Updated Dark Depths.

This commit is contained in:
jendave
2011-08-06 04:47:30 +00:00
parent 72bce2a61a
commit 5ec7ac36e8

View File

@@ -1250,7 +1250,7 @@ class CardFactory_Lands {
if(sa.getSourceCard().equals(card)) return false;
}
if(card.getCounters(Counters.ICE) > 0 && AllZone.GameAction.isCardInPlay(card) && card.isEnchantedBy("Spreading Seas") == false) return true; // Dodgy Fix to Spreading Seas
if(card.getCounters(Counters.ICE) > 0 && AllZone.GameAction.isCardInPlay(card) && super.canPlay()) return true;
else return false;
}
@@ -1278,7 +1278,7 @@ class CardFactory_Lands {
//TODO - this should probably be a state effect
@Override
public boolean canPlay() {
return card.getCounters(Counters.ICE) == 0 && AllZone.GameAction.isCardInPlay(card)&& card.isEnchantedBy("Spreading Seas") == false; // Dodgy Fix to Spreading Seas
return card.getCounters(Counters.ICE) == 0 && AllZone.GameAction.isCardInPlay(card) && super.canPlay();
}
@Override