- Fix zero cost AB/DB on triggers: letter L

This commit is contained in:
Agetian
2017-10-14 11:15:04 +00:00
parent 2089450a1d
commit 5dc94fdf0e
151 changed files with 177 additions and 177 deletions

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@@ -8,7 +8,7 @@ PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, put the top four cards of your library into your graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, put the top four cards of your library into your graveyard.
SVar:TrigMill:AB$Mill | Cost$ 0 | NumCards$ 4 | Defined$ You SVar:TrigMill:DB$Mill | NumCards$ 4 | Defined$ You
DeckHints:Ability$Delirium DeckHints:Ability$Delirium

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@@ -3,6 +3,6 @@ ManaCost:2 U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/2 PT:2/2
R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | IsPresent$ Card.YouOwn | PresentZone$ Library | PresentCompare$ EQ0 | ReplaceWith$ Win | Description$ If you would draw a card while your library has no cards in it, you win the game instead. R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | IsPresent$ Card.YouOwn | PresentZone$ Library | PresentCompare$ EQ0 | ReplaceWith$ Win | Description$ If you would draw a card while your library has no cards in it, you win the game instead.
SVar:Win:AB$WinsGame | Cost$ 0 | Defined$ You SVar:Win:DB$WinsGame | Defined$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/laboratory_maniac.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/laboratory_maniac.jpg
Oracle:If you would draw a card while your library has no cards in it, you win the game instead. Oracle:If you would draw a card while your library has no cards in it, you win the game instead.

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@@ -3,6 +3,6 @@ ManaCost:3 R
Types:Creature Human Warrior Types:Creature Human Warrior
PT:2/2 PT:2/2
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, CARDNAME deals 2 damage to target creature or player. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, CARDNAME deals 2 damage to target creature or player.
SVar:TrigDmg:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2 SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/labyrinth_champion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/labyrinth_champion.jpg
Oracle:Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to target creature or player. Oracle:Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to target creature or player.

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@@ -3,7 +3,7 @@ ManaCost:1 U
Types:Creature Illusion Warrior Types:Creature Illusion Warrior
PT:2/3 PT:2/3
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | SourceType$ Spell | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it. T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | SourceType$ Spell | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self SVar:TrigSac:DB$Sacrifice | Defined$ Self
K:Embalm:3 U K:Embalm:3 U
SVar:Targeting:Dies SVar:Targeting:Dies
DeckHas:Ability$Token DeckHas:Ability$Token

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@@ -3,7 +3,7 @@ ManaCost:3 U
Types:Creature Minotaur Types:Creature Minotaur
PT:1/4 PT:1/4
T:Mode$ AttackerBlocked | ValidBlocker$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks a creature, that creature doesn't untap during its controller's next untap step. T:Mode$ AttackerBlocked | ValidBlocker$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks a creature, that creature doesn't untap during its controller's next untap step.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True
SVar:HasBlockEffect:TRUE SVar:HasBlockEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/labyrinth_minotaur.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/labyrinth_minotaur.jpg
Oracle:Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step. Oracle:Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.

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@@ -3,7 +3,7 @@ ManaCost:2 R
Types:Creature Beast Types:Creature Beast
PT:2/2 PT:2/2
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage
SVar:X:Count$CardPower SVar:X:Count$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_grunt.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_grunt.jpg

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ R | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump A:SP$ Attach | Cost$ R | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump
T:Mode$ AttackerBlocked | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ LaccolithDmg | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. T:Mode$ AttackerBlocked | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ LaccolithDmg | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
SVar:LaccolithDmg:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature to deal damage to | NumDmg$ RigX | SubAbility$ NoCombatDamage | References$ RigX | DamageSource$ TriggeredAttacker SVar:LaccolithDmg:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature to deal damage to | NumDmg$ RigX | SubAbility$ NoCombatDamage | References$ RigX | DamageSource$ TriggeredAttacker
SVar:NoCombatDamage:DB$ Pump | Defined$ TriggeredAttacker | KW$ HIDDEN CARDNAME assigns no combat damage SVar:NoCombatDamage:DB$ Pump | Defined$ TriggeredAttacker | KW$ HIDDEN CARDNAME assigns no combat damage
SVar:RigX:TriggeredAttacker$CardPower SVar:RigX:TriggeredAttacker$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_rig.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_rig.jpg

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@@ -3,7 +3,7 @@ ManaCost:5 R R
Types:Creature Beast Types:Creature Beast
PT:6/6 PT:6/6
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage
SVar:X:Count$CardPower SVar:X:Count$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_titan.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_titan.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 R R
Types:Creature Beast Warrior Types:Creature Beast Warrior
PT:3/3 PT:3/3
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage
SVar:X:Count$CardPower SVar:X:Count$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_warrior.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_warrior.jpg

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@@ -3,7 +3,7 @@ ManaCost:R
Types:Creature Beast Types:Creature Beast
PT:1/1 PT:1/1
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage
SVar:X:Count$CardPower SVar:X:Count$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_whelp.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_whelp.jpg

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@@ -3,6 +3,6 @@ ManaCost:2 W
Types:Creature Centaur Advisor Types:Creature Centaur Advisor
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Enchantment.YouCtrl | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if you control an enchantment, you gain 3 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Enchantment.YouCtrl | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if you control an enchantment, you gain 3 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 3 SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/lagonna_band_elder.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lagonna_band_elder.jpg
Oracle:When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life. Oracle:When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.

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@@ -3,6 +3,6 @@ ManaCost:W
Types:Creature Centaur Scout Types:Creature Centaur Scout
PT:0/4 PT:0/4
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.
SVar:TrigCounters:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/lagonna-band_trailblazer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lagonna-band_trailblazer.jpg
Oracle:Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer. Oracle:Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.

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@@ -2,7 +2,7 @@ Name:Lair of the Ashen Idol
ManaCost:no cost ManaCost:no cost
Types:Plane Azgol Types:Plane Azgol
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ SacToIdol | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ SacToIdol | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.
SVar:SacToIdol:AB$ Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature | SubAbility$ IdolWalk | RememberSacrificed$ True SVar:SacToIdol:DB$ Sacrifice | Defined$ You | SacValid$ Creature | SubAbility$ IdolWalk | RememberSacrificed$ True
SVar:IdolWalk:DB$ Planeswalk | ConditionCheckSVar$ IdolX | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup | References$ IdolX SVar:IdolWalk:DB$ Planeswalk | ConditionCheckSVar$ IdolX | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup | References$ IdolX
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:IdolX:Remembered$Amount SVar:IdolX:Remembered$Amount

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@@ -4,7 +4,7 @@ Types:Creature Giant Warrior
PT:5/3 PT:5/3
K:CARDNAME can block an additional creature each combat. K:CARDNAME can block an additional creature each combat.
T:Mode$ Blocks | ValidCard$ Card.Self | CheckSVar$ X | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks two or more creatures, it gains first strike until end of turn. T:Mode$ Blocks | ValidCard$ Card.Self | CheckSVar$ X | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks two or more creatures, it gains first strike until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn. SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.
SVar:X:Count$Valid Creature.blockedBySource SVar:X:Count$Valid Creature.blockedBySource
SVar:Picture:http://www.wizards.com/global/images/magic/general/lairwatch_giant.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lairwatch_giant.jpg
Oracle:Lairwatch Giant can block an additional creature each combat.\nWhenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. Oracle:Lairwatch Giant can block an additional creature each combat.\nWhenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.

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@@ -4,7 +4,7 @@ Types:Land
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B} to your mana pool.
A:AB$ Mana | Cost$ T Sac<1/Swamp> | Produced$ B | Amount$ 4 | SpellDescription$ Add {B}{B}{B}{B} to your mana pool. A:AB$ Mana | Cost$ T Sac<1/Swamp> | Produced$ B | Amount$ 4 | SpellDescription$ Add {B}{B}{B}{B} to your mana pool.
R:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice a Swamp instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard. R:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice a Swamp instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard.
SVar:PayBeforeETB:AB$ Sacrifice | Cost$ 0 | SacValid$ Swamp | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard SVar:PayBeforeETB:DB$ Sacrifice | SacValid$ Swamp | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard
SVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ MoveToBattlefield SVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ MoveToBattlefield
SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Human Werewolf Types:Creature Human Werewolf
PT:1/2 PT:1/2
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME. T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/lambholt_elder.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lambholt_elder.jpg
Oracle:At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder. Oracle:At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.
@@ -16,8 +16,8 @@ Colors:green
Types:Creature Werewolf Types:Creature Werewolf
PT:4/5 PT:4/5
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME. T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/silverpelt_werewolf.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/silverpelt_werewolf.jpg
Oracle:Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf. Oracle:Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

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@@ -5,7 +5,7 @@ PT:3/3
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME can't attack unless you control a creature with power 4 or greater. S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME can't attack unless you control a creature with power 4 or greater.
SVar:X:Count$Valid Creature.YouCtrl+powerGE4 SVar:X:Count$Valid Creature.YouCtrl+powerGE4
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME. T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/lambholt_pacifist.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lambholt_pacifist.jpg
Oracle:Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.\nAt the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist. Oracle:Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.\nAt the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.
@@ -18,7 +18,7 @@ Colors:green
Types:Creature Werewolf Types:Creature Werewolf
PT:4/4 PT:4/4
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME. T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/lambholt_butcher.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lambholt_butcher.jpg
Oracle:At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. Oracle:At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.

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@@ -3,7 +3,7 @@ ManaCost:4 U
Types:Creature Zombie Horror Types:Creature Zombie Horror
PT:3/5 PT:3/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Permanent.Zombie+Other+YouCtrl | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Permanent.Zombie+Other+YouCtrl | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
DeckHints:Type$Zombie DeckHints:Type$Zombie
SVar:Picture:http://www.wizards.com/global/images/magic/general/lamplighter_of_selhoff.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lamplighter_of_selhoff.jpg

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@@ -5,7 +5,7 @@ S:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DEPLETION | AddHiddenKeywo
A:AB$ Mana | Cost$ T | Produced$ W | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {W} to your mana pool. Put a depletion counter on CARDNAME. A:AB$ Mana | Cost$ T | Produced$ W | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {W} to your mana pool. Put a depletion counter on CARDNAME.
A:AB$ Mana | Cost$ T | Produced$ U | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {U} to your mana pool. Put a depletion counter on CARDNAME. A:AB$ Mana | Cost$ T | Produced$ U | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {U} to your mana pool. Put a depletion counter on CARDNAME.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME.
SVar:TrigSubCounter:AB$RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1 SVar:TrigSubCounter:DB$RemoveCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:AddCounter:DB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1 SVar:AddCounter:DB$PutCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/land_cap.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/land_cap.jpg
Oracle:Land Cap doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Land Cap.\n{T}: Add {W} or {U} to your mana pool. Put a depletion counter on Land Cap. Oracle:Land Cap doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Land Cap.\n{T}: Add {W} or {U} to your mana pool. Put a depletion counter on Land Cap.

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@@ -2,7 +2,7 @@ Name:Land Tax
ManaCost:W ManaCost:W
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | IsPresent$ Land.OppCtrl | PresentCompare$ GTX | TriggerDescription$ At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | IsPresent$ Land.OppCtrl | PresentCompare$ GTX | TriggerDescription$ At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 3 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 3 | ShuffleNonMandatory$ True
SVar:X:Count$Valid Land.YouCtrl SVar:X:Count$Valid Land.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/land_tax.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/land_tax.jpg
Oracle:At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. Oracle:At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.

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@@ -4,7 +4,7 @@ Types:Creature Human Scout Ally
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Ally.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPumpAll | Secondary$ True | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Ally.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPumpAll | Secondary$ True | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
SVar:TrigPumpAll:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | KW$ Lifelink SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Lifelink
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:BuffedBy:Ally SVar:BuffedBy:Ally
DeckHints:Type$Ally DeckHints:Type$Ally

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@@ -2,7 +2,7 @@ Name:Larceny
ManaCost:3 B B ManaCost:3 B B
Types:Enchantment Types:Enchantment
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever a creature you control deals combat damage to a player, that player discards a card. T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever a creature you control deals combat damage to a player, that player discards a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/larceny.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/larceny.jpg
Oracle:Whenever a creature you control deals combat damage to a player, that player discards a card. Oracle:Whenever a creature you control deals combat damage to a player, that player discards a card.

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@@ -5,7 +5,7 @@ R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Creature.YouCtrl |
SVar:DmgMinus1:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X | References$ X SVar:DmgMinus1:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X | References$ X
SVar:X:ReplaceCount$DamageAmount/Minus.1 SVar:X:ReplaceCount$DamageAmount/Minus.1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/lashknife_barrier.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lashknife_barrier.jpg
Oracle:When Lashknife Barrier enters the battlefield, draw a card.\nIf a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. Oracle:When Lashknife Barrier enters the battlefield, draw a card.\nIf a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.

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@@ -4,7 +4,7 @@ Types:Creature Eldrazi Horror
PT:5/4 PT:5/4
K:Emerge:5 G U K:Emerge:5 G U
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When you cast CARDNAME, you may put target nonland permanent on top of its owner's library. T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When you cast CARDNAME, you may put target nonland permanent on top of its owner's library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | ValidTgts$ Permanent.nonLand | TgtPrompt$ Choose target nonland permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 SVar:TrigChange:DB$ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Choose target nonland permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0
SVar:Picture:http://www.wizards.com/global/images/magic/general/lashweed_lurker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lashweed_lurker.jpg
Oracle:Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)\nWhen you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library. Oracle:Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)\nWhen you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library.

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@@ -3,7 +3,7 @@ ManaCost:R R
Types:Sorcery Types:Sorcery
A:SP$ AddTurn | Cost$ R R | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigLose | References$ DBDelTrig,TrigLose | SpellDescription$ Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. A:SP$ AddTurn | Cost$ R R | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigLose | References$ DBDelTrig,TrigLose | SpellDescription$ Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
SVar:DBDelTrig:ThisTurn$ True | Mode$ Phase | Phase$ End of Turn | TriggerDescription$ At the beginning of that turn's end step, you lose the game. SVar:DBDelTrig:ThisTurn$ True | Mode$ Phase | Phase$ End of Turn | TriggerDescription$ At the beginning of that turn's end step, you lose the game.
SVar:TrigLose:AB$ LosesGame | Cost$ 0 | Defined$ You SVar:TrigLose:DB$ LosesGame | Defined$ You
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/last_chance.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/last_chance.jpg
Oracle:Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. Oracle:Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

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@@ -2,9 +2,9 @@ Name:Last Laugh
ManaCost:2 B B ManaCost:2 B B
Types:Enchantment Types:Enchantment
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Creature | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When there are no creatures on the battlefield, sacrifice CARDNAME. T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Creature | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When there are no creatures on the battlefield, sacrifice CARDNAME.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self SVar:TrigSac:DB$Sacrifice | Defined$ Self
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.Other | TriggerZones$ Battlefield | Execute$ TrigDamageAll | TriggerDescription$ Whenever a permanent other than CARDNAME is put into a graveyard from the battlefield, CARDNAME deals 1 damage to each creature and each player. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.Other | TriggerZones$ Battlefield | Execute$ TrigDamageAll | TriggerDescription$ Whenever a permanent other than CARDNAME is put into a graveyard from the battlefield, CARDNAME deals 1 damage to each creature and each player.
SVar:TrigDamageAll:AB$DamageAll | Cost$ 0 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | NumDmg$ 1 SVar:TrigDamageAll:DB$DamageAll | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | NumDmg$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:NeedsToPlay:Creature SVar:NeedsToPlay:Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/last_laugh.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/last_laugh.jpg

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@@ -5,6 +5,6 @@ PT:3/1
K:Flying K:Flying
SVar:AltCost:Cost$ 2 U | Activation$ ProwlFaerie | Description$ Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) SVar:AltCost:Cost$ 2 U | Activation$ ProwlFaerie | Description$ Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
T:Mode$ ChangesZone | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | Condition$ AltCost | TriggerDescription$ When CARDNAME enters the battlefield, if its prowl cost was paid, draw a card. T:Mode$ ChangesZone | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | Condition$ AltCost | TriggerDescription$ When CARDNAME enters the battlefield, if its prowl cost was paid, draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1 SVar:TrigDraw:DB$ Draw | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/latchkey_faerie.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/latchkey_faerie.jpg
Oracle:Flying\nProwl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)\nWhen Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. Oracle:Flying\nProwl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)\nWhen Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.

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@@ -5,6 +5,6 @@ K:Flash
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump
T:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. T:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Artifact.DefenderCtrl | TgtPrompt$ Select target artifact SVar:TrigDestroy:DB$Destroy | ValidTgts$ Artifact.DefenderCtrl | TgtPrompt$ Select target artifact
SVar:Picture:http://www.wizards.com/global/images/magic/general/latullas_orders.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/latullas_orders.jpg
Oracle:Flash\nEnchant creature\nWhenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls. Oracle:Flash\nEnchant creature\nWhenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.

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@@ -5,7 +5,7 @@ K:Enchant creature
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard
SVar:SacMe:2 SVar:SacMe:2
SVar:Picture:http://www.wizards.com/global/images/magic/general/launch.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/launch.jpg
Oracle:Enchant creature\nEnchanted creature has flying.\nWhen Launch is put into a graveyard from the battlefield, return Launch to its owner's hand. Oracle:Enchant creature\nEnchanted creature has flying.\nWhen Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.

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@@ -4,7 +4,7 @@ Types:Sorcery
K:Strive:1 K:Strive:1
A:SP$ Animate | Cost$ W | TargetMin$ 0 | TargetMax$ MaxTargets | AILogic$ Attacking | ValidTgts$ Creature | Triggers$ AttackTrigger | sVars$ LaunchTokenAttacking | References$ AttackTrigger,MaxTargets,LaunchTokenAttacking | SpellDescription$ Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking." A:SP$ Animate | Cost$ W | TargetMin$ 0 | TargetMax$ MaxTargets | AILogic$ Attacking | ValidTgts$ Creature | Triggers$ AttackTrigger | sVars$ LaunchTokenAttacking | References$ AttackTrigger,MaxTargets,LaunchTokenAttacking | SpellDescription$ Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
SVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ LaunchTokenAttacking | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 white Soldier creature token that's tapped and attacking. SVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ LaunchTokenAttacking | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
SVar:LaunchTokenAttacking:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w_1_1_soldier2_ths | TokenAttacking$ True | TokenTapped$ True SVar:LaunchTokenAttacking:DB$ Token | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w_1_1_soldier2_ths | TokenAttacking$ True | TokenTapped$ True
SVar:MaxTargets:Count$Valid Creature SVar:MaxTargets:Count$Valid Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/launch_the_fleet.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/launch_the_fleet.jpg
Oracle:Strive — Launch the Fleet costs {1} more to cast for each target beyond the first.\nUntil end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking." Oracle:Strive — Launch the Fleet costs {1} more to cast for each target beyond the first.\nUntil end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

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@@ -4,7 +4,7 @@ Types:Creature Lizard
PT:2/2 PT:2/2
K:Haste K:Haste
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability, that spell or ability's controller sacrifices a land. T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Land | ChangeNum$ 1 | Defined$ TriggeredSourceController SVar:TrigSac:DB$ Sacrifice | SacValid$ Land | ChangeNum$ 1 | Defined$ TriggeredSourceController
SVar:Targeting:Counter SVar:Targeting:Counter
SVar:Picture:http://www.wizards.com/global/images/magic/general/lava_runner.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lava_runner.jpg
Oracle:Haste\nWhenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land. Oracle:Haste\nWhenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.

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@@ -5,7 +5,7 @@ S:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DEPLETION | AddHiddenKeywo
A:AB$ Mana | Cost$ T | Produced$ B | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {B} to your mana pool. Put a depletion counter on CARDNAME. A:AB$ Mana | Cost$ T | Produced$ B | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {B} to your mana pool. Put a depletion counter on CARDNAME.
A:AB$ Mana | Cost$ T | Produced$ R | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {R} to your mana pool. Put a depletion counter on CARDNAME. A:AB$ Mana | Cost$ T | Produced$ R | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {R} to your mana pool. Put a depletion counter on CARDNAME.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME.
SVar:TrigSubCounter:AB$RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1 SVar:TrigSubCounter:DB$RemoveCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:AddCounter:DB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1 SVar:AddCounter:DB$PutCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/lava_tubes.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lava_tubes.jpg
Oracle:Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Lava Tubes.\n{T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes. Oracle:Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Lava Tubes.\n{T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes.

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@@ -3,7 +3,7 @@ ManaCost:3 R
Types:Creature Spirit Types:Creature Spirit
PT:3/3 PT:3/3
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ CardsInHand | SVarCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 3 damage to him or her. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ CardsInHand | SVarCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 3 damage to him or her.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 3 SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 3
SVar:CardsInHand:Count$ValidHand Card.ActivePlayerCtrl SVar:CardsInHand:Count$ValidHand Card.ActivePlayerCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/lavaborn_muse.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lavaborn_muse.jpg
Oracle:At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her. Oracle:At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.

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@@ -4,7 +4,7 @@ Types:Creature Elemental
PT:5/3 PT:5/3
K:Vanishing:1 K:Vanishing:1
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control deals combat damage to a player, put a time counter on CARDNAME. T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control deals combat damage to a player, put a time counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ TIME | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ TIME | CounterNum$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lavacore_elemental.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lavacore_elemental.jpg
Oracle:Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. Oracle:Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.

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@@ -4,7 +4,7 @@ Types:Legendary Creature Human Soldier
PT:4/4 PT:4/4
K:Protection from red K:Protection from red
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less.
SVar:Detain:AB$ PumpAll | Cost$ 0 | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | UntilYourNextTurn$ True | ValidCards$ Permanent.OppCtrl+nonLand+cmcLE4 SVar:Detain:DB$ PumpAll | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | UntilYourNextTurn$ True | ValidCards$ Permanent.OppCtrl+nonLand+cmcLE4
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/lavinia_of_the_tenth.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lavinia_of_the_tenth.jpg
Oracle:Protection from red\nWhen Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) Oracle:Protection from red\nWhen Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

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@@ -3,6 +3,6 @@ ManaCost:2 B
Types:Creature Aetherborn Rogue Types:Creature Aetherborn Rogue
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a +1/+1 counter on target creature you control. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a +1/+1 counter on target creature you control.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/lawless_broker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lawless_broker.jpg
Oracle:When Lawless Broker dies, put a +1/+1 counter on target creature you control. Oracle:When Lawless Broker dies, put a +1/+1 counter on target creature you control.

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@@ -2,6 +2,6 @@ Name:Leeching Bite
ManaCost:1 G ManaCost:1 G
Types:Instant Types:Instant
A:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +1/+1 | TargetUnique$ True | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBPumpNeg | SpellDescription$ Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. A:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +1/+1 | TargetUnique$ True | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBPumpNeg | SpellDescription$ Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
SVar:DBPumpNeg:DB$ Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select another creature to get -1/-1 | TargetUnique$ True | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True SVar:DBPumpNeg:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select another creature to get -1/-1 | TargetUnique$ True | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leeching_bite.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leeching_bite.jpg
Oracle:Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. Oracle:Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.

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@@ -3,10 +3,10 @@ ManaCost:1 B
Types:Creature Licid Types:Creature Licid
PT:1/1 PT:1/1
A:AB$ Animate | Cost$ B T | Defined$ Self | RemoveThisAbility$ True | Permanent$ True | RevertCost$ B | Keywords$ Enchant creature | Abilities$ SPAttach | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveSubTypes$ True | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. A:AB$ Animate | Cost$ B T | Defined$ Self | RemoveThisAbility$ True | Permanent$ True | RevertCost$ B | Keywords$ Enchant creature | Abilities$ SPAttach | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveSubTypes$ True | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Curse SVar:DBAttach:DB$ Attach | ValidTgts$ Creature | AILogic$ Curse
SVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature SVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals 1 damage to that player. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals 1 damage to that player.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1 SVar:TrigDamage:DB$DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leeching_licid.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leeching_licid.jpg
Oracle:{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.\nAt the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player. Oracle:{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.\nAt the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.

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@@ -3,7 +3,7 @@ ManaCost:2
Types:Artifact Equipment Types:Artifact Equipment
K:Equip 2 K:Equip 2
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Equipped | NumAtt$ +2 | NumDef$ +2 SVar:TrigPump:DB$Pump | Defined$ Equipped | NumAtt$ +2 | NumDef$ +2
SVar:BuffedBy:Card SVar:BuffedBy:Card
SVar:Picture:http://www.wizards.com/global/images/magic/general/leering_emblem.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leering_emblem.jpg
Oracle:Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.\nEquip {2} Oracle:Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.\nEquip {2}

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@@ -3,6 +3,6 @@ ManaCost:2 G
Types:Creature Beast Types:Creature Beast
PT:4/2 PT:4/2
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigFog | TriggerDescription$ Whenever CARDNAME becomes blocked, prevent all combat damage that would be dealt this turn. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigFog | TriggerDescription$ Whenever CARDNAME becomes blocked, prevent all combat damage that would be dealt this turn.
SVar:TrigFog:AB$ Fog | Cost$ 0 | SpellDescription$ Prevent all combat damage that would be dealt this turn. SVar:TrigFog:DB$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/leery_fogbeast.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leery_fogbeast.jpg
Oracle:Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn. Oracle:Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.

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@@ -3,7 +3,7 @@ ManaCost:U U
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a treasure counter on CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a treasure counter on CARDNAME.
A:AB$ GainControl | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power less than or equal to the number of treasure counters | References$ X | SpellDescription$ Gain control of target creature with power less than or equal to the number of treasure counters on CARDNAME. (This effect lasts indefinitely.) A:AB$ GainControl | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power less than or equal to the number of treasure counters | References$ X | SpellDescription$ Gain control of target creature with power less than or equal to the number of treasure counters on CARDNAME. (This effect lasts indefinitely.)
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ TREASURE | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ TREASURE | CounterNum$ 1
SVar:X:Count$CardCounters.TREASURE SVar:X:Count$CardCounters.TREASURE
SVar:Picture:http://www.wizards.com/global/images/magic/general/legacys_allure.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/legacys_allure.jpg
Oracle:At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.\nSacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.) Oracle:At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.\nSacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)

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@@ -4,7 +4,7 @@ Types:Creature Goblin Soldier
PT:1/1 PT:1/1
K:Haste K:Haste
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
SVar:TrigPump:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | KW$ First Strike & Trample & HIDDEN CantBeBlockedBy Creature.token SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ First Strike & Trample & HIDDEN CantBeBlockedBy Creature.token
SVar:BattalionTest:Count$Valid Creature.attacking+Other SVar:BattalionTest:Count$Valid Creature.attacking+Other
SVar:Picture:http://www.wizards.com/global/images/magic/general/legion_loyalist.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/legion_loyalist.jpg
Oracle:Haste\nBattalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. Oracle:Haste\nBattalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

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@@ -3,7 +3,7 @@ ManaCost:2 G W
Types:Creature Cat Soldier Types:Creature Cat Soldier
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+1 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+1 until end of turn.
SVar:TrigPumpAll:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 SVar:TrigPumpAll:DB$PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_armorguard.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_armorguard.jpg
Oracle:When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. Oracle:When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn.

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@@ -3,6 +3,6 @@ ManaCost:W
Types:Creature Cat Cleric Types:Creature Cat Cleric
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever an artifact enters the battlefield, you may gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever an artifact enters the battlefield, you may gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_elder.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_elder.jpg
Oracle:Whenever an artifact enters the battlefield, you may gain 1 life. Oracle:Whenever an artifact enters the battlefield, you may gain 1 life.

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@@ -4,8 +4,8 @@ Types:Creature Cat Cleric
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target artifact or enchantment. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target artifact or enchantment.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.
SVar:TrigExile:DB$ChangeZone | Cost$ 0 | IsCurse$ True | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile SVar:TrigExile:DB$ChangeZone | IsCurse$ True | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield SVar:TrigReturn:DB$ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_relic_warder.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_relic_warder.jpg
Oracle:When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.\nWhen Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control. Oracle:When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.\nWhen Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.

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@@ -3,7 +3,7 @@ ManaCost:1 W
Types:Creature Cat Soldier Types:Creature Cat Soldier
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, you may tap target creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, you may tap target creature.
SVar:TrigTap:AB$ Tap | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature SVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_snarecaster.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_snarecaster.jpg
Oracle:When Leonin Snarecaster enters the battlefield, you may tap target creature. Oracle:When Leonin Snarecaster enters the battlefield, you may tap target creature.

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@@ -3,6 +3,6 @@ ManaCost:1 W
Types:Creature Cat Soldier Types:Creature Cat Soldier
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.cmcLE1+YouCtrl SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.cmcLE1+YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_squire.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_squire.jpg
Oracle:When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand. Oracle:When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

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@@ -4,6 +4,6 @@ Types:Creature Beast
PT:6/4 PT:6/4
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice a land. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice a land.
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigSac | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice a land. T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigSac | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice a land.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Land SVar:TrigSac:DB$ Sacrifice | SacValid$ Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/lesser_gargadon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lesser_gargadon.jpg
Oracle:Whenever Lesser Gargadon attacks or blocks, sacrifice a land. Oracle:Whenever Lesser Gargadon attacks or blocks, sacrifice a land.

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@@ -2,7 +2,7 @@ Name:Lethal Vapors
ManaCost:2 B B ManaCost:2 B B
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Creature | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature enters the battlefield, destroy it. T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Creature | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature enters the battlefield, destroy it.
SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | Defined$ TriggeredCard SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredCard
A:AB$ Destroy | Cost$ 0 | Defined$ Self | SubAbility$ DBSkipTurn | AnyPlayer$ True | AILogic$ WillSkipTurn | SpellDescription$ Destroy CARDNAME. You skip your next turn. Any player may activate this ability. A:AB$ Destroy | Cost$ 0 | Defined$ Self | SubAbility$ DBSkipTurn | AnyPlayer$ True | AILogic$ WillSkipTurn | SpellDescription$ Destroy CARDNAME. You skip your next turn. Any player may activate this ability.
SVar:DBSkipTurn:DB$ SkipTurn | Defined$ You | NumTurns$ 1 | AILogic$ Always SVar:DBSkipTurn:DB$ SkipTurn | Defined$ You | NumTurns$ 1 | AILogic$ Always
SVar:AICurseEffect:DestroyCreature SVar:AICurseEffect:DestroyCreature

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@@ -2,9 +2,9 @@ Name:Lethe Lake
ManaCost:no cost ManaCost:no cost
Types:Plane Arkhos Types:Plane Arkhos
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ LetheMill | TriggerDescription$ At the beginning of your upkeep, put the top ten cards of your library into your graveyard. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ LetheMill | TriggerDescription$ At the beginning of your upkeep, put the top ten cards of your library into your graveyard.
SVar:LetheMill:AB$ Mill | Cost$ 0 | Defined$ You | NumCards$ 10 SVar:LetheMill:DB$ Mill | Defined$ You | NumCards$ 10
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target player puts the top 10 cards of his or her library into his or her graveyard. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target player puts the top 10 cards of his or her library into his or her graveyard.
SVar:RolledChaos:AB$ Mill | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Choose target player to mill. | NumCards$ 10 SVar:RolledChaos:DB$ Mill | ValidTgts$ Player | TgtPrompt$ Choose target player to mill. | NumCards$ 10
SVar:Picture:http://www.wizards.com/global/images/magic/general/lethe_lake.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lethe_lake.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9 SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:At the beginning of your upkeep, put the top ten cards of your library into your graveyard.\nWhenever you roll {CHAOS}, target player puts the top ten cards of his or her library into his or her graveyard. Oracle:At the beginning of your upkeep, put the top ten cards of your library into your graveyard.\nWhenever you roll {CHAOS}, target player puts the top ten cards of his or her library into his or her graveyard.

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@@ -3,7 +3,7 @@ ManaCost:5
Types:Artifact Creature Juggernaut Types:Artifact Creature Juggernaut
PT:10/10 PT:10/10
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExileYourLibrary | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards from your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExileYourLibrary | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards from your library.
SVar:TrigExileYourLibrary:AB$ChangeZoneAll | Cost$ 0 | ChangeType$ Card.YouOwn | Origin$ Library | Destination$ Exile SVar:TrigExileYourLibrary:DB$ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Library | Destination$ Exile
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leveler.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leveler.jpg
Oracle:When Leveler enters the battlefield, exile all cards from your library. Oracle:When Leveler enters the battlefield, exile all cards from your library.

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@@ -2,7 +2,7 @@ Name:Leyline of Anticipation
ManaCost:2 U U ManaCost:2 U U
Types:Enchantment Types:Enchantment
K:MayEffectFromOpeningHand:FromHand K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield. SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ You | AddKeyword$ You may cast nonland cards as though they had flash. | Description$ You may cast spells as though they had flash. S:Mode$ Continuous | Affected$ You | AddKeyword$ You may cast nonland cards as though they had flash. | Description$ You may cast spells as though they had flash.
SVar:NonStackingEffect:True SVar:NonStackingEffect:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_of_anticipation.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_of_anticipation.jpg

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@@ -2,7 +2,7 @@ Name:Leyline of Lifeforce
ManaCost:2 G G ManaCost:2 G G
Types:Enchantment Types:Enchantment
K:MayEffectFromOpeningHand:FromHand K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield. SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ Creature | AddHiddenKeyword$ CARDNAME can't be countered. | AffectedZone$ Stack | Description$ Creature spells can't be countered. S:Mode$ Continuous | Affected$ Creature | AddHiddenKeyword$ CARDNAME can't be countered. | AffectedZone$ Stack | Description$ Creature spells can't be countered.
SVar:NonStackingEffect:True SVar:NonStackingEffect:True
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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@@ -2,7 +2,7 @@ Name:Leyline of Lightning
ManaCost:2 R R ManaCost:2 R R
Types:Enchantment Types:Enchantment
K:MayEffectFromOpeningHand:FromHand K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield. SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast a spell, you may pay {1}. If you do, CARDNAME deals 1 damage to target player. T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast a spell, you may pay {1}. If you do, CARDNAME deals 1 damage to target player.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 1 | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 1 SVar:TrigDealDamage:AB$DealDamage | Cost$ 1 | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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@@ -2,7 +2,7 @@ Name:Leyline of Punishment
ManaCost:2 R R ManaCost:2 R R
Types:Enchantment Types:Enchantment
K:MayEffectFromOpeningHand:FromHand K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield. SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ Player | AddKeyword$ You can't gain life. | Description$ Players can't gain life. S:Mode$ Continuous | Affected$ Player | AddKeyword$ You can't gain life. | Description$ Players can't gain life.
S:Mode$ Continuous | GlobalRule$ Damage can't be prevented. | Description$ Damage can't be prevented. S:Mode$ Continuous | GlobalRule$ Damage can't be prevented. | Description$ Damage can't be prevented.
SVar:NonStackingEffect:True SVar:NonStackingEffect:True

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@@ -2,7 +2,7 @@ Name:Leyline of Sanctity
ManaCost:2 W W ManaCost:2 W W
Types:Enchantment Types:Enchantment
K:MayEffectFromOpeningHand:FromHand K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield. SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof. (You can't be the target of spells or abilities your opponents control.) S:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof. (You can't be the target of spells or abilities your opponents control.)
SVar:NonStackingEffect:True SVar:NonStackingEffect:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_of_sanctity.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_of_sanctity.jpg

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@@ -2,7 +2,7 @@ Name:Leyline of Singularity
ManaCost:2 U U ManaCost:2 U U
Types:Enchantment Types:Enchantment
K:MayEffectFromOpeningHand:FromHand K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield. SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ Permanent.nonLand | AddType$ Legendary | Description$ All nonland permanents are legendary. S:Mode$ Continuous | Affected$ Permanent.nonLand | AddType$ Legendary | Description$ All nonland permanents are legendary.
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_of_singularity.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_of_singularity.jpg

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@@ -2,7 +2,7 @@ Name:Leyline of the Meek
ManaCost:2 W W ManaCost:2 W W
Types:Enchantment Types:Enchantment
K:MayEffectFromOpeningHand:FromHand K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield. SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ Creature.token | AddPower$ 1 | AddToughness$ 1 | Description$ Creature tokens get +1/+1. S:Mode$ Continuous | Affected$ Creature.token | AddPower$ 1 | AddToughness$ 1 | Description$ Creature tokens get +1/+1.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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@@ -2,7 +2,7 @@ Name:Leyline of the Void
ManaCost:2 B B ManaCost:2 B B
Types:Enchantment Types:Enchantment
K:MayEffectFromOpeningHand:FromHand K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield. SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
R:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.nonToken+OppOwn | ReplaceWith$ Exile | Description$ If a card would be put into an opponent's graveyard from anywhere, exile it instead. R:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.nonToken+OppOwn | ReplaceWith$ Exile | Description$ If a card would be put into an opponent's graveyard from anywhere, exile it instead.
SVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard SVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard
SVar:NonStackingEffect:True SVar:NonStackingEffect:True

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@@ -2,7 +2,7 @@ Name:Leyline of Vitality
ManaCost:2 G G ManaCost:2 G G
Types:Enchantment Types:Enchantment
K:MayEffectFromOpeningHand:FromHand K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield. SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | Description$ Creatures you control get +0/+1. S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | Description$ Creatures you control get +0/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may gain 1 life.
SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1

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@@ -3,6 +3,6 @@ ManaCost:4 U
Types:Creature Illusion Types:Creature Illusion
PT:5/5 PT:5/5
T:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME deals combat damage, return it to its owner's hand. T:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME deals combat damage, return it to its owner's hand.
SVar:TrigBounce:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Battlefield | Destination$ Hand SVar:TrigBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_phantom.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_phantom.jpg
Oracle:When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) Oracle:When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

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@@ -2,7 +2,7 @@ Name:Liability
ManaCost:1 B B ManaCost:1 B B
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.nonToken | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.nonToken | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ TriggeredCardOwner | LifeAmount$ 1 SVar:TrigLoseLife:DB$LoseLife | Defined$ TriggeredCardOwner | LifeAmount$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/liability.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/liability.jpg
Oracle:Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. Oracle:Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.

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@@ -3,7 +3,7 @@ ManaCost:B B B B
Types:Enchantment Types:Enchantment
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ MoveToPlay | Description$ As CARDNAME enters the battlefield, you lose life equal to your life total. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ MoveToPlay | Description$ As CARDNAME enters the battlefield, you lose life equal to your life total.
SVar:MoveToPlay:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ All | Destination$ Battlefield | SubAbility$ TrigLoseLife SVar:MoveToPlay:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ All | Destination$ Battlefield | SubAbility$ TrigLoseLife
SVar:TrigLoseLife:DB$ LoseLife | Cost$ 0 | LifeAmount$ LifeTotal | References$ LifeTotal SVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ LifeTotal | References$ LifeTotal
SVar:LifeTotal:Count$YourLifeTotal SVar:LifeTotal:Count$YourLifeTotal
S:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life. S:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life.
R:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | AiLogic$ LichDraw | ReplaceWith$ Draw | Description$ If you would gain life, draw that many cards instead. R:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | AiLogic$ LichDraw | ReplaceWith$ Draw | Description$ If you would gain life, draw that many cards instead.

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@@ -3,9 +3,9 @@ ManaCost:3 G G
Types:Creature Plant Fungus Types:Creature Plant Fungus
PT:5/5 PT:5/5
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self | ReplaceWith$ Counters | Description$ If damage would be dealt to CARDNAME, put that many -1/-1 counters on it instead. R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self | ReplaceWith$ Counters | Description$ If damage would be dealt to CARDNAME, put that many -1/-1 counters on it instead.
SVar:Counters:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ M1M1 | CounterNum$ X | References$ X SVar:Counters:DB$ PutCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ X | References$ X
SVar:X:ReplaceCount$DamageAmount SVar:X:ReplaceCount$DamageAmount
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRem | TriggerDescription$ At the beginning of your upkeep, remove a -1/-1 counter from CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRem | TriggerDescription$ At the beginning of your upkeep, remove a -1/-1 counter from CARDNAME.
SVar:TrigRem:AB$ RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1 SVar:TrigRem:DB$ RemoveCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/lichenthrope.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lichenthrope.jpg
Oracle:If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead.\nAt the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope. Oracle:If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead.\nAt the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope.

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@@ -2,7 +2,7 @@ Name:Lich's Mirror
ManaCost:5 ManaCost:5
Types:Artifact Types:Artifact
R:Event$ GameLoss | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ ShuffleDrawSetLife | Description$ If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20. R:Event$ GameLoss | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ ShuffleDrawSetLife | Description$ If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
SVar:ShuffleDrawSetLife:AB$ ChangeZoneAll | Cost$ 0 | ChangeType$ Card.YouOwn | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SubAbility$ Shuffle2 SVar:ShuffleDrawSetLife:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SubAbility$ Shuffle2
SVar:Shuffle2:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Hand | Destination$ Library | Shuffle$ True | SubAbility$ Shuffle3 SVar:Shuffle2:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Hand | Destination$ Library | Shuffle$ True | SubAbility$ Shuffle3
SVar:Shuffle3:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True | SubAbility$ Draw SVar:Shuffle3:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True | SubAbility$ Draw
SVar:Draw:DB$ Draw | Defined$ You | NumCards$ 7 | SubAbility$ SetLife SVar:Draw:DB$ Draw | Defined$ You | NumCards$ 7 | SubAbility$ SetLife

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@@ -3,7 +3,7 @@ ManaCost:4
Types:Artifact Types:Artifact
S:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life. S:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life.
T:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) T:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Amount$ X | SacValid$ Permanent | References$ X SVar:TrigSac:DB$Sacrifice | Amount$ X | SacValid$ Permanent | References$ X
SVar:X:TriggerCount$LifeAmount SVar:X:TriggerCount$LifeAmount
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lichs_tomb.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lichs_tomb.jpg

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@@ -5,6 +5,6 @@ PT:2/3
K:Vigilance K:Vigilance
K:Morph:1 W K:Morph:1 W
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, untap it. T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, untap it.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/liege_of_the_axe.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/liege_of_the_axe.jpg
Oracle:Vigilance\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Liege of the Axe is turned face up, untap it. Oracle:Vigilance\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Liege of the Axe is turned face up, untap it.

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@@ -6,8 +6,8 @@ K:Flying
K:Trample K:Trample
K:Morph:B B B B K:Morph:B B B B
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature other than CARDNAME. If you can't, CARDNAME deals 7 damage to you. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature other than CARDNAME. If you can't, CARDNAME deals 7 damage to you.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature.Other | SubAbility$ DBDamage | RememberSacrificed$ True SVar:TrigSac:DB$Sacrifice | Defined$ You | SacValid$ Creature.Other | SubAbility$ DBDamage | RememberSacrificed$ True
SVar:DBDamage:DB$ DealDamage | Cost$ 0 | Defined$ You | NumDmg$ 7 | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBCleanup | References$ X SVar:DBDamage:DB$ DealDamage | Defined$ You | NumDmg$ 7 | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBCleanup | References$ X
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount SVar:X:Remembered$Amount
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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@@ -5,9 +5,9 @@ PT:8/8
K:Trample K:Trample
S:Mode$ Continuous | Affected$ Card.counters_GE1_AWAKENING | AddType$ Creature & Elemental | SetColor$ Green | SetPower$ 8 | SetToughness$ 8 S:Mode$ Continuous | Affected$ Card.counters_GE1_AWAKENING | AddType$ Creature & Elemental | SetColor$ Green | SetPower$ 8 | SetToughness$ 8
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | ValidTgts$ Land.YouCtrl | OptionalDecider$ You | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Select lands you control | CounterType$ AWAKENING | CounterNum$ 1 | SubAbility$ DBEffect | References$ X SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Land.YouCtrl | OptionalDecider$ You | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Select lands you control | CounterType$ AWAKENING | CounterNum$ 1 | SubAbility$ DBEffect | References$ X
SVar:X:Count$Valid Land.YouCtrl SVar:X:Count$Valid Land.YouCtrl
SVar:DBEffect:DB$ Effect | Cost$ 0 | Name$ Awakening Effect | StaticAbilities$ KWAnimateAll | Unique$ True | Duration$ Permanent SVar:DBEffect:DB$ Effect | Name$ Awakening Effect | StaticAbilities$ KWAnimateAll | Unique$ True | Duration$ Permanent
SVar:KWAnimateAll:Mode$ Continuous | EffectZone$ Command | Affected$ Card.counters_GE1_AWAKENING | SetPower$ 8 | SetToughness$ 8 | AddType$ Creature & Elemental | SetColor$ Green | Description$ Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. SVar:KWAnimateAll:Mode$ Continuous | EffectZone$ Command | Affected$ Card.counters_GE1_AWAKENING | SetPower$ 8 | SetToughness$ 8 | AddType$ Creature & Elemental | SetColor$ Green | Description$ Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
SVar:MustBeBlocked:True SVar:MustBeBlocked:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/liege_of_the_tangle.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/liege_of_the_tangle.jpg

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@@ -3,8 +3,8 @@ ManaCost:4 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Council's dilemma — When CARDNAME enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on CARDNAME for each strength vote and create a 1/1 white Soldier creature token for each numbers vote. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Council's dilemma — When CARDNAME enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on CARDNAME for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
SVar:TrigChangeZone:AB$ Vote | Cost$ 0 | Defined$ Player | StoreVoteNum$ True | VoteType$ Strength,Numbers | SubAbility$ DBVoteStrength | AiLogic$ StrengthOrNumbers SVar:TrigChangeZone:DB$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Strength,Numbers | SubAbility$ DBVoteStrength | AiLogic$ StrengthOrNumbers
SVar:DBVoteStrength:DB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ VoteNumStrength | SubAbility$ DBVoteNumbers SVar:DBVoteStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ VoteNumStrength | SubAbility$ DBVoteNumbers
SVar:DBVoteNumbers:DB$ Token | TokenAmount$ VoteNumNumbers | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier CN2 SVar:DBVoteNumbers:DB$ Token | TokenAmount$ VoteNumNumbers | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier CN2
DeckHas:Ability$Counters & Ability$Token DeckHas:Ability$Counters & Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/lieutenants_of_the_guard.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lieutenants_of_the_guard.jpg

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@@ -2,7 +2,7 @@ Name:Life Matrix
ManaCost:4 ManaCost:4
Types:Artifact Types:Artifact
A:AB$ PutCounter | Cost$ 4 T | PlayerTurn$ True | ActivationPhases$ Upkeep | CounterType$ MATRIX | CounterNum$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBAnimate | SpellDescription$ Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." A:AB$ PutCounter | Cost$ 4 T | PlayerTurn$ True | ActivationPhases$ Upkeep | CounterType$ MATRIX | CounterNum$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBAnimate | SpellDescription$ Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature."
SVar:DBAnimate:DB$ Animate | Cost$ 0 | Defined$ Targeted | Abilities$ Regen | Permanent$ True | SpellDescription$ Activate this ability only during your upkeep. SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Abilities$ Regen | Permanent$ True | SpellDescription$ Activate this ability only during your upkeep.
SVar:Regen:AB$ Regenerate | Cost$ SubCounter<1/MATRIX> | SpellDescription$ Regenerate CARDNAME. SVar:Regen:AB$ Regenerate | Cost$ SubCounter<1/MATRIX> | SpellDescription$ Regenerate CARDNAME.
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/life_matrix.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/life_matrix.jpg

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@@ -4,6 +4,6 @@ Types:Creature Zombie Warrior
PT:3/1 PT:3/1
K:Intimidate K:Intimidate
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Creature.Green,Creature.White | ChangeNum$ 1 | IsCurse$ True SVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Creature.Green,Creature.White | ChangeNum$ 1 | IsCurse$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lifebane_zombie.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lifebane_zombie.jpg
Oracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nWhen Lifebane Zombie enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card. Oracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nWhen Lifebane Zombie enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card.

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@@ -2,7 +2,7 @@ Name:Lifeblood
ManaCost:2 W W ManaCost:2 W W
Types:Enchantment Types:Enchantment
T:Mode$ Taps | ValidCard$ Mountain.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a Mountain an opponent controls becomes tapped, you gain 1 life. T:Mode$ Taps | ValidCard$ Mountain.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 1 | Defined$ You SVar:TrigGainLife:DB$GainLife | LifeAmount$ 1 | Defined$ You
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lifeblood.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lifeblood.jpg
Oracle:Whenever a Mountain an opponent controls becomes tapped, you gain 1 life. Oracle:Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.

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@@ -6,8 +6,8 @@ K:Trample
K:etbCounter:P1P1:X K:etbCounter:P1P1:X
SVar:X:Count$xPaid SVar:X:Count$xPaid
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain life and draw cards equal to its power. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain life and draw cards equal to its power.
SVar:TrigSac:AB$GainLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ XPower | References$ XPower | SubAbility$ DBDrawCards SVar:TrigSac:DB$GainLife | Defined$ TriggeredCardController | LifeAmount$ XPower | References$ XPower | SubAbility$ DBDrawCards
SVar:DBDrawCards:DB$Draw | Cost$ 0 | NumCards$ XPower | References$ XPower SVar:DBDrawCards:DB$Draw | NumCards$ XPower | References$ XPower
SVar:XPower:TriggeredCard$CardPower SVar:XPower:TriggeredCard$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/lifeblood_hydra.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lifeblood_hydra.jpg
Oracle:Trample\nLifeblood Hydra enters the battlefield with X +1/+1 counters on it.\nWhen Lifeblood Hydra dies, you gain life and draw cards equal to its power. Oracle:Trample\nLifeblood Hydra enters the battlefield with X +1/+1 counters on it.\nWhen Lifeblood Hydra dies, you gain life and draw cards equal to its power.

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@@ -2,6 +2,6 @@ Name:Lifegift
ManaCost:2 G ManaCost:2 G
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a land enters the battlefield, you may gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a land enters the battlefield, you may gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/lifegift.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lifegift.jpg
Oracle:Whenever a land enters the battlefield, you may gain 1 life. Oracle:Whenever a land enters the battlefield, you may gain 1 life.

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@@ -2,7 +2,7 @@ Name:Lifetap
ManaCost:U U ManaCost:U U
Types:Enchantment Types:Enchantment
T:Mode$ Taps | ValidCard$ Forest.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a Forest an opponent controls becomes tapped, you gain 1 life. T:Mode$ Taps | ValidCard$ Forest.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 1 SVar:TrigGainLife:DB$GainLife | LifeAmount$ 1
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lifetap.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lifetap.jpg
Oracle:Whenever a Forest an opponent controls becomes tapped, you gain 1 life. Oracle:Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

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@@ -5,7 +5,7 @@ PT:2/4
K:Flying K:Flying
K:Multikicker:W K:Multikicker:W
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each time it was kicked. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each time it was kicked.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ X | References$ X SVar:TrigGainLife:DB$GainLife | LifeAmount$ X | References$ X
SVar:X:Count$TimesKicked/Times.2 SVar:X:Count$TimesKicked/Times.2
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightkeeper_of_emeria.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lightkeeper_of_emeria.jpg
Oracle:Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)\nFlying\nWhen Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked. Oracle:Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)\nFlying\nWhen Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.

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@@ -2,7 +2,7 @@ Name:Lightmine Field
ManaCost:2 W W ManaCost:2 W W
Types:Enchantment Types:Enchantment
T:Mode$ AttackersDeclared | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more creatures attack, CARDNAME deals damage to each of those creatures equal to the number of attacking creatures. T:Mode$ AttackersDeclared | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more creatures attack, CARDNAME deals damage to each of those creatures equal to the number of attacking creatures.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredAttackers | NumDmg$ X | References$ X SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredAttackers | NumDmg$ X | References$ X
SVar:X:Count$Valid Creature.attacking SVar:X:Count$Valid Creature.attacking
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightmine_field.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lightmine_field.jpg
Oracle:Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures. Oracle:Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.

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@@ -6,8 +6,8 @@ K:Haste
K:Fear K:Fear
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a charge counter on it. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a charge counter on it.
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals damage equal to the number of charge counters on it to each opponent. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals damage equal to the number of charge counters on it to each opponent.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | CounterType$ CHARGE | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1
SVar:TrigDealDamage:AB$ DealDamage | Cost$ 0 | Defined$ Player.Opponent | NumDmg$ X | References$ X SVar:TrigDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ X | References$ X
SVar:X:Count$CardCounters.CHARGE SVar:X:Count$CardCounters.CHARGE
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_reaver.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_reaver.jpg
Oracle:Haste, fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhenever Lightning Reaver deals combat damage to a player, put a charge counter on it.\nAt the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent. Oracle:Haste, fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhenever Lightning Reaver deals combat damage to a player, put a charge counter on it.\nAt the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.

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@@ -4,9 +4,9 @@ Types:Enchantment Aura
K:You may cast CARDNAME as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. K:You may cast CARDNAME as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
K:Enchant creature K:Enchant creature
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDelayedSac | Static$ True | Secondary$ True | SpellSpeed$ NotSorcerySpeed | TriggerDescription$ If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDelayedSac | Static$ True | Secondary$ True | SpellSpeed$ NotSorcerySpeed | TriggerDescription$ If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
SVar:TrigDelayedSac:AB$ Animate | Cost$ 0 | Defined$ Self | Triggers$ CleanupTrig | sVars$ Sac | Permanent$ True SVar:TrigDelayedSac:DB$ Animate | Defined$ Self | Triggers$ CleanupTrig | sVars$ Sac | Permanent$ True
SVar:CleanupTrig:Mode$ Phase | Phase$ Cleanup | TriggerZones$ Battlefield | Execute$ Sac | TriggerDescription$ At the beginning of the next cleanup step, sacrifice CARDNAME. SVar:CleanupTrig:Mode$ Phase | Phase$ Cleanup | TriggerZones$ Battlefield | Execute$ Sac | TriggerDescription$ At the beginning of the next cleanup step, sacrifice CARDNAME.
SVar:Sac:AB$ Sacrifice | Cost$ 0 | Defined$ Self SVar:Sac:DB$ Sacrifice | Defined$ Self
A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddKeyword$ First Strike | Description$ Enchanted creature gets +1/+0 and has first strike. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddKeyword$ First Strike | Description$ Enchanted creature gets +1/+0 and has first strike.
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_reflexes.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_reflexes.jpg

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@@ -4,6 +4,6 @@ Types:Creature Goblin Pirate
PT:0/5 PT:0/5
A:AB$ DealDamage | Cost$ T | Defined$ Player.Opponent | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each opponent. A:AB$ DealDamage | Cost$ T | Defined$ Player.Opponent | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each opponent.
T:Mode$ SpellCast | ValidCard$ Card.Pirate | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a Pirate spell, untap CARDNAME. T:Mode$ SpellCast | ValidCard$ Card.Pirate | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a Pirate spell, untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_rig_crew.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_rig_crew.jpg
Oracle:{T}: Lightning-Rig Crew deals 1 damage to each opponent.\nWhenever you cast a Pirate spell, untap Lightning-Rig Crew. Oracle:{T}: Lightning-Rig Crew deals 1 damage to each opponent.\nWhenever you cast a Pirate spell, untap Lightning-Rig Crew.

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@@ -6,7 +6,7 @@ K:Flying
K:Trample K:Trample
K:Haste K:Haste
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ At the beginning of the end step, CARDNAME's owner shuffles it into his or her library. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ At the beginning of the end step, CARDNAME's owner shuffles it into his or her library.
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Library | Shuffle$ True | Defined$ Self SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | Shuffle$ True | Defined$ Self
SVar:EndOfTurnLeavePlay:True SVar:EndOfTurnLeavePlay:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_shrieker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_shrieker.jpg
Oracle:Flying, trample, haste\nAt the beginning of the end step, Lightning Shrieker's owner shuffles it into his or her library. Oracle:Flying, trample, haste\nAt the beginning of the end step, Lightning Shrieker's owner shuffles it into his or her library.

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@@ -4,6 +4,6 @@ Types:Creature Human Knight
PT:4/4 PT:4/4
K:First Strike K:First Strike
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may exile target black or red permanent that player controls. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may exile target black or red permanent that player controls.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Permanent.Black+DefenderCtrl,Permanent.Red+DefenderCtrl | TgtPrompt$ Choose target black or red permanent. | Origin$ Battlefield | Destination$ Exile | IsCurse$ True SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Black+DefenderCtrl,Permanent.Red+DefenderCtrl | TgtPrompt$ Choose target black or red permanent. | Origin$ Battlefield | Destination$ Exile | IsCurse$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightwielder_paladin.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lightwielder_paladin.jpg
Oracle:First strike\nWhenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls. Oracle:First strike\nWhenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.

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@@ -4,7 +4,7 @@ Types:Legendary Creature Human Cleric
PT:2/3 PT:2/3
K:Lifelink K:Lifelink
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ Whenever another nontoken creature you control dies, exile CARDNAME, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ Whenever another nontoken creature you control dies, exile CARDNAME, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
SVar:TrigTransform:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn SVar:TrigTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | WithCounters$ LOYALTY_3 | ForgetOtherRemembered$ True | RememberChanged$ True | SubAbility$ DBToken SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | WithCounters$ LOYALTY_3 | ForgetOtherRemembered$ True | RememberChanged$ True | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie ORI | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie ORI | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -6,9 +6,9 @@ A:AB$ ChangeZone | Cost$ AddCounter<1/LOYALTY> | Origin$ Library | Destination$
A:AB$ Pump | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ ABChoice | SpellDescription$ Target creature gets +X/+X or -X/-X until end of turn, where X is the number of swamps you control. | StackDescription$ Target creature gets +X/+X or -X/-X until end of turn, where X is the number of swamps you control. A:AB$ Pump | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ ABChoice | SpellDescription$ Target creature gets +X/+X or -X/-X until end of turn, where X is the number of swamps you control. | StackDescription$ Target creature gets +X/+X or -X/-X until end of turn, where X is the number of swamps you control.
A:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Liliana Of The Dark Realms | Image$ emblem_liliana_of_the_dark_realms | StaticAbilities$ SwampBoost | SVars$ BlackTap | Stackable$ False | Duration$ Permanent | SpellDescription$ You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'". A:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Liliana Of The Dark Realms | Image$ emblem_liliana_of_the_dark_realms | StaticAbilities$ SwampBoost | SVars$ BlackTap | Stackable$ False | Duration$ Permanent | SpellDescription$ You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'".
SVar:X:Count$Valid Swamp.YouCtrl SVar:X:Count$Valid Swamp.YouCtrl
SVar:ABChoice:DB$ GenericChoice | Defined$ You | Cost$ 0 | Choices$ ABPump1,ABPump2 SVar:ABChoice:DB$ GenericChoice | Defined$ You | Choices$ ABPump1,ABPump2
SVar:ABPump1:DB$ Pump | Cost$ 0 | Defined$ Targeted | NumAtt$ +X | NumDef$ +X | References$ X | SpellDescription$ +X/+X SVar:ABPump1:DB$ Pump | Defined$ Targeted | NumAtt$ +X | NumDef$ +X | References$ X | SpellDescription$ +X/+X
SVar:ABPump2:DB$ Pump | Cost$ 0 | Defined$ Targeted | NumAtt$ -X | NumDef$ -X | References$ X | SpellDescription$ -X/-X SVar:ABPump2:DB$ Pump | Defined$ Targeted | NumAtt$ -X | NumDef$ -X | References$ X | SpellDescription$ -X/-X
SVar:SwampBoost:Mode$ Continuous | EffectZone$ Command | Affected$ Swamp.YouCtrl | AffectedZone$ Battlefield | AddAbility$ BlackTap | Description$ Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.' SVar:SwampBoost:Mode$ Continuous | EffectZone$ Command | Affected$ Swamp.YouCtrl | AffectedZone$ Battlefield | AddAbility$ BlackTap | Description$ Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'
SVar:BlackTap:AB$ Mana | Cost$ T | Produced$ B | Amount$ 4 | SpellDescription$ Add {B}{B}{B}{B} to your mana pool. SVar:BlackTap:AB$ Mana | Cost$ T | Produced$ B | Amount$ 4 | SpellDescription$ Add {B}{B}{B}{B} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/liliana_of_the_dark_realms.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/liliana_of_the_dark_realms.jpg

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@@ -9,7 +9,7 @@ SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defin
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
A:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Name$ Emblem - Liliana, the Last Hope | Image$ emblem_liliana_the_last_hope | Triggers$ TrigToken | SVars$ DBToken,X | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control." A:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Name$ Emblem - Liliana, the Last Hope | Image$ emblem_liliana_the_last_hope | Triggers$ TrigToken | SVars$ DBToken,X | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
SVar:TrigToken:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ DBToken | TriggerDescription$ At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control. SVar:TrigToken:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ DBToken | TriggerDescription$ At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control.
SVar:DBToken:AB$ Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie EMN | TokenAltImages$ b_2_2_zombie2_EMN,b_2_2_zombie3_EMN SVar:DBToken:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie EMN | TokenAltImages$ b_2_2_zombie2_EMN,b_2_2_zombie3_EMN
SVar:X:Count$Valid Card.Zombie+YouCtrl/Plus.2 SVar:X:Count$Valid Card.Zombie+YouCtrl/Plus.2
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/liliana_the_last_hope.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/liliana_the_last_hope.jpg

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@@ -2,6 +2,6 @@ Name:Liliana's Caress
ManaCost:1 B ManaCost:1 B
Types:Enchantment Types:Enchantment
T:Mode$ Discarded | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$TrigLoseLife | TriggerDescription$ Whenever an opponent discards a card, that player loses 2 life. T:Mode$ Discarded | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$TrigLoseLife | TriggerDescription$ Whenever an opponent discards a card, that player loses 2 life.
SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ 2 SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_caress.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_caress.jpg
Oracle:Whenever an opponent discards a card, that player loses 2 life. Oracle:Whenever an opponent discards a card, that player loses 2 life.

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@@ -3,7 +3,7 @@ ManaCost:3 B B
Types:Enchantment Types:Enchantment
S:Mode$ Continuous | Affected$ Zombie.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Zombies you control get +1/+1. S:Mode$ Continuous | Affected$ Zombie.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Zombies you control get +1/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 black Zombie creature tokens. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 black Zombie creature tokens.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenImage$ b 2 2 zombie AKH | TokenAmount$ 2 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 SVar:TrigToken:DB$ Token | TokenImage$ b 2 2 zombie AKH | TokenAmount$ 2 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:BuffedBy:Zombie SVar:BuffedBy:Zombie
DeckHints:Type$Zombie DeckHints:Type$Zombie

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:4/3 PT:4/3
K:Deathtouch K:Deathtouch
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ MakeToken SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ MakeToken
SVar:MakeToken:DB$ Token | TokenImage$ b 2 2 zombie M14 | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ 1 | TokenTapped$ True SVar:MakeToken:DB$ Token | TokenImage$ b 2 2 zombie M14 | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ 1 | TokenTapped$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_reaver.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_reaver.jpg
Oracle:Deathtouch\nWhenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token. Oracle:Deathtouch\nWhenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.

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@@ -4,6 +4,6 @@ Types:Creature Shade
PT:1/1 PT:1/1
A:AB$ Pump | Cost$ B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn. A:AB$ Pump | Cost$ B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Swamp | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Swamp | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_shade.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_shade.jpg
Oracle:When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.\n{B}: Liliana's Shade gets +1/+1 until end of turn. Oracle:When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.\n{B}: Liliana's Shade gets +1/+1 until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Specter
PT:2/1 PT:2/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each opponent discards a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each opponent discards a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ Player.Opponent | NumCards$ 1 | Mode$ TgtChoose SVar:TrigDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 1 | Mode$ TgtChoose
SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_specter.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_specter.jpg
Oracle:Flying\nWhen Liliana's Specter enters the battlefield, each opponent discards a card. Oracle:Flying\nWhen Liliana's Specter enters the battlefield, each opponent discards a card.

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@@ -3,7 +3,7 @@ ManaCost:1 U
Types:Enchantment Types:Enchantment
A:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | References$ X | SpellDescription$ Counter target spell unless its controller pays {X}, where X is the number of verse counters on CARDNAME. A:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | References$ X | SpellDescription$ Counter target spell unless its controller pays {X}, where X is the number of verse counters on CARDNAME.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a verse counter on CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a verse counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ VERSE | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ VERSE | CounterNum$ 1
SVar:X:Count$CardCounters.VERSE SVar:X:Count$CardCounters.VERSE
SVar:Picture:http://www.wizards.com/global/images/magic/general/lilting_refrain.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lilting_refrain.jpg
Oracle:At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.\nSacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain. Oracle:At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.\nSacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:2/3 PT:2/3
T:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigBlocks | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature can't be regenerated this turn. T:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigBlocks | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigBlocked | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature can't be regenerated this turn. T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigBlocked | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
SVar:TrigBlocks:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | KW$ HIDDEN CARDNAME can't be regenerated. SVar:TrigBlocks:DB$Pump | Defined$ TriggeredAttacker | KW$ HIDDEN CARDNAME can't be regenerated.
SVar:TrigBlocked:AB$Pump | Cost$ 0 | Defined$ TriggeredBlocker | KW$ HIDDEN CARDNAME can't be regenerated. SVar:TrigBlocked:DB$Pump | Defined$ TriggeredBlocker | KW$ HIDDEN CARDNAME can't be regenerated.
SVar:Picture:http://www.wizards.com/global/images/magic/general/lim_duls_cohort.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lim_duls_cohort.jpg
Oracle:Whenever Lim-Dul's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn. Oracle:Whenever Lim-Dul's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.

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@@ -2,7 +2,7 @@ Name:Lim-Dul's Hex
ManaCost:1 B ManaCost:1 B
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeat | TriggerDescription$ At the beginning of your upkeep, for each player, CARDNAME deals 1 damage to that player unless he or she pays {B} or {3}. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeat | TriggerDescription$ At the beginning of your upkeep, for each player, CARDNAME deals 1 damage to that player unless he or she pays {B} or {3}.
SVar:TrigRepeat:AB$ RepeatEach | Cost$ 0 | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose SVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose
SVar:DBChoose:DB$ GenericChoice | Defined$ Player.IsRemembered | Choices$ PayB,Pay3 | AILogic$ PayUnlessCost SVar:DBChoose:DB$ GenericChoice | Defined$ Player.IsRemembered | Choices$ PayB,Pay3 | AILogic$ PayUnlessCost
SVar:PayB:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ 1 | UnlessCost$ B | UnlessPayer$ Player.IsRemembered | SpellDescription$ CARDNAME deals 1 damage to you unless you pay {B} SVar:PayB:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ 1 | UnlessCost$ B | UnlessPayer$ Player.IsRemembered | SpellDescription$ CARDNAME deals 1 damage to you unless you pay {B}
SVar:Pay3:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ 1 | UnlessCost$ 3 | UnlessPayer$ Player.IsRemembered | SpellDescription$ CARDNAME deals 1 damage to you unless you pay {3} SVar:Pay3:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ 1 | UnlessCost$ 3 | UnlessPayer$ Player.IsRemembered | SpellDescription$ CARDNAME deals 1 damage to you unless you pay {3}

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@@ -4,14 +4,14 @@ Types:Creature Human Knight
PT:0/3 PT:0/3
K:Trample K:Trample
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may discard a card. If you don't, sacrifice CARDNAME and draw a card. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may discard a card. If you don't, sacrifice CARDNAME and draw a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | NumCards$ 1 | Mode$ TgtChoose | Optional$ True | RememberDiscarded$ True | SubAbility$ DBSacrifice SVar:TrigDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Optional$ True | RememberDiscarded$ True | SubAbility$ DBSacrifice
SVar:DBSacrifice:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBDraw | References$ X SVar:DBSacrifice:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBDraw | References$ X
SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup | References$ X SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup | References$ X
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ TrigBlockedPump | TriggerDescription$ Whenever CARDNAME becomes blocked, CARDNAME get +6/+3 until end of turn. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ TrigBlockedPump | TriggerDescription$ Whenever CARDNAME becomes blocked, CARDNAME get +6/+3 until end of turn.
SVar:TrigBlockedPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 6 | NumDef$ 3 SVar:TrigBlockedPump:DB$Pump | Defined$ Self | NumAtt$ 6 | NumDef$ 3
T:Mode$ AttackerUnblocked | ValidCard$ Card.Self | Execute$ TrigUnBlockedPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, it assigns no combat damage to defending player this turn and that player loses 4 life. T:Mode$ AttackerUnblocked | ValidCard$ Card.Self | Execute$ TrigUnBlockedPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, it assigns no combat damage to defending player this turn and that player loses 4 life.
SVar:TrigUnBlockedPump:AB$ Pump | Cost$ 0 | KW$ HIDDEN CARDNAME assigns no combat damage | SubAbility$ DBLoseLife SVar:TrigUnBlockedPump:DB$ Pump | KW$ HIDDEN CARDNAME assigns no combat damage | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | Defined$ DefendingPlayer | LifeAmount$ 4 SVar:DBLoseLife:DB$ LoseLife | Defined$ DefendingPlayer | LifeAmount$ 4
SVar:X:Remembered$Amount SVar:X:Remembered$Amount
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -2,7 +2,7 @@ Name:Limited Resources
ManaCost:W ManaCost:W
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBRepeatResources | TriggerDescription$ When CARDNAME enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBRepeatResources | TriggerDescription$ When CARDNAME enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest.
SVar:DBRepeatResources:AB$ RepeatEach | Cost$ 0 | RepeatPlayers$ Player | RepeatSubAbility$ CardChoice SVar:DBRepeatResources:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ CardChoice
SVar:CardChoice:DB$ ChooseCard | Defined$ Remembered | Amount$ 5 | Choices$ Land.RememberedPlayerCtrl | ChoiceTitle$ Choose a land | RememberChosen$ True | SubAbility$ SacRest SVar:CardChoice:DB$ ChooseCard | Defined$ Remembered | Amount$ 5 | Choices$ Land.RememberedPlayerCtrl | ChoiceTitle$ Choose a land | RememberChosen$ True | SubAbility$ SacRest
SVar:SacRest:DB$ SacrificeAll | ValidCards$ Land.RememberedPlayerCtrl+IsNotRemembered | SubAbility$ DBCleanup SVar:SacRest:DB$ SacrificeAll | ValidCards$ Land.RememberedPlayerCtrl+IsNotRemembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -5,8 +5,8 @@ PT:3/3
A:AB$ ChangeZone | Cost$ X U U T | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature | ChangeNum$ 1 | References$ X | SpellDescription$ Return target creature with converted mana cost X to its owner's hand. A:AB$ ChangeZone | Cost$ X U U T | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature | ChangeNum$ 1 | References$ X | SpellDescription$ Return target creature with converted mana cost X to its owner's hand.
SVar:X:Targeted$CardManaCost SVar:X:Targeted$CardManaCost
A:AB$ ChangeZone | Cost$ Discard<1/Card.namedLinessa, Zephyr Mage> | CostDesc$ Grandeur — Discard another card named CARDNAME:| ValidTgts$ Player | TgtPrompt$ Select target player | RememberTargets$ True | ForgetOtherTargets$ True | Chooser$ Targeted | Mandatory$ True | Hidden$ True | Origin$ Battlefield | Destination$ Hand | ChangeType$ Creature.TargetedPlayerCtrl | SubAbility$ DBArtifact | SpellDescription$ Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. A:AB$ ChangeZone | Cost$ Discard<1/Card.namedLinessa, Zephyr Mage> | CostDesc$ Grandeur — Discard another card named CARDNAME:| ValidTgts$ Player | TgtPrompt$ Select target player | RememberTargets$ True | ForgetOtherTargets$ True | Chooser$ Targeted | Mandatory$ True | Hidden$ True | Origin$ Battlefield | Destination$ Hand | ChangeType$ Creature.TargetedPlayerCtrl | SubAbility$ DBArtifact | SpellDescription$ Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
SVar:DBArtifact:DB$ ChangeZone | Cost$ 0 | DefinedPlayer$ Remembered | ChangeType$ Artifact | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True | SubAbility$ DBEnchant SVar:DBArtifact:DB$ ChangeZone | DefinedPlayer$ Remembered | ChangeType$ Artifact | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True | SubAbility$ DBEnchant
SVar:DBEnchant:DB$ ChangeZone | Cost$ 0 | DefinedPlayer$ Remembered | ChangeType$ Enchantment | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True | SubAbility$ DBLand SVar:DBEnchant:DB$ ChangeZone | DefinedPlayer$ Remembered | ChangeType$ Enchantment | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True | SubAbility$ DBLand
SVar:DBLand:DB$ ChangeZone | Cost$ 0 | DefinedPlayer$ Remembered | ChangeType$ Land | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True SVar:DBLand:DB$ ChangeZone | DefinedPlayer$ Remembered | ChangeType$ Land | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/linessa_zephyr_mage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/linessa_zephyr_mage.jpg
Oracle:{X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand.\nGrandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land. Oracle:{X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand.\nGrandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigSacrifice | TriggerDescription$ At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigSacrifice | TriggerDescription$ At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
SVar:TrigSacrifice:AB$ Sacrifice | Cost$ 0 | SacValid$ Card.AttachedBy | Defined$ TriggeredPlayer | SacMessage$ enchanted creature SVar:TrigSacrifice:DB$ Sacrifice | SacValid$ Card.AttachedBy | Defined$ TriggeredPlayer | SacMessage$ enchanted creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/lingering_death.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lingering_death.jpg
Oracle:Enchant creature\nAt the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. Oracle:Enchant creature\nAt the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.

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@@ -4,9 +4,9 @@ Types:Legendary Creature Angel
PT:5/5 PT:5/5
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigGainLife | CheckSVar$ X | SVarCompare$ GTZ | References$ X,Z | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent has more life than you, you gain 5 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigGainLife | CheckSVar$ X | SVarCompare$ GTZ | References$ X,Z | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent has more life than you, you gain 5 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 5 SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigToken | IsPresent$ Creature.OppCtrl | PresentCompare$ GTY | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigToken | IsPresent$ Creature.OppCtrl | PresentCompare$ GTY | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 3 | TokenToughness$ 3 | TokenKeywords$ Flying | TokenImage$ w 3 3 angel SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 3 | TokenToughness$ 3 | TokenKeywords$ Flying | TokenImage$ w 3 3 angel
SVar:X:PlayerCountOpponents$HighestLifeTotal SVar:X:PlayerCountOpponents$HighestLifeTotal
SVar:Y:Count$Valid Creature.YouCtrl SVar:Y:Count$Valid Creature.YouCtrl
SVar:Z:Count$YourLifeTotal SVar:Z:Count$YourLifeTotal

View File

@@ -4,6 +4,6 @@ Types:Artifact Equipment
K:Equip 2 K:Equip 2
S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ 2 | AddTrigger$ PumpTrigger | AddSVar$ LivewireDamage | Description$ Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player." S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ 2 | AddTrigger$ PumpTrigger | AddSVar$ LivewireDamage | Description$ Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player."
SVar:PumpTrigger:Mode$ BecomesTarget | SourceType$ Spell | ValidTarget$ Card.Self | Execute$ LivewireDamage | TriggerDescription$ Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player. SVar:PumpTrigger:Mode$ BecomesTarget | SourceType$ Spell | ValidTarget$ Card.Self | Execute$ LivewireDamage | TriggerDescription$ Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player.
SVar:LivewireDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2 SVar:LivewireDamage:DB$DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/livewire_lash.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/livewire_lash.jpg
Oracle:Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player."\nEquip {2} Oracle:Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player."\nEquip {2}

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