- Fix zero cost AB/DB on triggers: letter L

This commit is contained in:
Agetian
2017-10-14 11:15:04 +00:00
parent 2089450a1d
commit 5dc94fdf0e
151 changed files with 177 additions and 177 deletions

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@@ -8,7 +8,7 @@ PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, put the top four cards of your library into your graveyard.
SVar:TrigMill:AB$Mill | Cost$ 0 | NumCards$ 4 | Defined$ You
SVar:TrigMill:DB$Mill | NumCards$ 4 | Defined$ You
DeckHints:Ability$Delirium

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@@ -3,6 +3,6 @@ ManaCost:2 U
Types:Creature Human Wizard
PT:2/2
R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | IsPresent$ Card.YouOwn | PresentZone$ Library | PresentCompare$ EQ0 | ReplaceWith$ Win | Description$ If you would draw a card while your library has no cards in it, you win the game instead.
SVar:Win:AB$WinsGame | Cost$ 0 | Defined$ You
SVar:Win:DB$WinsGame | Defined$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/laboratory_maniac.jpg
Oracle:If you would draw a card while your library has no cards in it, you win the game instead.

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@@ -3,6 +3,6 @@ ManaCost:3 R
Types:Creature Human Warrior
PT:2/2
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, CARDNAME deals 2 damage to target creature or player.
SVar:TrigDmg:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2
SVar:TrigDmg:DB$ DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/labyrinth_champion.jpg
Oracle:Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to target creature or player.

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@@ -3,7 +3,7 @@ ManaCost:1 U
Types:Creature Illusion Warrior
PT:2/3
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | SourceType$ Spell | TriggerDescription$ When CARDNAME becomes the target of a spell, sacrifice it.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self
SVar:TrigSac:DB$Sacrifice | Defined$ Self
K:Embalm:3 U
SVar:Targeting:Dies
DeckHas:Ability$Token

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@@ -3,7 +3,7 @@ ManaCost:3 U
Types:Creature Minotaur
PT:1/4
T:Mode$ AttackerBlocked | ValidBlocker$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks a creature, that creature doesn't untap during its controller's next untap step.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True
SVar:TrigPump:DB$Pump | Defined$ TriggeredAttacker | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True
SVar:HasBlockEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/labyrinth_minotaur.jpg
Oracle:Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.

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@@ -3,7 +3,7 @@ ManaCost:2 R
Types:Creature Beast
PT:2/2
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage
SVar:X:Count$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_grunt.jpg

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | Cost$ R | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump
T:Mode$ AttackerBlocked | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ LaccolithDmg | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
SVar:LaccolithDmg:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature to deal damage to | NumDmg$ RigX | SubAbility$ NoCombatDamage | References$ RigX | DamageSource$ TriggeredAttacker
SVar:LaccolithDmg:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature to deal damage to | NumDmg$ RigX | SubAbility$ NoCombatDamage | References$ RigX | DamageSource$ TriggeredAttacker
SVar:NoCombatDamage:DB$ Pump | Defined$ TriggeredAttacker | KW$ HIDDEN CARDNAME assigns no combat damage
SVar:RigX:TriggeredAttacker$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_rig.jpg

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@@ -3,7 +3,7 @@ ManaCost:5 R R
Types:Creature Beast
PT:6/6
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage
SVar:X:Count$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_titan.jpg

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@@ -3,7 +3,7 @@ ManaCost:2 R R
Types:Creature Beast Warrior
PT:3/3
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage
SVar:X:Count$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_warrior.jpg

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@@ -3,7 +3,7 @@ ManaCost:R
Types:Creature Beast
PT:1/1
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME becomes blocked, you may have it deal damage equal to its power to target creature. If you do, CARDNAME assigns no combat damage this turn.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBNoCombatDamage | References$ X
SVar:DBNoCombatDamage:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage
SVar:X:Count$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/laccolith_whelp.jpg

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@@ -3,6 +3,6 @@ ManaCost:2 W
Types:Creature Centaur Advisor
PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Enchantment.YouCtrl | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if you control an enchantment, you gain 3 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 3
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/lagonna_band_elder.jpg
Oracle:When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.

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@@ -3,6 +3,6 @@ ManaCost:W
Types:Creature Centaur Scout
PT:0/4
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.
SVar:TrigCounters:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/lagonna-band_trailblazer.jpg
Oracle:Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.

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@@ -2,7 +2,7 @@ Name:Lair of the Ashen Idol
ManaCost:no cost
Types:Plane Azgol
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ SacToIdol | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk.
SVar:SacToIdol:AB$ Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature | SubAbility$ IdolWalk | RememberSacrificed$ True
SVar:SacToIdol:DB$ Sacrifice | Defined$ You | SacValid$ Creature | SubAbility$ IdolWalk | RememberSacrificed$ True
SVar:IdolWalk:DB$ Planeswalk | ConditionCheckSVar$ IdolX | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup | References$ IdolX
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:IdolX:Remembered$Amount

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@@ -4,7 +4,7 @@ Types:Creature Giant Warrior
PT:5/3
K:CARDNAME can block an additional creature each combat.
T:Mode$ Blocks | ValidCard$ Card.Self | CheckSVar$ X | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks two or more creatures, it gains first strike until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.
SVar:X:Count$Valid Creature.blockedBySource
SVar:Picture:http://www.wizards.com/global/images/magic/general/lairwatch_giant.jpg
Oracle:Lairwatch Giant can block an additional creature each combat.\nWhenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.

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@@ -4,7 +4,7 @@ Types:Land
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B} to your mana pool.
A:AB$ Mana | Cost$ T Sac<1/Swamp> | Produced$ B | Amount$ 4 | SpellDescription$ Add {B}{B}{B}{B} to your mana pool.
R:Event$ Moved | Destination$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ PayBeforeETB | Description$ If CARDNAME would enter the battlefield, sacrifice a Swamp instead. If you do, put CARDNAME onto the battlefield. If you don't, put it into its owner's graveyard.
SVar:PayBeforeETB:AB$ Sacrifice | Cost$ 0 | SacValid$ Swamp | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard
SVar:PayBeforeETB:DB$ Sacrifice | SacValid$ Swamp | Defined$ You | RememberSacrificed$ True | SubAbility$ MoveToGraveyard
SVar:MoveToGraveyard:DB$ ChangeZone | Origin$ All | Destination$ Graveyard | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ MoveToBattlefield
SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Human Werewolf
PT:1/2
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/lambholt_elder.jpg
Oracle:At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.
@@ -16,8 +16,8 @@ Colors:green
Types:Creature Werewolf
PT:4/5
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/silverpelt_werewolf.jpg
Oracle:Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

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@@ -5,7 +5,7 @@ PT:3/3
S:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | CheckSVar$ X | SVarCompare$ EQ0 | Description$ CARDNAME can't attack unless you control a creature with power 4 or greater.
SVar:X:Count$Valid Creature.YouCtrl+powerGE4
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/lambholt_pacifist.jpg
Oracle:Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.\nAt the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.
@@ -18,7 +18,7 @@ Colors:green
Types:Creature Werewolf
PT:4/4
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
SVar:TrigTransform:DB$SetState | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/lambholt_butcher.jpg
Oracle:At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.

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@@ -3,7 +3,7 @@ ManaCost:4 U
Types:Creature Zombie Horror
PT:3/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Permanent.Zombie+Other+YouCtrl | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
DeckHints:Type$Zombie
SVar:Picture:http://www.wizards.com/global/images/magic/general/lamplighter_of_selhoff.jpg

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@@ -5,7 +5,7 @@ S:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DEPLETION | AddHiddenKeywo
A:AB$ Mana | Cost$ T | Produced$ W | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {W} to your mana pool. Put a depletion counter on CARDNAME.
A:AB$ Mana | Cost$ T | Produced$ U | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {U} to your mana pool. Put a depletion counter on CARDNAME.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME.
SVar:TrigSubCounter:AB$RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:AddCounter:DB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:TrigSubCounter:DB$RemoveCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:AddCounter:DB$PutCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/land_cap.jpg
Oracle:Land Cap doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Land Cap.\n{T}: Add {W} or {U} to your mana pool. Put a depletion counter on Land Cap.

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@@ -2,7 +2,7 @@ Name:Land Tax
ManaCost:W
Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChange | IsPresent$ Land.OppCtrl | PresentCompare$ GTX | TriggerDescription$ At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 3 | ShuffleNonMandatory$ True
SVar:TrigChange:DB$ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 3 | ShuffleNonMandatory$ True
SVar:X:Count$Valid Land.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/land_tax.jpg
Oracle:At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.

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@@ -4,7 +4,7 @@ Types:Creature Human Scout Ally
PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Ally.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPumpAll | Secondary$ True | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
SVar:TrigPumpAll:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | KW$ Lifelink
SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Lifelink
SVar:PlayMain1:TRUE
SVar:BuffedBy:Ally
DeckHints:Type$Ally

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@@ -2,7 +2,7 @@ Name:Larceny
ManaCost:3 B B
Types:Enchantment
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Whenever a creature you control deals combat damage to a player, that player discards a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/larceny.jpg
Oracle:Whenever a creature you control deals combat damage to a player, that player discards a card.

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@@ -5,7 +5,7 @@ R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Creature.YouCtrl |
SVar:DmgMinus1:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X | References$ X
SVar:X:ReplaceCount$DamageAmount/Minus.1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:TrigDraw:DB$Draw | Defined$ You | NumCards$ 1
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/lashknife_barrier.jpg
Oracle:When Lashknife Barrier enters the battlefield, draw a card.\nIf a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.

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@@ -4,7 +4,7 @@ Types:Creature Eldrazi Horror
PT:5/4
K:Emerge:5 G U
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When you cast CARDNAME, you may put target nonland permanent on top of its owner's library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | ValidTgts$ Permanent.nonLand | TgtPrompt$ Choose target nonland permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0
SVar:TrigChange:DB$ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Choose target nonland permanent | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0
SVar:Picture:http://www.wizards.com/global/images/magic/general/lashweed_lurker.jpg
Oracle:Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)\nWhen you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library.

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@@ -3,7 +3,7 @@ ManaCost:R R
Types:Sorcery
A:SP$ AddTurn | Cost$ R R | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigLose | References$ DBDelTrig,TrigLose | SpellDescription$ Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
SVar:DBDelTrig:ThisTurn$ True | Mode$ Phase | Phase$ End of Turn | TriggerDescription$ At the beginning of that turn's end step, you lose the game.
SVar:TrigLose:AB$ LosesGame | Cost$ 0 | Defined$ You
SVar:TrigLose:DB$ LosesGame | Defined$ You
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/last_chance.jpg
Oracle:Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

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@@ -2,9 +2,9 @@ Name:Last Laugh
ManaCost:2 B B
Types:Enchantment
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Creature | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When there are no creatures on the battlefield, sacrifice CARDNAME.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self
SVar:TrigSac:DB$Sacrifice | Defined$ Self
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.Other | TriggerZones$ Battlefield | Execute$ TrigDamageAll | TriggerDescription$ Whenever a permanent other than CARDNAME is put into a graveyard from the battlefield, CARDNAME deals 1 damage to each creature and each player.
SVar:TrigDamageAll:AB$DamageAll | Cost$ 0 | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | NumDmg$ 1
SVar:TrigDamageAll:DB$DamageAll | ValidCards$ Creature | ValidPlayers$ Player | ValidDescription$ each creature and each player. | NumDmg$ 1
SVar:RemRandomDeck:True
SVar:NeedsToPlay:Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/last_laugh.jpg

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@@ -5,6 +5,6 @@ PT:3/1
K:Flying
SVar:AltCost:Cost$ 2 U | Activation$ ProwlFaerie | Description$ Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
T:Mode$ ChangesZone | Origin$ Stack | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | Condition$ AltCost | TriggerDescription$ When CARDNAME enters the battlefield, if its prowl cost was paid, draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1
SVar:TrigDraw:DB$ Draw | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/latchkey_faerie.jpg
Oracle:Flying\nProwl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)\nWhen Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.

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@@ -5,6 +5,6 @@ K:Flash
K:Enchant creature
A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AITgts$ Card.powerGE1 | AILogic$ Pump
T:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | ValidTgts$ Artifact.DefenderCtrl | TgtPrompt$ Select target artifact
SVar:TrigDestroy:DB$Destroy | ValidTgts$ Artifact.DefenderCtrl | TgtPrompt$ Select target artifact
SVar:Picture:http://www.wizards.com/global/images/magic/general/latullas_orders.jpg
Oracle:Flash\nEnchant creature\nWhenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.

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@@ -5,7 +5,7 @@ K:Enchant creature
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard
SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard
SVar:SacMe:2
SVar:Picture:http://www.wizards.com/global/images/magic/general/launch.jpg
Oracle:Enchant creature\nEnchanted creature has flying.\nWhen Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.

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@@ -4,7 +4,7 @@ Types:Sorcery
K:Strive:1
A:SP$ Animate | Cost$ W | TargetMin$ 0 | TargetMax$ MaxTargets | AILogic$ Attacking | ValidTgts$ Creature | Triggers$ AttackTrigger | sVars$ LaunchTokenAttacking | References$ AttackTrigger,MaxTargets,LaunchTokenAttacking | SpellDescription$ Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
SVar:AttackTrigger:Mode$ Attacks | ValidCard$ Card.Self | Execute$ LaunchTokenAttacking | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
SVar:LaunchTokenAttacking:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w_1_1_soldier2_ths | TokenAttacking$ True | TokenTapped$ True
SVar:LaunchTokenAttacking:DB$ Token | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w_1_1_soldier2_ths | TokenAttacking$ True | TokenTapped$ True
SVar:MaxTargets:Count$Valid Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/launch_the_fleet.jpg
Oracle:Strive — Launch the Fleet costs {1} more to cast for each target beyond the first.\nUntil end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

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@@ -4,7 +4,7 @@ Types:Creature Lizard
PT:2/2
K:Haste
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Land | ChangeNum$ 1 | Defined$ TriggeredSourceController
SVar:TrigSac:DB$ Sacrifice | SacValid$ Land | ChangeNum$ 1 | Defined$ TriggeredSourceController
SVar:Targeting:Counter
SVar:Picture:http://www.wizards.com/global/images/magic/general/lava_runner.jpg
Oracle:Haste\nWhenever Lava Runner becomes the target of a spell or ability, that spell or ability's controller sacrifices a land.

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@@ -5,7 +5,7 @@ S:Mode$ Continuous | Affected$ Card.Self+counters_GE1_DEPLETION | AddHiddenKeywo
A:AB$ Mana | Cost$ T | Produced$ B | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {B} to your mana pool. Put a depletion counter on CARDNAME.
A:AB$ Mana | Cost$ T | Produced$ R | Amount$ 1 | SubAbility$ AddCounter | SpellDescription$ Add {R} to your mana pool. Put a depletion counter on CARDNAME.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a depletion counter from CARDNAME.
SVar:TrigSubCounter:AB$RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:AddCounter:DB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:TrigSubCounter:DB$RemoveCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:AddCounter:DB$PutCounter | Defined$ Self | CounterType$ DEPLETION | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/lava_tubes.jpg
Oracle:Lava Tubes doesn't untap during your untap step if it has a depletion counter on it.\nAt the beginning of your upkeep, remove a depletion counter from Lava Tubes.\n{T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes.

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@@ -3,7 +3,7 @@ ManaCost:3 R
Types:Creature Spirit
PT:3/3
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | CheckSVar$ CardsInHand | SVarCompare$ LE2 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, CARDNAME deals 3 damage to him or her.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 3
SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 3
SVar:CardsInHand:Count$ValidHand Card.ActivePlayerCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/lavaborn_muse.jpg
Oracle:At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.

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@@ -4,7 +4,7 @@ Types:Creature Elemental
PT:5/3
K:Vanishing:1
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control deals combat damage to a player, put a time counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ TIME | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ TIME | CounterNum$ 1
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lavacore_elemental.jpg
Oracle:Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.

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@@ -4,7 +4,7 @@ Types:Legendary Creature Human Soldier
PT:4/4
K:Protection from red
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ Detain | TriggerDescription$ When CARDNAME enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less.
SVar:Detain:AB$ PumpAll | Cost$ 0 | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | UntilYourNextTurn$ True | ValidCards$ Permanent.OppCtrl+nonLand+cmcLE4
SVar:Detain:DB$ PumpAll | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | UntilYourNextTurn$ True | ValidCards$ Permanent.OppCtrl+nonLand+cmcLE4
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/lavinia_of_the_tenth.jpg
Oracle:Protection from red\nWhen Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

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@@ -3,6 +3,6 @@ ManaCost:2 B
Types:Creature Aetherborn Rogue
PT:3/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a +1/+1 counter on target creature you control.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/lawless_broker.jpg
Oracle:When Lawless Broker dies, put a +1/+1 counter on target creature you control.

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@@ -2,6 +2,6 @@ Name:Leeching Bite
ManaCost:1 G
Types:Instant
A:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +1/+1 | TargetUnique$ True | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBPumpNeg | SpellDescription$ Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
SVar:DBPumpNeg:DB$ Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select another creature to get -1/-1 | TargetUnique$ True | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True
SVar:DBPumpNeg:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select another creature to get -1/-1 | TargetUnique$ True | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leeching_bite.jpg
Oracle:Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.

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@@ -3,10 +3,10 @@ ManaCost:1 B
Types:Creature Licid
PT:1/1
A:AB$ Animate | Cost$ B T | Defined$ Self | RemoveThisAbility$ True | Permanent$ True | RevertCost$ B | Keywords$ Enchant creature | Abilities$ SPAttach | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveSubTypes$ True | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ Curse
SVar:DBAttach:DB$ Attach | ValidTgts$ Creature | AILogic$ Curse
SVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals 1 damage to that player.
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 1
SVar:TrigDamage:DB$DealDamage | Defined$ TriggeredPlayer | NumDmg$ 1
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leeching_licid.jpg
Oracle:{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.\nAt the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.

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@@ -3,7 +3,7 @@ ManaCost:2
Types:Artifact Equipment
K:Equip 2
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Equipped | NumAtt$ +2 | NumDef$ +2
SVar:TrigPump:DB$Pump | Defined$ Equipped | NumAtt$ +2 | NumDef$ +2
SVar:BuffedBy:Card
SVar:Picture:http://www.wizards.com/global/images/magic/general/leering_emblem.jpg
Oracle:Whenever you cast a spell, equipped creature gets +2/+2 until end of turn.\nEquip {2}

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@@ -3,6 +3,6 @@ ManaCost:2 G
Types:Creature Beast
PT:4/2
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigFog | TriggerDescription$ Whenever CARDNAME becomes blocked, prevent all combat damage that would be dealt this turn.
SVar:TrigFog:AB$ Fog | Cost$ 0 | SpellDescription$ Prevent all combat damage that would be dealt this turn.
SVar:TrigFog:DB$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/leery_fogbeast.jpg
Oracle:Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.

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@@ -3,7 +3,7 @@ ManaCost:U U
Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a treasure counter on CARDNAME.
A:AB$ GainControl | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power less than or equal to the number of treasure counters | References$ X | SpellDescription$ Gain control of target creature with power less than or equal to the number of treasure counters on CARDNAME. (This effect lasts indefinitely.)
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ TREASURE | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ TREASURE | CounterNum$ 1
SVar:X:Count$CardCounters.TREASURE
SVar:Picture:http://www.wizards.com/global/images/magic/general/legacys_allure.jpg
Oracle:At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.\nSacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)

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@@ -4,7 +4,7 @@ Types:Creature Goblin Soldier
PT:1/1
K:Haste
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | CheckSVar$ BattalionTest | NoResolvingCheck$ True | SVarCompare$ GE2 | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
SVar:TrigPump:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | KW$ First Strike & Trample & HIDDEN CantBeBlockedBy Creature.token
SVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ First Strike & Trample & HIDDEN CantBeBlockedBy Creature.token
SVar:BattalionTest:Count$Valid Creature.attacking+Other
SVar:Picture:http://www.wizards.com/global/images/magic/general/legion_loyalist.jpg
Oracle:Haste\nBattalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

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@@ -3,7 +3,7 @@ ManaCost:2 G W
Types:Creature Cat Soldier
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+1 until end of turn.
SVar:TrigPumpAll:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1
SVar:TrigPumpAll:DB$PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_armorguard.jpg
Oracle:When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn.

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@@ -3,6 +3,6 @@ ManaCost:W
Types:Creature Cat Cleric
PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever an artifact enters the battlefield, you may gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1
SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_elder.jpg
Oracle:Whenever an artifact enters the battlefield, you may gain 1 life.

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@@ -4,8 +4,8 @@ Types:Creature Cat Cleric
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target artifact or enchantment.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to the battlefield under its owner's control.
SVar:TrigExile:DB$ChangeZone | Cost$ 0 | IsCurse$ True | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
SVar:TrigExile:DB$ChangeZone | IsCurse$ True | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile
SVar:TrigReturn:DB$ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_relic_warder.jpg
Oracle:When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.\nWhen Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.

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@@ -3,7 +3,7 @@ ManaCost:1 W
Types:Creature Cat Soldier
PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, you may tap target creature.
SVar:TrigTap:AB$ Tap | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_snarecaster.jpg
Oracle:When Leonin Snarecaster enters the battlefield, you may tap target creature.

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@@ -3,6 +3,6 @@ ManaCost:1 W
Types:Creature Cat Soldier
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.cmcLE1+YouCtrl
SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.cmcLE1+YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/leonin_squire.jpg
Oracle:When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

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@@ -4,6 +4,6 @@ Types:Creature Beast
PT:6/4
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice a land.
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigSac | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, sacrifice a land.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Land
SVar:TrigSac:DB$ Sacrifice | SacValid$ Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/lesser_gargadon.jpg
Oracle:Whenever Lesser Gargadon attacks or blocks, sacrifice a land.

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@@ -2,7 +2,7 @@ Name:Lethal Vapors
ManaCost:2 B B
Types:Enchantment
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Creature | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature enters the battlefield, destroy it.
SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | Defined$ TriggeredCard
SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredCard
A:AB$ Destroy | Cost$ 0 | Defined$ Self | SubAbility$ DBSkipTurn | AnyPlayer$ True | AILogic$ WillSkipTurn | SpellDescription$ Destroy CARDNAME. You skip your next turn. Any player may activate this ability.
SVar:DBSkipTurn:DB$ SkipTurn | Defined$ You | NumTurns$ 1 | AILogic$ Always
SVar:AICurseEffect:DestroyCreature

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@@ -2,9 +2,9 @@ Name:Lethe Lake
ManaCost:no cost
Types:Plane Arkhos
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ LetheMill | TriggerDescription$ At the beginning of your upkeep, put the top ten cards of your library into your graveyard.
SVar:LetheMill:AB$ Mill | Cost$ 0 | Defined$ You | NumCards$ 10
SVar:LetheMill:DB$ Mill | Defined$ You | NumCards$ 10
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, target player puts the top 10 cards of his or her library into his or her graveyard.
SVar:RolledChaos:AB$ Mill | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Choose target player to mill. | NumCards$ 10
SVar:RolledChaos:DB$ Mill | ValidTgts$ Player | TgtPrompt$ Choose target player to mill. | NumCards$ 10
SVar:Picture:http://www.wizards.com/global/images/magic/general/lethe_lake.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
Oracle:At the beginning of your upkeep, put the top ten cards of your library into your graveyard.\nWhenever you roll {CHAOS}, target player puts the top ten cards of his or her library into his or her graveyard.

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@@ -3,7 +3,7 @@ ManaCost:5
Types:Artifact Creature Juggernaut
PT:10/10
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExileYourLibrary | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards from your library.
SVar:TrigExileYourLibrary:AB$ChangeZoneAll | Cost$ 0 | ChangeType$ Card.YouOwn | Origin$ Library | Destination$ Exile
SVar:TrigExileYourLibrary:DB$ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Library | Destination$ Exile
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leveler.jpg
Oracle:When Leveler enters the battlefield, exile all cards from your library.

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@@ -2,7 +2,7 @@ Name:Leyline of Anticipation
ManaCost:2 U U
Types:Enchantment
K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ You | AddKeyword$ You may cast nonland cards as though they had flash. | Description$ You may cast spells as though they had flash.
SVar:NonStackingEffect:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_of_anticipation.jpg

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@@ -2,7 +2,7 @@ Name:Leyline of Lifeforce
ManaCost:2 G G
Types:Enchantment
K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ Creature | AddHiddenKeyword$ CARDNAME can't be countered. | AffectedZone$ Stack | Description$ Creature spells can't be countered.
SVar:NonStackingEffect:True
SVar:RemRandomDeck:True

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@@ -2,7 +2,7 @@ Name:Leyline of Lightning
ManaCost:2 R R
Types:Enchantment
K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast a spell, you may pay {1}. If you do, CARDNAME deals 1 damage to target player.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 1 | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 1
SVar:RemRandomDeck:True

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@@ -2,7 +2,7 @@ Name:Leyline of Punishment
ManaCost:2 R R
Types:Enchantment
K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ Player | AddKeyword$ You can't gain life. | Description$ Players can't gain life.
S:Mode$ Continuous | GlobalRule$ Damage can't be prevented. | Description$ Damage can't be prevented.
SVar:NonStackingEffect:True

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@@ -2,7 +2,7 @@ Name:Leyline of Sanctity
ManaCost:2 W W
Types:Enchantment
K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof. (You can't be the target of spells or abilities your opponents control.)
SVar:NonStackingEffect:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_of_sanctity.jpg

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@@ -2,7 +2,7 @@ Name:Leyline of Singularity
ManaCost:2 U U
Types:Enchantment
K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ Permanent.nonLand | AddType$ Legendary | Description$ All nonland permanents are legendary.
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_of_singularity.jpg

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@@ -2,7 +2,7 @@ Name:Leyline of the Meek
ManaCost:2 W W
Types:Enchantment
K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ Creature.token | AddPower$ 1 | AddToughness$ 1 | Description$ Creature tokens get +1/+1.
SVar:PlayMain1:TRUE
SVar:RemRandomDeck:True

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@@ -2,7 +2,7 @@ Name:Leyline of the Void
ManaCost:2 B B
Types:Enchantment
K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
R:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.nonToken+OppOwn | ReplaceWith$ Exile | Description$ If a card would be put into an opponent's graveyard from anywhere, exile it instead.
SVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard
SVar:NonStackingEffect:True

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@@ -2,7 +2,7 @@ Name:Leyline of Vitality
ManaCost:2 G G
Types:Enchantment
K:MayEffectFromOpeningHand:FromHand
SVar:FromHand:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
SVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | Description$ Creatures you control get +0/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may gain 1 life.
SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1

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@@ -3,6 +3,6 @@ ManaCost:4 U
Types:Creature Illusion
PT:5/5
T:Mode$ DamageDealtOnce | CombatDamage$ True | ValidSource$ Card.Self | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME deals combat damage, return it to its owner's hand.
SVar:TrigBounce:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Battlefield | Destination$ Hand
SVar:TrigBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_phantom.jpg
Oracle:When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

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@@ -2,7 +2,7 @@ Name:Liability
ManaCost:1 B B
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.nonToken | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ TriggeredCardOwner | LifeAmount$ 1
SVar:TrigLoseLife:DB$LoseLife | Defined$ TriggeredCardOwner | LifeAmount$ 1
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/liability.jpg
Oracle:Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.

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@@ -3,7 +3,7 @@ ManaCost:B B B B
Types:Enchantment
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ MoveToPlay | Description$ As CARDNAME enters the battlefield, you lose life equal to your life total.
SVar:MoveToPlay:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ All | Destination$ Battlefield | SubAbility$ TrigLoseLife
SVar:TrigLoseLife:DB$ LoseLife | Cost$ 0 | LifeAmount$ LifeTotal | References$ LifeTotal
SVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ LifeTotal | References$ LifeTotal
SVar:LifeTotal:Count$YourLifeTotal
S:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life.
R:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | AiLogic$ LichDraw | ReplaceWith$ Draw | Description$ If you would gain life, draw that many cards instead.

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@@ -3,9 +3,9 @@ ManaCost:3 G G
Types:Creature Plant Fungus
PT:5/5
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self | ReplaceWith$ Counters | Description$ If damage would be dealt to CARDNAME, put that many -1/-1 counters on it instead.
SVar:Counters:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ M1M1 | CounterNum$ X | References$ X
SVar:Counters:DB$ PutCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ X | References$ X
SVar:X:ReplaceCount$DamageAmount
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRem | TriggerDescription$ At the beginning of your upkeep, remove a -1/-1 counter from CARDNAME.
SVar:TrigRem:AB$ RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1
SVar:TrigRem:DB$ RemoveCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/lichenthrope.jpg
Oracle:If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead.\nAt the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope.

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@@ -2,7 +2,7 @@ Name:Lich's Mirror
ManaCost:5
Types:Artifact
R:Event$ GameLoss | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ ShuffleDrawSetLife | Description$ If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
SVar:ShuffleDrawSetLife:AB$ ChangeZoneAll | Cost$ 0 | ChangeType$ Card.YouOwn | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SubAbility$ Shuffle2
SVar:ShuffleDrawSetLife:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Battlefield | Destination$ Library | Shuffle$ True | SubAbility$ Shuffle2
SVar:Shuffle2:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Hand | Destination$ Library | Shuffle$ True | SubAbility$ Shuffle3
SVar:Shuffle3:DB$ ChangeZoneAll | ChangeType$ Card.YouOwn | Origin$ Graveyard | Destination$ Library | Shuffle$ True | SubAbility$ Draw
SVar:Draw:DB$ Draw | Defined$ You | NumCards$ 7 | SubAbility$ SetLife

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@@ -3,7 +3,7 @@ ManaCost:4
Types:Artifact
S:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life.
T:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Amount$ X | SacValid$ Permanent | References$ X
SVar:TrigSac:DB$Sacrifice | Amount$ X | SacValid$ Permanent | References$ X
SVar:X:TriggerCount$LifeAmount
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lichs_tomb.jpg

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@@ -5,6 +5,6 @@ PT:2/3
K:Vigilance
K:Morph:1 W
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, untap it.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self
SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/liege_of_the_axe.jpg
Oracle:Vigilance\nMorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Liege of the Axe is turned face up, untap it.

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@@ -6,8 +6,8 @@ K:Flying
K:Trample
K:Morph:B B B B
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature other than CARDNAME. If you can't, CARDNAME deals 7 damage to you.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature.Other | SubAbility$ DBDamage | RememberSacrificed$ True
SVar:DBDamage:DB$ DealDamage | Cost$ 0 | Defined$ You | NumDmg$ 7 | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBCleanup | References$ X
SVar:TrigSac:DB$Sacrifice | Defined$ You | SacValid$ Creature.Other | SubAbility$ DBDamage | RememberSacrificed$ True
SVar:DBDamage:DB$ DealDamage | Defined$ You | NumDmg$ 7 | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBCleanup | References$ X
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount
SVar:RemRandomDeck:True

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@@ -5,9 +5,9 @@ PT:8/8
K:Trample
S:Mode$ Continuous | Affected$ Card.counters_GE1_AWAKENING | AddType$ Creature & Elemental | SetColor$ Green | SetPower$ 8 | SetToughness$ 8
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | ValidTgts$ Land.YouCtrl | OptionalDecider$ You | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Select lands you control | CounterType$ AWAKENING | CounterNum$ 1 | SubAbility$ DBEffect | References$ X
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Land.YouCtrl | OptionalDecider$ You | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Select lands you control | CounterType$ AWAKENING | CounterNum$ 1 | SubAbility$ DBEffect | References$ X
SVar:X:Count$Valid Land.YouCtrl
SVar:DBEffect:DB$ Effect | Cost$ 0 | Name$ Awakening Effect | StaticAbilities$ KWAnimateAll | Unique$ True | Duration$ Permanent
SVar:DBEffect:DB$ Effect | Name$ Awakening Effect | StaticAbilities$ KWAnimateAll | Unique$ True | Duration$ Permanent
SVar:KWAnimateAll:Mode$ Continuous | EffectZone$ Command | Affected$ Card.counters_GE1_AWAKENING | SetPower$ 8 | SetToughness$ 8 | AddType$ Creature & Elemental | SetColor$ Green | Description$ Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
SVar:MustBeBlocked:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/liege_of_the_tangle.jpg

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@@ -3,8 +3,8 @@ ManaCost:4 W
Types:Creature Human Soldier
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Council's dilemma — When CARDNAME enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on CARDNAME for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
SVar:TrigChangeZone:AB$ Vote | Cost$ 0 | Defined$ Player | StoreVoteNum$ True | VoteType$ Strength,Numbers | SubAbility$ DBVoteStrength | AiLogic$ StrengthOrNumbers
SVar:DBVoteStrength:DB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ VoteNumStrength | SubAbility$ DBVoteNumbers
SVar:TrigChangeZone:DB$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Strength,Numbers | SubAbility$ DBVoteStrength | AiLogic$ StrengthOrNumbers
SVar:DBVoteStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ VoteNumStrength | SubAbility$ DBVoteNumbers
SVar:DBVoteNumbers:DB$ Token | TokenAmount$ VoteNumNumbers | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier CN2
DeckHas:Ability$Counters & Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/lieutenants_of_the_guard.jpg

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@@ -2,7 +2,7 @@ Name:Life Matrix
ManaCost:4
Types:Artifact
A:AB$ PutCounter | Cost$ 4 T | PlayerTurn$ True | ActivationPhases$ Upkeep | CounterType$ MATRIX | CounterNum$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBAnimate | SpellDescription$ Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature."
SVar:DBAnimate:DB$ Animate | Cost$ 0 | Defined$ Targeted | Abilities$ Regen | Permanent$ True | SpellDescription$ Activate this ability only during your upkeep.
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Abilities$ Regen | Permanent$ True | SpellDescription$ Activate this ability only during your upkeep.
SVar:Regen:AB$ Regenerate | Cost$ SubCounter<1/MATRIX> | SpellDescription$ Regenerate CARDNAME.
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/life_matrix.jpg

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@@ -4,6 +4,6 @@ Types:Creature Zombie Warrior
PT:3/1
K:Intimidate
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Creature.Green,Creature.White | ChangeNum$ 1 | IsCurse$ True
SVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Creature.Green,Creature.White | ChangeNum$ 1 | IsCurse$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lifebane_zombie.jpg
Oracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nWhen Lifebane Zombie enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card.

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@@ -2,7 +2,7 @@ Name:Lifeblood
ManaCost:2 W W
Types:Enchantment
T:Mode$ Taps | ValidCard$ Mountain.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 1 | Defined$ You
SVar:TrigGainLife:DB$GainLife | LifeAmount$ 1 | Defined$ You
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lifeblood.jpg
Oracle:Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.

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@@ -6,8 +6,8 @@ K:Trample
K:etbCounter:P1P1:X
SVar:X:Count$xPaid
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you gain life and draw cards equal to its power.
SVar:TrigSac:AB$GainLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ XPower | References$ XPower | SubAbility$ DBDrawCards
SVar:DBDrawCards:DB$Draw | Cost$ 0 | NumCards$ XPower | References$ XPower
SVar:TrigSac:DB$GainLife | Defined$ TriggeredCardController | LifeAmount$ XPower | References$ XPower | SubAbility$ DBDrawCards
SVar:DBDrawCards:DB$Draw | NumCards$ XPower | References$ XPower
SVar:XPower:TriggeredCard$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/lifeblood_hydra.jpg
Oracle:Trample\nLifeblood Hydra enters the battlefield with X +1/+1 counters on it.\nWhen Lifeblood Hydra dies, you gain life and draw cards equal to its power.

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@@ -2,6 +2,6 @@ Name:Lifegift
ManaCost:2 G
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever a land enters the battlefield, you may gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1
SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/lifegift.jpg
Oracle:Whenever a land enters the battlefield, you may gain 1 life.

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@@ -2,7 +2,7 @@ Name:Lifetap
ManaCost:U U
Types:Enchantment
T:Mode$ Taps | ValidCard$ Forest.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 1
SVar:TrigGainLife:DB$GainLife | LifeAmount$ 1
SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lifetap.jpg
Oracle:Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

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@@ -5,7 +5,7 @@ PT:2/4
K:Flying
K:Multikicker:W
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life for each time it was kicked.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ X | References$ X
SVar:TrigGainLife:DB$GainLife | LifeAmount$ X | References$ X
SVar:X:Count$TimesKicked/Times.2
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightkeeper_of_emeria.jpg
Oracle:Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)\nFlying\nWhen Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.

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@@ -2,7 +2,7 @@ Name:Lightmine Field
ManaCost:2 W W
Types:Enchantment
T:Mode$ AttackersDeclared | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever one or more creatures attack, CARDNAME deals damage to each of those creatures equal to the number of attacking creatures.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredAttackers | NumDmg$ X | References$ X
SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredAttackers | NumDmg$ X | References$ X
SVar:X:Count$Valid Creature.attacking
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightmine_field.jpg
Oracle:Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.

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@@ -6,8 +6,8 @@ K:Haste
K:Fear
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a charge counter on it.
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your end step, CARDNAME deals damage equal to the number of charge counters on it to each opponent.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | CounterType$ CHARGE | CounterNum$ 1
SVar:TrigDealDamage:AB$ DealDamage | Cost$ 0 | Defined$ Player.Opponent | NumDmg$ X | References$ X
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1
SVar:TrigDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ X | References$ X
SVar:X:Count$CardCounters.CHARGE
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_reaver.jpg
Oracle:Haste, fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhenever Lightning Reaver deals combat damage to a player, put a charge counter on it.\nAt the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.

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@@ -4,9 +4,9 @@ Types:Enchantment Aura
K:You may cast CARDNAME as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
K:Enchant creature
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDelayedSac | Static$ True | Secondary$ True | SpellSpeed$ NotSorcerySpeed | TriggerDescription$ If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
SVar:TrigDelayedSac:AB$ Animate | Cost$ 0 | Defined$ Self | Triggers$ CleanupTrig | sVars$ Sac | Permanent$ True
SVar:TrigDelayedSac:DB$ Animate | Defined$ Self | Triggers$ CleanupTrig | sVars$ Sac | Permanent$ True
SVar:CleanupTrig:Mode$ Phase | Phase$ Cleanup | TriggerZones$ Battlefield | Execute$ Sac | TriggerDescription$ At the beginning of the next cleanup step, sacrifice CARDNAME.
SVar:Sac:AB$ Sacrifice | Cost$ 0 | Defined$ Self
SVar:Sac:DB$ Sacrifice | Defined$ Self
A:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddKeyword$ First Strike | Description$ Enchanted creature gets +1/+0 and has first strike.
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_reflexes.jpg

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@@ -4,6 +4,6 @@ Types:Creature Goblin Pirate
PT:0/5
A:AB$ DealDamage | Cost$ T | Defined$ Player.Opponent | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each opponent.
T:Mode$ SpellCast | ValidCard$ Card.Pirate | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever you cast a Pirate spell, untap CARDNAME.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ Self
SVar:TrigUntap:DB$Untap | Defined$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_rig_crew.jpg
Oracle:{T}: Lightning-Rig Crew deals 1 damage to each opponent.\nWhenever you cast a Pirate spell, untap Lightning-Rig Crew.

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@@ -6,7 +6,7 @@ K:Flying
K:Trample
K:Haste
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ At the beginning of the end step, CARDNAME's owner shuffles it into his or her library.
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Library | Shuffle$ True | Defined$ Self
SVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Library | Shuffle$ True | Defined$ Self
SVar:EndOfTurnLeavePlay:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_shrieker.jpg
Oracle:Flying, trample, haste\nAt the beginning of the end step, Lightning Shrieker's owner shuffles it into his or her library.

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@@ -4,6 +4,6 @@ Types:Creature Human Knight
PT:4/4
K:First Strike
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may exile target black or red permanent that player controls.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Permanent.Black+DefenderCtrl,Permanent.Red+DefenderCtrl | TgtPrompt$ Choose target black or red permanent. | Origin$ Battlefield | Destination$ Exile | IsCurse$ True
SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Black+DefenderCtrl,Permanent.Red+DefenderCtrl | TgtPrompt$ Choose target black or red permanent. | Origin$ Battlefield | Destination$ Exile | IsCurse$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightwielder_paladin.jpg
Oracle:First strike\nWhenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.

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@@ -4,7 +4,7 @@ Types:Legendary Creature Human Cleric
PT:2/3
K:Lifelink
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ Whenever another nontoken creature you control dies, exile CARDNAME, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
SVar:TrigTransform:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn
SVar:TrigTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | WithCounters$ LOYALTY_3 | ForgetOtherRemembered$ True | RememberChanged$ True | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie ORI | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -6,9 +6,9 @@ A:AB$ ChangeZone | Cost$ AddCounter<1/LOYALTY> | Origin$ Library | Destination$
A:AB$ Pump | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ ABChoice | SpellDescription$ Target creature gets +X/+X or -X/-X until end of turn, where X is the number of swamps you control. | StackDescription$ Target creature gets +X/+X or -X/-X until end of turn, where X is the number of swamps you control.
A:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Liliana Of The Dark Realms | Image$ emblem_liliana_of_the_dark_realms | StaticAbilities$ SwampBoost | SVars$ BlackTap | Stackable$ False | Duration$ Permanent | SpellDescription$ You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'".
SVar:X:Count$Valid Swamp.YouCtrl
SVar:ABChoice:DB$ GenericChoice | Defined$ You | Cost$ 0 | Choices$ ABPump1,ABPump2
SVar:ABPump1:DB$ Pump | Cost$ 0 | Defined$ Targeted | NumAtt$ +X | NumDef$ +X | References$ X | SpellDescription$ +X/+X
SVar:ABPump2:DB$ Pump | Cost$ 0 | Defined$ Targeted | NumAtt$ -X | NumDef$ -X | References$ X | SpellDescription$ -X/-X
SVar:ABChoice:DB$ GenericChoice | Defined$ You | Choices$ ABPump1,ABPump2
SVar:ABPump1:DB$ Pump | Defined$ Targeted | NumAtt$ +X | NumDef$ +X | References$ X | SpellDescription$ +X/+X
SVar:ABPump2:DB$ Pump | Defined$ Targeted | NumAtt$ -X | NumDef$ -X | References$ X | SpellDescription$ -X/-X
SVar:SwampBoost:Mode$ Continuous | EffectZone$ Command | Affected$ Swamp.YouCtrl | AffectedZone$ Battlefield | AddAbility$ BlackTap | Description$ Swamps you control have '{T}: Add {B}{B}{B}{B} to your mana pool.'
SVar:BlackTap:AB$ Mana | Cost$ T | Produced$ B | Amount$ 4 | SpellDescription$ Add {B}{B}{B}{B} to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/liliana_of_the_dark_realms.jpg

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@@ -9,7 +9,7 @@ SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defin
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
A:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Name$ Emblem - Liliana, the Last Hope | Image$ emblem_liliana_the_last_hope | Triggers$ TrigToken | SVars$ DBToken,X | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
SVar:TrigToken:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ DBToken | TriggerDescription$ At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control.
SVar:DBToken:AB$ Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie EMN | TokenAltImages$ b_2_2_zombie2_EMN,b_2_2_zombie3_EMN
SVar:DBToken:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenImage$ b 2 2 zombie EMN | TokenAltImages$ b_2_2_zombie2_EMN,b_2_2_zombie3_EMN
SVar:X:Count$Valid Card.Zombie+YouCtrl/Plus.2
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/liliana_the_last_hope.jpg

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@@ -2,6 +2,6 @@ Name:Liliana's Caress
ManaCost:1 B
Types:Enchantment
T:Mode$ Discarded | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$TrigLoseLife | TriggerDescription$ Whenever an opponent discards a card, that player loses 2 life.
SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredCardController | LifeAmount$ 2
SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_caress.jpg
Oracle:Whenever an opponent discards a card, that player loses 2 life.

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@@ -3,7 +3,7 @@ ManaCost:3 B B
Types:Enchantment
S:Mode$ Continuous | Affected$ Zombie.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Zombies you control get +1/+1.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 black Zombie creature tokens.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenImage$ b 2 2 zombie AKH | TokenAmount$ 2 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2
SVar:TrigToken:DB$ Token | TokenImage$ b 2 2 zombie AKH | TokenAmount$ 2 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2
SVar:PlayMain1:TRUE
SVar:BuffedBy:Zombie
DeckHints:Type$Zombie

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:4/3
K:Deathtouch
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ MakeToken
SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ MakeToken
SVar:MakeToken:DB$ Token | TokenImage$ b 2 2 zombie M14 | TokenName$ Zombie | TokenColors$ Black | TokenTypes$ Creature,Zombie | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenAmount$ 1 | TokenTapped$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_reaver.jpg
Oracle:Deathtouch\nWhenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.

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@@ -4,6 +4,6 @@ Types:Creature Shade
PT:1/1
A:AB$ Pump | Cost$ B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Swamp | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Swamp | ChangeNum$ 1 | ShuffleNonMandatory$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_shade.jpg
Oracle:When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.\n{B}: Liliana's Shade gets +1/+1 until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Specter
PT:2/1
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each opponent discards a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ Player.Opponent | NumCards$ 1 | Mode$ TgtChoose
SVar:TrigDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 1 | Mode$ TgtChoose
SVar:Picture:http://www.wizards.com/global/images/magic/general/lilianas_specter.jpg
Oracle:Flying\nWhen Liliana's Specter enters the battlefield, each opponent discards a card.

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@@ -3,7 +3,7 @@ ManaCost:1 U
Types:Enchantment
A:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | References$ X | SpellDescription$ Counter target spell unless its controller pays {X}, where X is the number of verse counters on CARDNAME.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a verse counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ VERSE | CounterNum$ 1
SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ VERSE | CounterNum$ 1
SVar:X:Count$CardCounters.VERSE
SVar:Picture:http://www.wizards.com/global/images/magic/general/lilting_refrain.jpg
Oracle:At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.\nSacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:2/3
T:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigBlocks | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigBlocked | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
SVar:TrigBlocks:AB$Pump | Cost$ 0 | Defined$ TriggeredAttacker | KW$ HIDDEN CARDNAME can't be regenerated.
SVar:TrigBlocked:AB$Pump | Cost$ 0 | Defined$ TriggeredBlocker | KW$ HIDDEN CARDNAME can't be regenerated.
SVar:TrigBlocks:DB$Pump | Defined$ TriggeredAttacker | KW$ HIDDEN CARDNAME can't be regenerated.
SVar:TrigBlocked:DB$Pump | Defined$ TriggeredBlocker | KW$ HIDDEN CARDNAME can't be regenerated.
SVar:Picture:http://www.wizards.com/global/images/magic/general/lim_duls_cohort.jpg
Oracle:Whenever Lim-Dul's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn.

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@@ -2,7 +2,7 @@ Name:Lim-Dul's Hex
ManaCost:1 B
Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeat | TriggerDescription$ At the beginning of your upkeep, for each player, CARDNAME deals 1 damage to that player unless he or she pays {B} or {3}.
SVar:TrigRepeat:AB$ RepeatEach | Cost$ 0 | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose
SVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose
SVar:DBChoose:DB$ GenericChoice | Defined$ Player.IsRemembered | Choices$ PayB,Pay3 | AILogic$ PayUnlessCost
SVar:PayB:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ 1 | UnlessCost$ B | UnlessPayer$ Player.IsRemembered | SpellDescription$ CARDNAME deals 1 damage to you unless you pay {B}
SVar:Pay3:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ 1 | UnlessCost$ 3 | UnlessPayer$ Player.IsRemembered | SpellDescription$ CARDNAME deals 1 damage to you unless you pay {3}

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@@ -4,14 +4,14 @@ Types:Creature Human Knight
PT:0/3
K:Trample
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may discard a card. If you don't, sacrifice CARDNAME and draw a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | NumCards$ 1 | Mode$ TgtChoose | Optional$ True | RememberDiscarded$ True | SubAbility$ DBSacrifice
SVar:TrigDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Optional$ True | RememberDiscarded$ True | SubAbility$ DBSacrifice
SVar:DBSacrifice:DB$ Sacrifice | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBDraw | References$ X
SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBCleanup | References$ X
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ TrigBlockedPump | TriggerDescription$ Whenever CARDNAME becomes blocked, CARDNAME get +6/+3 until end of turn.
SVar:TrigBlockedPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 6 | NumDef$ 3
SVar:TrigBlockedPump:DB$Pump | Defined$ Self | NumAtt$ 6 | NumDef$ 3
T:Mode$ AttackerUnblocked | ValidCard$ Card.Self | Execute$ TrigUnBlockedPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, it assigns no combat damage to defending player this turn and that player loses 4 life.
SVar:TrigUnBlockedPump:AB$ Pump | Cost$ 0 | KW$ HIDDEN CARDNAME assigns no combat damage | SubAbility$ DBLoseLife
SVar:TrigUnBlockedPump:DB$ Pump | KW$ HIDDEN CARDNAME assigns no combat damage | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | Defined$ DefendingPlayer | LifeAmount$ 4
SVar:X:Remembered$Amount
SVar:RemAIDeck:True

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@@ -2,7 +2,7 @@ Name:Limited Resources
ManaCost:W
Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBRepeatResources | TriggerDescription$ When CARDNAME enters the battlefield, each player chooses five lands he or she controls and sacrifices the rest.
SVar:DBRepeatResources:AB$ RepeatEach | Cost$ 0 | RepeatPlayers$ Player | RepeatSubAbility$ CardChoice
SVar:DBRepeatResources:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ CardChoice
SVar:CardChoice:DB$ ChooseCard | Defined$ Remembered | Amount$ 5 | Choices$ Land.RememberedPlayerCtrl | ChoiceTitle$ Choose a land | RememberChosen$ True | SubAbility$ SacRest
SVar:SacRest:DB$ SacrificeAll | ValidCards$ Land.RememberedPlayerCtrl+IsNotRemembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -5,8 +5,8 @@ PT:3/3
A:AB$ ChangeZone | Cost$ X U U T | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature | ChangeNum$ 1 | References$ X | SpellDescription$ Return target creature with converted mana cost X to its owner's hand.
SVar:X:Targeted$CardManaCost
A:AB$ ChangeZone | Cost$ Discard<1/Card.namedLinessa, Zephyr Mage> | CostDesc$ Grandeur — Discard another card named CARDNAME:| ValidTgts$ Player | TgtPrompt$ Select target player | RememberTargets$ True | ForgetOtherTargets$ True | Chooser$ Targeted | Mandatory$ True | Hidden$ True | Origin$ Battlefield | Destination$ Hand | ChangeType$ Creature.TargetedPlayerCtrl | SubAbility$ DBArtifact | SpellDescription$ Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.
SVar:DBArtifact:DB$ ChangeZone | Cost$ 0 | DefinedPlayer$ Remembered | ChangeType$ Artifact | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True | SubAbility$ DBEnchant
SVar:DBEnchant:DB$ ChangeZone | Cost$ 0 | DefinedPlayer$ Remembered | ChangeType$ Enchantment | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True | SubAbility$ DBLand
SVar:DBLand:DB$ ChangeZone | Cost$ 0 | DefinedPlayer$ Remembered | ChangeType$ Land | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True
SVar:DBArtifact:DB$ ChangeZone | DefinedPlayer$ Remembered | ChangeType$ Artifact | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True | SubAbility$ DBEnchant
SVar:DBEnchant:DB$ ChangeZone | DefinedPlayer$ Remembered | ChangeType$ Enchantment | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True | SubAbility$ DBLand
SVar:DBLand:DB$ ChangeZone | DefinedPlayer$ Remembered | ChangeType$ Land | Origin$ Battlefield | Destination$ Hand | Chooser$ Remembered | Mandatory$ True | Hidden$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/linessa_zephyr_mage.jpg
Oracle:{X}{U}{U}, {T}: Return target creature with converted mana cost X to its owner's hand.\nGrandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature he or she controls to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.

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@@ -4,6 +4,6 @@ Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigSacrifice | TriggerDescription$ At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
SVar:TrigSacrifice:AB$ Sacrifice | Cost$ 0 | SacValid$ Card.AttachedBy | Defined$ TriggeredPlayer | SacMessage$ enchanted creature
SVar:TrigSacrifice:DB$ Sacrifice | SacValid$ Card.AttachedBy | Defined$ TriggeredPlayer | SacMessage$ enchanted creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/lingering_death.jpg
Oracle:Enchant creature\nAt the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.

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@@ -4,9 +4,9 @@ Types:Legendary Creature Angel
PT:5/5
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigGainLife | CheckSVar$ X | SVarCompare$ GTZ | References$ X,Z | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent has more life than you, you gain 5 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 5
SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigToken | IsPresent$ Creature.OppCtrl | PresentCompare$ GTY | TriggerDescription$ When CARDNAME enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 3 | TokenToughness$ 3 | TokenKeywords$ Flying | TokenImage$ w 3 3 angel
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 3 | TokenToughness$ 3 | TokenKeywords$ Flying | TokenImage$ w 3 3 angel
SVar:X:PlayerCountOpponents$HighestLifeTotal
SVar:Y:Count$Valid Creature.YouCtrl
SVar:Z:Count$YourLifeTotal

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@@ -4,6 +4,6 @@ Types:Artifact Equipment
K:Equip 2
S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ 2 | AddTrigger$ PumpTrigger | AddSVar$ LivewireDamage | Description$ Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player."
SVar:PumpTrigger:Mode$ BecomesTarget | SourceType$ Spell | ValidTarget$ Card.Self | Execute$ LivewireDamage | TriggerDescription$ Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player.
SVar:LivewireDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2
SVar:LivewireDamage:DB$DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/livewire_lash.jpg
Oracle:Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player."\nEquip {2}

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