diff --git a/res/cardsfolder/a/anger.txt b/res/cardsfolder/a/anger.txt index 8ace24dffd3..90eb95137e6 100644 --- a/res/cardsfolder/a/anger.txt +++ b/res/cardsfolder/a/anger.txt @@ -6,6 +6,7 @@ PT:2/2 K:Haste S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Haste | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Mountain, creatures you control have haste. SVar:X:Count$Valid Mountain.YouCtrl +SVar:DiscardMe:2 SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/anger.jpg SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/109.jpg diff --git a/res/cardsfolder/b/beast_within.txt b/res/cardsfolder/b/beast_within.txt index 411691abc96..e876bb9d3a7 100644 --- a/res/cardsfolder/b/beast_within.txt +++ b/res/cardsfolder/b/beast_within.txt @@ -2,7 +2,7 @@ Name:Beast Within ManaCost:2 G Types:Instant Text:no text -A:SP$ Destroy | Cost$ 2 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SubAbility$ DBToken | SpellDescription$ Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. +A:SP$ Destroy | Cost$ 2 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | AITgts$ Card.cmcGE4 | SubAbility$ DBToken | SpellDescription$ Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. SVar:DBToken:DB$Token | TokenAmount$ 1 | TokenName$ Beast | TokenTypes$ Creature,Beast | TokenOwner$ TargetedController | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 SVar:RemAIDeck:True SVar:Rarity:Uncommon diff --git a/res/cardsfolder/b/brawn.txt b/res/cardsfolder/b/brawn.txt index b0c989c6543..fca84d694d3 100644 --- a/res/cardsfolder/b/brawn.txt +++ b/res/cardsfolder/b/brawn.txt @@ -7,7 +7,7 @@ K:Trample S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Trample | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Forest, creatures you control have trample. SVar:X:Count$Valid Forest.YouCtrl SVar:Rarity:Uncommon -SVar:DiscardMe:3 +SVar:DiscardMe:2 SVar:Picture:http://www.wizards.com/global/images/magic/general/brawn.jpg SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/145.jpg SetInfo:JUD|Uncommon|http://magiccards.info/scans/en/ju/107.jpg diff --git a/res/cardsfolder/g/genesis.txt b/res/cardsfolder/g/genesis.txt index acacfebfe21..5aca3b18f75 100644 --- a/res/cardsfolder/g/genesis.txt +++ b/res/cardsfolder/g/genesis.txt @@ -5,6 +5,7 @@ Text:no text PT:4/4 T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay 2 G. If you do, return target creature card from your graveyard to your hand. SVar:TrigChange:AB$ChangeZone | Cost$ 2 G | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl +SVar:DiscardMe:2 SVar:Rarity:Rare SVar:Picture:http://www.wizards.com/global/images/magic/general/genesis.jpg SetInfo:JUD|Rare|http://magiccards.info/scans/en/ju/117.jpg diff --git a/res/cardsfolder/g/ghastly_remains.txt b/res/cardsfolder/g/ghastly_remains.txt index 0ff760dec14..dac44c06762 100644 --- a/res/cardsfolder/g/ghastly_remains.txt +++ b/res/cardsfolder/g/ghastly_remains.txt @@ -8,6 +8,7 @@ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self | Presen SVar:TrigReturn:AB$ChangeZone | Cost$ B B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand SVar:NeedsToPlayVar:X GE2 SVar:X:Count$TypeInYourHand.Zombie +SVar:DiscardMe:2 SVar:Rarity:Rare SVar:Picture:http://www.wizards.com/global/images/magic/general/ghastly_remains.jpg SetInfo:LGN|Rare|http://magiccards.info/scans/en/le/71.jpg diff --git a/res/cardsfolder/n/nether_shadow.txt b/res/cardsfolder/n/nether_shadow.txt index 1cd4e5f9949..d3eb3dc5556 100644 --- a/res/cardsfolder/n/nether_shadow.txt +++ b/res/cardsfolder/n/nether_shadow.txt @@ -6,6 +6,7 @@ PT:1/1 K:Haste T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Creature.YouOwn+Above | PresentZone$ Graveyard | PresentCompare$ GE3 | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard with three or more creature cards above it, you may put CARDNAME onto the battlefield. SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield +SVar:DiscardMe:2 SVar:Rarity:Rare SVar:Picture:http://www.wizards.com/global/images/magic/general/nether_shadow.jpg SetInfo:LEA|Rare|http://magiccards.info/scans/en/al/25.jpg diff --git a/res/cardsfolder/p/pyre_zombie.txt b/res/cardsfolder/p/pyre_zombie.txt index 76a194c9e43..0eab6288071 100644 --- a/res/cardsfolder/p/pyre_zombie.txt +++ b/res/cardsfolder/p/pyre_zombie.txt @@ -7,6 +7,7 @@ A:AB$ DealDamage | Cost$ 1 R R Sac<1/CARDNAME> | Tgt$ TgtCP | NumDmg$ 2 | SpellD #The IsPresent stuff in the trigger is necessary because it must be checked on resolve as well. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self | PresentZone$ Graveyard | PresentPlayer$ You | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay 1 B B. If you do, return CARDNAME to your hand. SVar:TrigReturn:AB$ChangeZone | Cost$ 1 B B | Defined$ Self | Origin$ Graveyard | Destination$ Hand +SVar:DiscardMe:1 SVar:Rarity:Rare SVar:Picture:http://www.wizards.com/global/images/magic/general/pyre_zombie.jpg SetInfo:INV|Rare|http://magiccards.info/scans/en/in/261.jpg diff --git a/res/cardsfolder/v/valor.txt b/res/cardsfolder/v/valor.txt index f1da1d763ac..a105452de4a 100644 --- a/res/cardsfolder/v/valor.txt +++ b/res/cardsfolder/v/valor.txt @@ -6,6 +6,7 @@ PT:2/2 K:First Strike S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ First Strike | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Plains, creatures you control have First Strike. SVar:X:Count$Valid Plains.YouCtrl +SVar:DiscardMe:2 SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/valor.jpg SetInfo:TSB|Special|http://magiccards.info/scans/en/tsts/16.jpg diff --git a/res/cardsfolder/w/wonder.txt b/res/cardsfolder/w/wonder.txt index c759e7a6b93..58420ec7b60 100644 --- a/res/cardsfolder/w/wonder.txt +++ b/res/cardsfolder/w/wonder.txt @@ -6,6 +6,7 @@ PT:2/2 K:Flying S:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as CARDNAME is in your graveyard and you control a Island, creatures you control have flying. SVar:X:Count$Valid Island.YouCtrl +SVar:DiscardMe:2 SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/wonder.jpg SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/71.jpg