | TokenOwner$ You | SpellDescription$ Create a 3/3 green Elephant creature token.
|
||||
SVar:TokenHigh:AB$ Token | Cost$ T | TokenAmount$ 2 | TokenScript$ g_3_3_elephant | TokenOwner$ You | SpellDescription$ Create two 3/3 green Elephant creature tokens.
|
||||
SVar:TokenLow:AB$ Token | Cost$ T | TokenScript$ g_3_3_elephant | Secondary$ True | SpellDescription$ Create a 3/3 green Elephant creature token.
|
||||
SVar:TokenHigh:AB$ Token | Cost$ T | TokenAmount$ 2 | TokenScript$ g_3_3_elephant | Secondary$ True | SpellDescription$ Create two 3/3 green Elephant creature tokens.
|
||||
Oracle:Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 2-5\n1/1\n{T}: Create a 3/3 green Elephant creature token.\nLEVEL 6+\n1/1\n{T}: Create two 3/3 green Elephant creature tokens.
|
||||
|
||||
@@ -4,6 +4,6 @@ Types:Creature Kor Knight
|
||||
PT:2/2
|
||||
K:Level up:3
|
||||
SVar:maxLevel:4
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 3 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 2/3 CARDNAME has Flying
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying & Vigilance | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 4/4 CARDNAME has Flying and Vigilance
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 3 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 2/3 Flying
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 4 | AddKeyword$ Flying & Vigilance | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 4/4 Flying, vigilance
|
||||
Oracle:Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n2/3\nFlying\nLEVEL 4+\n4/4\nFlying, vigilance
|
||||
|
||||
@@ -6,6 +6,6 @@ K:Level up:U
|
||||
SVar:maxLevel:7
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 4 | IsPresent$ Card.Self+counters_GE4_LEVEL+counters_LE6_LEVEL | Description$ LEVEL 4-6 2/4
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 5 | AddTrigger$ TriggerExtraTurn | IsPresent$ Card.Self+counters_GE7_LEVEL | Description$ LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.
|
||||
SVar:TriggerExtraTurn:Mode$ Phase | Phase$ End of Turn | NotPlayerTurn$ True | Execute$ TrigExtraTurn | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each end step, if it's not your turn, take an extra turn after this one.
|
||||
SVar:TriggerExtraTurn:Mode$ Phase | Phase$ End of Turn | NotPlayerTurn$ True | Execute$ TrigExtraTurn | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ At the beginning of each end step, if it's not your turn, take an extra turn after this one.
|
||||
SVar:TrigExtraTurn:DB$ AddTurn | NumTurns$ 1
|
||||
Oracle:Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 4-6\n2/4\nLEVEL 7+\n3/5\nAt the beginning of each end step, if it's not your turn, take an extra turn after this one.
|
||||
|
||||
@@ -5,7 +5,8 @@ PT:3/3
|
||||
K:Level up:1 R
|
||||
SVar:maxLevel:6
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE5_LEVEL | Description$ LEVEL 1-5 6/6
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddTrigger$ TriggerDamage | IsPresent$ Card.Self+counters_GE6_LEVEL | Description$ LEVEL 6+ 6/6 Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls.
|
||||
SVar:TriggerDamage:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls.
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddTrigger$ TriggerDamage | AddSVar$ AE | IsPresent$ Card.Self+counters_GE6_LEVEL | Description$ LEVEL 6+ 6/6 Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls.
|
||||
SVar:TriggerDamage:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls.
|
||||
SVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature.ControlledBy TriggeredDefendingPlayer | NumDmg$ 6
|
||||
SVar:AE:SVar:HasAttackEffect:TRUE
|
||||
Oracle:Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-5\n6/6\nLEVEL 6+\n6/6\nWhenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.
|
||||
|
||||
@@ -5,6 +5,6 @@ PT:1/1
|
||||
K:Level up:3
|
||||
SVar:maxLevel:4
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 2 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE3_LEVEL | Description$ LEVEL 1-3 4/2
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 7 | SetToughness$ 3 | AddAbility$ Regen | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 7/3 CARDNAME has "{B}: Regenerate CARDNAME."
|
||||
SVar:Regen:AB$ Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME.
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 7 | SetToughness$ 3 | AddAbility$ Regen | IsPresent$ Card.Self+counters_GE4_LEVEL | Description$ LEVEL 4+ 7/3 {B}: Regenerate CARDNAME.
|
||||
SVar:Regen:AB$ Regenerate | Cost$ B | Secondary$ True | SpellDescription$ Regenerate CARDNAME.
|
||||
Oracle:Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-3\n4/2\nLEVEL 4+\n7/3\n{B}: Regenerate Null Champion.
|
||||
|
||||
@@ -4,6 +4,6 @@ Types:Creature Merfolk Wizard
|
||||
PT:1/1
|
||||
K:Level up:3
|
||||
SVar:maxLevel:3
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/2 CARDNAME has Flying
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 4/2 CARDNAME has Flying
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 2 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 2/2 Flying
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 2 | AddKeyword$ Flying | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 4/2 Flying
|
||||
Oracle:Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n2/2\nFlying\nLEVEL 3+\n4/2\nFlying
|
||||
|
||||
@@ -6,4 +6,5 @@ K:Level up:1
|
||||
SVar:maxLevel:12
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddKeyword$ Lifelink | IsPresent$ Card.Self+counters_GE6_LEVEL+counters_LE11_LEVEL | Description$ LEVEL 6-11 6/6 Lifelink
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 9 | SetToughness$ 9 | AddKeyword$ Indestructible & Lifelink | IsPresent$ Card.Self+counters_GE12_LEVEL | Description$ LEVEL 12+ 9/9 Lifelink, indestructible
|
||||
DeckHas:Ability$LifeGain
|
||||
Oracle:Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 6-11\n6/6\nLifelink\nLEVEL 12+\n9/9\nLifelink, indestructible
|
||||
|
||||
@@ -5,6 +5,6 @@ PT:1/1
|
||||
K:Level up:4
|
||||
SVar:maxLevel:3
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | SetToughness$ 3 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LT3_LEVEL | Description$ LEVEL 1-2 3/3
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 5 | SetToughness$ 5 | IsPresent$ Card.Self+counters_GE3_LEVEL | AddStaticAbility$ SCantBlock | Description$ LEVEL 3+ 5/5 CARDNAME can't be blocked except by black creatures
|
||||
SVar:SCantBlock:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.nonBlack | Secondary$ True | Description$ CARDNAME can't be blocked except by black creatures
|
||||
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 5 | SetToughness$ 5 | IsPresent$ Card.Self+counters_GE3_LEVEL | AddStaticAbility$ SCantBlock | Description$ LEVEL 3+ 5/5 CARDNAME can't be blocked except by black creatures.
|
||||
SVar:SCantBlock:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.nonBlack | Secondary$ True | Description$ CARDNAME can't be blocked except by black creatures.
|
||||
Oracle:Level up {4} ({4}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n3/3\nLEVEL 3+\n5/5\nZulaport Enforcer can't be blocked except by black creatures.
|
||||
|
||||
Reference in New Issue
Block a user