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Merge branch 'iss628_blood_feud' into 'master'
Use `Player.IsRemembered`, not `Player.Remembered`. See merge request core-developers/forge!788
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@@ -5,7 +5,7 @@ K:ETBReplacement:Other:ChooseP
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SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | RememberChosen$ True | SubAbility$ ChoosePTwo | SpellDescription$ As CARDNAME enters the battlefield, choose two players.
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SVar:ChoosePTwo:DB$ ChoosePlayer | Defined$ You | Choices$ NonChosenPlayer | AILogic$ Curse
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R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.RememberedPlayerCtrl | ValidTarget$ Permanent.ChosenCtrl,Player.Chosen | ReplaceWith$ DmgTwice | Description$ If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
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R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.ChosenCtrl | ValidTarget$ Permanent.RememberedPlayerCtrl,Player.Remembered | ReplaceWith$ DmgTwice | Secondary$ True | Description$ If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
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R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.ChosenCtrl | ValidTarget$ Permanent.RememberedPlayerCtrl,Player.IsRemembered | ReplaceWith$ DmgTwice | Secondary$ True | Description$ If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
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SVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X | References$ X
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SVar:X:ReplaceCount$DamageAmount/Twice
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True
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