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Updated Dark Depths.
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@@ -1250,7 +1250,7 @@ class CardFactory_Lands {
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if(sa.getSourceCard().equals(card)) return false;
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}
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if(card.getCounters(Counters.ICE) > 0 && AllZone.GameAction.isCardInPlay(card) && card.isEnchantedBy("Spreading Seas") == false) return true; // Dodgy Fix to Spreading Seas
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if(card.getCounters(Counters.ICE) > 0 && AllZone.GameAction.isCardInPlay(card) && super.canPlay()) return true;
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else return false;
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}
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@@ -1278,7 +1278,7 @@ class CardFactory_Lands {
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//TODO - this should probably be a state effect
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@Override
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public boolean canPlay() {
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return card.getCounters(Counters.ICE) == 0 && AllZone.GameAction.isCardInPlay(card)&& card.isEnchantedBy("Spreading Seas") == false; // Dodgy Fix to Spreading Seas
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return card.getCounters(Counters.ICE) == 0 && AllZone.GameAction.isCardInPlay(card) && super.canPlay();
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}
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@Override
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