Merge branch 'iss628_blood_feud' into 'master'

Use `Player.IsRemembered`, not `Player.Remembered`.

See merge request core-developers/forge!788
This commit is contained in:
Hans Mackowiak
2018-07-21 05:03:40 +00:00

View File

@@ -5,7 +5,7 @@ K:ETBReplacement:Other:ChooseP
SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | RememberChosen$ True | SubAbility$ ChoosePTwo | SpellDescription$ As CARDNAME enters the battlefield, choose two players.
SVar:ChoosePTwo:DB$ ChoosePlayer | Defined$ You | Choices$ NonChosenPlayer | AILogic$ Curse
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.RememberedPlayerCtrl | ValidTarget$ Permanent.ChosenCtrl,Player.Chosen | ReplaceWith$ DmgTwice | Description$ If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.ChosenCtrl | ValidTarget$ Permanent.RememberedPlayerCtrl,Player.Remembered | ReplaceWith$ DmgTwice | Secondary$ True | Description$ If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.ChosenCtrl | ValidTarget$ Permanent.RememberedPlayerCtrl,Player.IsRemembered | ReplaceWith$ DmgTwice | Secondary$ True | Description$ If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
SVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X | References$ X
SVar:X:ReplaceCount$DamageAmount/Twice
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True