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more generic/current Madness reminder text
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@@ -105,7 +105,7 @@ public enum Keyword {
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LEVEL_UP("Level up", KeywordWithCost.class, false, "%s: Put a level counter on this. Level up only as a sorcery."),
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LIFELINK("Lifelink", SimpleKeyword.class, true, "Damage dealt by this creature also causes its controller to gain that much life."),
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LIVING_WEAPON("Living Weapon", SimpleKeyword.class, true, "When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it."),
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MADNESS("Madness", KeywordWithCost.class, false, "If you discard this card, discard it into exile. When you do, cast it for %s or put it into your graveyard."),
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MADNESS("Madness", KeywordWithCost.class, false, "If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard."),
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MELEE("Melee", SimpleKeyword.class, false, "Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat."),
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MENTOR("Mentor", SimpleKeyword.class, false, "Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power."),
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MENACE("Menace", SimpleKeyword.class, true, "This creature can't be blocked except by two or more creatures."),
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