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Few M19 fixes
-Corrected Draconic Disciple to a 2/2 -Fixed Skilled Reanimator so that targeted non-creature artifacts will become creatures
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@@ -1,7 +1,7 @@
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Name:Draconic Disciple
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Name:Draconic Disciple
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ManaCost:1 R G
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ManaCost:1 R G
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Types:Creature Human Shaman
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Types:Creature Human Shaman
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PT:2/3
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PT:2/2
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A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.
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A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.
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A:AB$ Token | Cost$ 7 T Sac<1/CARDNAME> | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Flying | TokenImage$ r 5 5 dragon m19 | SpellDescription$ Create a 5/5 red Dragon creature token with flying.
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A:AB$ Token | Cost$ 7 T Sac<1/CARDNAME> | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Flying | TokenImage$ r 5 5 dragon m19 | SpellDescription$ Create a 5/5 red Dragon creature token with flying.
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DeckHints:Type$Dragon
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DeckHints:Type$Dragon
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@@ -2,6 +2,6 @@ Name:Skilled Animator
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ManaCost:2 U
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ManaCost:2 U
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Types:Creature Human Artificer
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Types:Creature Human Artificer
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as CARDNAME remains on the battlefield.
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as CARDNAME remains on the battlefield.
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SVar:TrigAnimate:DB$ Animate | ValidTgts$ Artifact.YouCtrl | TgtPrompt$ Select target artifact you control | Power$ 5 | Toughness$ 5 | Types$ Artifact | UntilHostLeavesPlay$ True
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SVar:TrigAnimate:DB$ Animate | ValidTgts$ Artifact.YouCtrl | TgtPrompt$ Select target artifact you control | Power$ 5 | Toughness$ 5 | Types$ Artifact,Creature | UntilHostLeavesPlay$ True
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Oracle:When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.
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Oracle:When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.
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PT:1/3
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PT:1/3
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