mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-15 10:18:01 +00:00
@@ -16,19 +16,7 @@ import java.nio.file.Paths;
|
||||
|
||||
public class GameLauncher {
|
||||
public GameLauncher(final String versionString) {
|
||||
// Set this to "true" to make the mobile game port run as a full-screen desktop application
|
||||
boolean desktopMode = true;//cmd.hasOption("fullscreen");
|
||||
// Set this to the location where you want the mobile game port to look for assets when working as a full-screen desktop application
|
||||
// (uncomment the bottom version and comment the top one to load the res folder from the current folder the .jar is in if you would
|
||||
// like to make the game load from a desktop game folder configuration).
|
||||
//String desktopModeAssetsDir = "../forge-gui/";
|
||||
String desktopModeAssetsDir = "./";
|
||||
if (!Files.exists(Paths.get(desktopModeAssetsDir + "res")))
|
||||
desktopModeAssetsDir = "../forge-gui/";//try IDE run
|
||||
|
||||
String assetsDir = "./";
|
||||
if (!Files.exists(Paths.get(assetsDir + "res")))
|
||||
assetsDir = "../forge-gui/";
|
||||
String assetsDir = Files.exists(Paths.get("./res")) ? "./" : "../forge-gui/";
|
||||
|
||||
// Place the file "switch_orientation.ini" to your assets folder to make the game switch to landscape orientation (unless desktopMode = true)
|
||||
String switchOrientationFile = assetsDir + "switch_orientation.ini";
|
||||
@@ -39,7 +27,7 @@ public class GameLauncher {
|
||||
Lwjgl3ApplicationConfiguration config = new Lwjgl3ApplicationConfiguration();
|
||||
config.setResizable(false);
|
||||
ApplicationListener start = Forge.getApp(new Lwjgl3Clipboard(), new Main.DesktopAdapter(switchOrientationFile),//todo get totalRAM && isTabletDevice
|
||||
desktopMode ? desktopModeAssetsDir : assetsDir, false, false, 0, false, 0, "", "");
|
||||
assetsDir, false, false, 0, false, 0, "", "");
|
||||
if (Config.instance().getSettingData().fullScreen) {
|
||||
config.setFullscreenMode(Lwjgl3ApplicationConfiguration.getDisplayMode());
|
||||
config.setAutoIconify(true);
|
||||
@@ -58,8 +46,7 @@ public class GameLauncher {
|
||||
}
|
||||
});
|
||||
|
||||
if (desktopMode)
|
||||
config.setHdpiMode(HdpiMode.Logical);
|
||||
config.setHdpiMode(HdpiMode.Logical);
|
||||
|
||||
new Lwjgl3Application(start, config);
|
||||
}
|
||||
|
||||
@@ -42,8 +42,7 @@ public class AssetsDownloader {
|
||||
return;
|
||||
}
|
||||
}
|
||||
//currently for desktop/mobile-dev release on github
|
||||
final String releaseTag = Forge.getDeviceAdapter().getReleaseTag(GITHUB_RELEASES_URL_ATOM);
|
||||
|
||||
final String packageSize = GuiBase.isAndroid() ? "160MB" : "270MB";
|
||||
final String apkSize = "12MB";
|
||||
|
||||
@@ -58,6 +57,8 @@ public class AssetsDownloader {
|
||||
String message;
|
||||
boolean connectedToInternet = Forge.getDeviceAdapter().isConnectedToInternet();
|
||||
if (connectedToInternet) {
|
||||
//currently for desktop/mobile-dev release on github
|
||||
final String releaseTag = Forge.getDeviceAdapter().getReleaseTag(GITHUB_RELEASES_URL_ATOM);
|
||||
try {
|
||||
URL versionUrl = new URL(versionText);
|
||||
String version = FileUtil.readFileToString(versionUrl);
|
||||
|
||||
Reference in New Issue
Block a user