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- Added a few AI SVars.
This commit is contained in:
@@ -6,6 +6,7 @@ PT:2/2
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K:Haste
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K:Haste
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S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Haste | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Mountain, creatures you control have haste.
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S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Haste | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Mountain, creatures you control have haste.
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SVar:X:Count$Valid Mountain.YouCtrl
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SVar:X:Count$Valid Mountain.YouCtrl
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SVar:DiscardMe:2
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/anger.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/anger.jpg
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SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/109.jpg
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SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/109.jpg
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@@ -2,7 +2,7 @@ Name:Beast Within
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ManaCost:2 G
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ManaCost:2 G
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Types:Instant
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Types:Instant
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Text:no text
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Text:no text
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A:SP$ Destroy | Cost$ 2 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SubAbility$ DBToken | SpellDescription$ Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.
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A:SP$ Destroy | Cost$ 2 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | AITgts$ Card.cmcGE4 | SubAbility$ DBToken | SpellDescription$ Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.
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SVar:DBToken:DB$Token | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ TargetedController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3
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SVar:DBToken:DB$Token | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ TargetedController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3
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SVar:RemAIDeck:True
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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@@ -7,7 +7,7 @@ K:Trample
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S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Trample | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Forest, creatures you control have trample.
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S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Trample | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Forest, creatures you control have trample.
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SVar:X:Count$Valid Forest.YouCtrl
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SVar:X:Count$Valid Forest.YouCtrl
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:DiscardMe:3
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SVar:DiscardMe:2
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SVar:Picture:http://www.wizards.com/global/images/magic/general/brawn.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/brawn.jpg
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SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/145.jpg
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SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/145.jpg
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SetInfo:JUD|Uncommon|http://magiccards.info/scans/en/ju/107.jpg
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SetInfo:JUD|Uncommon|http://magiccards.info/scans/en/ju/107.jpg
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@@ -5,6 +5,7 @@ Text:no text
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PT:4/4
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PT:4/4
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay 2 G. If you do, return target creature card from your graveyard to your hand.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay 2 G. If you do, return target creature card from your graveyard to your hand.
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SVar:TrigChange:AB$ChangeZone | Cost$ 2 G | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl
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SVar:TrigChange:AB$ChangeZone | Cost$ 2 G | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl
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SVar:DiscardMe:2
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/genesis.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/genesis.jpg
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SetInfo:JUD|Rare|http://magiccards.info/scans/en/ju/117.jpg
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SetInfo:JUD|Rare|http://magiccards.info/scans/en/ju/117.jpg
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@@ -8,6 +8,7 @@ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self | Presen
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SVar:TrigReturn:AB$ChangeZone | Cost$ B B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand
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SVar:TrigReturn:AB$ChangeZone | Cost$ B B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand
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SVar:NeedsToPlayVar:X GE2
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SVar:NeedsToPlayVar:X GE2
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SVar:X:Count$TypeInYourHand.Zombie
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SVar:X:Count$TypeInYourHand.Zombie
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SVar:DiscardMe:2
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/ghastly_remains.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/ghastly_remains.jpg
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SetInfo:LGN|Rare|http://magiccards.info/scans/en/le/71.jpg
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SetInfo:LGN|Rare|http://magiccards.info/scans/en/le/71.jpg
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@@ -6,6 +6,7 @@ PT:1/1
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K:Haste
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K:Haste
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Creature.YouOwn+Above | PresentZone$ Graveyard | PresentCompare$ GE3 | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard with three or more creature cards above it, you may put CARDNAME onto the battlefield.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Creature.YouOwn+Above | PresentZone$ Graveyard | PresentCompare$ GE3 | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard with three or more creature cards above it, you may put CARDNAME onto the battlefield.
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SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield
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SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield
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SVar:DiscardMe:2
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/nether_shadow.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/nether_shadow.jpg
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SetInfo:LEA|Rare|http://magiccards.info/scans/en/al/25.jpg
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SetInfo:LEA|Rare|http://magiccards.info/scans/en/al/25.jpg
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@@ -7,6 +7,7 @@ A:AB$ DealDamage | Cost$ 1 R R Sac<1/CARDNAME> | Tgt$ TgtCP | NumDmg$ 2 | SpellD
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#The IsPresent stuff in the trigger is necessary because it must be checked on resolve as well.
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#The IsPresent stuff in the trigger is necessary because it must be checked on resolve as well.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self | PresentZone$ Graveyard | PresentPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay 1 B B. If you do, return CARDNAME to your hand.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self | PresentZone$ Graveyard | PresentPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay 1 B B. If you do, return CARDNAME to your hand.
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SVar:TrigReturn:AB$ChangeZone | Cost$ 1 B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand
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SVar:TrigReturn:AB$ChangeZone | Cost$ 1 B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand
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SVar:DiscardMe:1
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/pyre_zombie.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/pyre_zombie.jpg
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SetInfo:INV|Rare|http://magiccards.info/scans/en/in/261.jpg
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SetInfo:INV|Rare|http://magiccards.info/scans/en/in/261.jpg
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@@ -6,6 +6,7 @@ PT:2/2
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K:First Strike
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K:First Strike
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S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ First Strike | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Plains, creatures you control have First Strike.
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S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ First Strike | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Plains, creatures you control have First Strike.
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SVar:X:Count$Valid Plains.YouCtrl
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SVar:X:Count$Valid Plains.YouCtrl
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SVar:DiscardMe:2
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/valor.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/valor.jpg
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SetInfo:TSB|Special|http://magiccards.info/scans/en/tsts/16.jpg
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SetInfo:TSB|Special|http://magiccards.info/scans/en/tsts/16.jpg
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@@ -6,6 +6,7 @@ PT:2/2
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K:Flying
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K:Flying
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S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Island, creatures you control have flying.
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S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Island, creatures you control have flying.
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SVar:X:Count$Valid Island.YouCtrl
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SVar:X:Count$Valid Island.YouCtrl
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SVar:DiscardMe:2
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/wonder.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/wonder.jpg
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SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/71.jpg
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SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/71.jpg
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