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- When flipping multiple coins due to Krark's Thumb, the player should call heads/tails only once
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@@ -158,8 +158,8 @@ public class FlipCoinEffect extends SpellAbilityEffect {
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*/
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*/
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public static boolean flipCoinCall(final Player caller, final SpellAbility sa, final int multiplier) {
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public static boolean flipCoinCall(final Player caller, final SpellAbility sa, final int multiplier) {
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boolean [] results = new boolean [multiplier];
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boolean [] results = new boolean [multiplier];
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final boolean choice = caller.getController().chooseBinary(sa, sa.getHostCard().getName() + " - Call coin flip", PlayerController.BinaryChoiceType.HeadsOrTails);
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for (int i = 0; i < multiplier; i++) {
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for (int i = 0; i < multiplier; i++) {
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final boolean choice = caller.getController().chooseBinary(sa, sa.getHostCard().getName() + " - Call coin flip", PlayerController.BinaryChoiceType.HeadsOrTails);
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// Play the Flip A Coin sound
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// Play the Flip A Coin sound
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caller.getGame().fireEvent(new GameEventFlipCoin());
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caller.getGame().fireEvent(new GameEventFlipCoin());
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final boolean flip = MyRandom.getRandom().nextBoolean();
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final boolean flip = MyRandom.getRandom().nextBoolean();
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