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- Mistype fix, clarification.
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@@ -124,8 +124,8 @@ public abstract class AbilityActivated extends SpellAbility implements java.io.S
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//consider activated abilities possible always and simply disable if not currently playable
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//consider activated abilities possible always and simply disable if not currently playable
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//the exception is to consider them not possible if there's a zone or activator restriction that's not met
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//the exception is to consider them not possible if there's a zone or activator restriction that's not met
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// FIXME: Something is potentially leading to hard-to-reproducing conditions where this method is getting called
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// FIXME: Something is potentially leading to hard-to-reproduce conditions where this method is getting called
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// with no activator set for the SA. Most likely deserves a better fix in the future.
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// with no activator set for the SA (by the AI). Most likely deserves a better fix in the future.
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if (this.getActivatingPlayer() == null) {
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if (this.getActivatingPlayer() == null) {
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this.setActivatingPlayer(this.getHostCard().getController());
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this.setActivatingPlayer(this.getHostCard().getController());
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System.out.println(this.getHostCard().getName() + " Did not have activator set in AbilityActivated.isPossible");
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System.out.println(this.getHostCard().getName() + " Did not have activator set in AbilityActivated.isPossible");
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