Fix NPE when creating room token (#6281)

This commit is contained in:
tool4ever
2024-10-12 08:57:15 +02:00
committed by GitHub
parent 4d8e55842f
commit 60216dc214
2 changed files with 2 additions and 2 deletions

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@@ -4,7 +4,7 @@ Types:Creature Human Scout
PT:2/3
K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigDraw | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.
SVar:TrigDraw:DB$ Draw
DeckNeeds:Type$Enchantment
Oracle:Flash\nEerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.