diff --git a/forge-game/src/main/java/forge/game/card/CardCopyService.java b/forge-game/src/main/java/forge/game/card/CardCopyService.java index b81b1799477..579da3ff7b6 100644 --- a/forge-game/src/main/java/forge/game/card/CardCopyService.java +++ b/forge-game/src/main/java/forge/game/card/CardCopyService.java @@ -119,7 +119,7 @@ public class CardCopyService { c.setSetCode(in.getSetCode()); for (final CardStateName state : in.getStates()) { - copyState(in, state, c, state); + copyState(in, state, c, state, false); } c.setState(in.getCurrentStateName(), false); diff --git a/forge-gui/res/cardsfolder/upcoming/entity_tracker.txt b/forge-gui/res/cardsfolder/upcoming/entity_tracker.txt index 0c4293319f5..ef6dc96a943 100644 --- a/forge-gui/res/cardsfolder/upcoming/entity_tracker.txt +++ b/forge-gui/res/cardsfolder/upcoming/entity_tracker.txt @@ -4,7 +4,7 @@ Types:Creature Human Scout PT:2/3 K:Flash T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card. -T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigDraw | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card. +T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card. SVar:TrigDraw:DB$ Draw DeckNeeds:Type$Enchantment Oracle:Flash\nEerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.