Merge branch 'master' into newmaster

This commit is contained in:
Anthony Calosa
2022-07-24 17:45:01 +08:00
7 changed files with 47 additions and 2 deletions

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@@ -3,5 +3,5 @@ ManaCost:1 U U
Types:Legendary Creature Merfolk Wizard
PT:2/2
S:Mode$ RaiseCost | ValidTarget$ Creature.Merfolk+YouCtrl | Activator$ Player.Opponent | Type$ Spell | Amount$ 2 | Description$ Spells your opponents cast that target a Merfolk you control cost {2} more to cast.
S:Mode$ RaiseCost | ValidTarget$ Creature.Merfolk+YouCtrl | Activator$ Player.Opponent | Type$ Ability | Amount$ 2 | Description$ Abilities your opponents activate that target a Merfolk you control cost {2} more to cast.
S:Mode$ RaiseCost | ValidTarget$ Creature.Merfolk+YouCtrl | Activator$ Player.Opponent | Type$ Ability | Amount$ 2 | Description$ Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.
Oracle:Spells your opponents cast that target a Merfolk you control cost {2} more to cast.\nAbilities your opponents activate that target a Merfolk you control cost {2} more to activate.

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@@ -1,7 +1,7 @@
Name:Selvala's Charge
ManaCost:4 G
Types:Sorcery
A:SP$ PeekAndReveal | PreCostDesc$ Parley — | Defined$ Player | RememberRevealed$ True | SubAbility$ DBToken | SpellDescription$ Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.
A:SP$ PeekAndReveal | PrecostDesc$ Parley — | Defined$ Player | RememberRevealed$ True | SubAbility$ DBToken | SpellDescription$ Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.
SVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ g_3_3_elephant | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Defined$ Player | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -0,0 +1,17 @@
Name:Nautiloid Ship
ManaCost:4
Types:Artifact Vehicle
PT:5/5
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExileGrave | TriggerDescription$ When CARDNAME enters the battlefield, exile target player's graveyard.
SVar:TrigExileGrave:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | RememberChanged$ True
T:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigPut | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may put a creature card exiled with CARDNAME onto the battlefield under your control.
SVar:TrigPut:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Hidden$ True | ChooseType$ Creature.IsRemembered | SelectPrompt$ Select a creature card exiled with this | GainControl$ True
T:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget
SVar:DBForget:DB$ Pump | Defined$ TriggeredCard | ForgetObjects$ TriggeredCard
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
K:Crew:3
SVar:NeedsToPlayVar:X GE2
SVar:X:PlayerCountOpponents$HighestValidGraveyard Creature.YouOwn
Oracle:Flying\nWhen Nautiloid Ship enters the battlefield, exile target player's graveyard.\nWhenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.\nCrew 3

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@@ -0,0 +1,8 @@
Name:Nefarious Imp
ManaCost:2 B
Types:Creature Imp
PT:2/1
K:Flying
T:Mode$ ChangesZoneAll | ValidCards$ Permanent.YouCtrl | Origin$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
SVar:TrigScry:DB$ Scry
Oracle:Flying\nWhenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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@@ -0,0 +1,6 @@
Name:Nimbleclaw Adept
ManaCost:3 U
Types:Creature Dragon Wizard
PT:2/3
A:AB$ Untap | PrecostDesc$ Bigby's Hand — | Cost$ T | ValidTgts$ Permanent.Other | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two other target permanents | SorcerySpeed$ True | ActivationLimit$ 1 | SpellDescription$ Untap two other target permanents. Activate only as a sorcery and only once each turn.
Oracle:Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.

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@@ -0,0 +1,7 @@
Name:Owlbear Cub
ManaCost:2 G
Types:Creature Bird Bear
PT:3/3
T:Mode$ Attacks | ValidCard$ Card.Self | Attacked$ Player.controlsLand_GE8 | Execute$ TrigDig | TriggerDescription$ Mama's Coming — Whenever CARDNAME attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 8 | ChangeNum$ 1 | Optional$ True | Reveal$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | Tapped$ True | Attacking$ DefendingPlayer | RestRandomOrder$ True
Oracle:Mama's Coming — Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.

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@@ -0,0 +1,7 @@
Name:Pack Attack
ManaCost:2 R
Types:Instant
A:SP$ PumpAll | ValidCards$ Creature.attacking | NumAtt$ X | SubAbility$ DBDraw | SpellDescription$ Attacking creatures get +X/+0 until end of turn, where X the number of players being attacked.
SVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.
SVar:X:PlayerCountPlayers$HasPropertyDefending
Oracle:Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked.\nDraw a card.