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1) Converted these cards from code to keyword: Scavenged Weaponry; Asha's Favor; Unholy Strength; Uncontrollable Anger.
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@@ -4673,8 +4673,9 @@ abDrawCards 3 U T:1:Draw a card.:Scepter of Insight - draw a card
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Asha's Favor
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2 W
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Enchantment Aura
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Enchanted creature gains flying, first strike and vigilance.
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Enchanted creature has flying, first strike, and vigilance.
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Enchant creature
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enPump:Flying & First Strike & Vigilance
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Frontline Sage
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2 U
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@@ -5040,7 +5041,8 @@ Scavenged Weaponry
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Enchantment Aura
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Enchanted creature gets +1/+1.
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Enchant creature
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Draw a card.
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enPump:+1/+1
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When this card comes into play, draw a card.
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Shield of Duty and Reason
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W
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@@ -6113,8 +6115,9 @@ Uncontrollable Anger
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2 R R
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Enchantment Aura
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Enchanted creature gets +2/+2 and attacks each turn if able.
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Flash
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Enchant creature
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enPump:+2/+2/This card attacks each turn if able.
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Flash
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Soulscour
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7 W W W
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@@ -7940,6 +7943,7 @@ B
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Enchantment Aura
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Enchanted creature gets +2/+1.
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Enchant creature
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enPump:+2/+1
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Holy Strength
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W
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@@ -1694,6 +1694,7 @@ class CardFactory_Auras {
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}//*************** END ************ END **************************
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/*
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// *******************************************************************
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// Why are there two different card objects for Scavenged Weaponry ???
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// *******************************************************************
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@@ -1878,11 +1879,9 @@ class CardFactory_Auras {
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spell.setBeforePayMana(CardFactoryUtil.input_targetCreature(spell));
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}//*************** END ************ END **************************
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*/
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/*
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//*************** START *********** START **************************
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if(cardName.equals("Asha's Favor")) {
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final SpellAbility spell = new Spell(card) {
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@@ -1973,7 +1972,9 @@ class CardFactory_Auras {
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spell.setBeforePayMana(CardFactoryUtil.input_targetCreature(spell));
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}//*************** END ************ END **************************
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*/
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/*
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//*************** START *********** START **************************
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else if(cardName.equals("Unholy Strength")) {
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final SpellAbility spell = new Spell(card) {
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@@ -2062,7 +2063,9 @@ class CardFactory_Auras {
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spell.setBeforePayMana(CardFactoryUtil.input_targetCreature(spell));
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}//*************** END ************ END **************************
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*/
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/*
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//*************** START *********** START **************************
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else if(cardName.equals("Uncontrollable Anger")) {
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final SpellAbility spell = new Spell(card) {
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@@ -2160,7 +2163,7 @@ class CardFactory_Auras {
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spell.setBeforePayMana(CardFactoryUtil.input_targetCreature(spell));
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}//*************** END ************ END **************************
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*/
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/*
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//*************** START *********** START **************************
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