- All Hallow's Eve trigger should act as an intervening if clause.

This commit is contained in:
Agetian
2017-08-04 17:29:51 +00:00
parent b24832dd84
commit 4fb58bc005

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@@ -3,8 +3,7 @@ ManaCost:2 B B
Types:Sorcery
A:SP$ ChangeZone | Cost$ 2 B B | Origin$ Stack | Destination$ Exile | RememberChanged$ True | SubAbility$ DBPutCounter | SpellDescription$ Exile CARDNAME with two scream counters on it. At the beginning of your upkeep, if CARDNAME is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_SCREAM | PresentZone$ Exile | Execute$ TrigRemoveCounter | TriggerZones$ Exile | Secondary$ True | TriggerDescription$ Remove a scream counter from CARDNAME.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_EQ0_SCREAM | PresentZone$ Exile | Execute$ TrigMoveToGraveyard | TriggerZones$ Exile | Secondary$ True | TriggerDescription$ Put CARDNAME into your graveyard and return all creatures to the battlefield.
T:Mode$ CounterRemoved | ValidCard$ Card.Self | CounterType$ SCREAM | NewCounterAmount$ 0 | Execute$ TrigMoveToGraveyard | TriggerDescription$ If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.
T:Mode$ CounterRemoved | ValidCard$ Card.Self | CounterType$ SCREAM | NewCounterAmount$ 0 | Execute$ TrigMoveToGraveyard | TriggerDescription$ Put CARDNAME into your graveyard and return all creatures to the battlefield.
SVar:TrigRemoveCounter:AB$ RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ SCREAM | CounterNum$ 1
SVar:TrigMoveToGraveyard:AB$ ChangeZone | Cost$ 0 | Origin$ Exile | Destination$ Graveyard | Defined$ Self | SubAbility$ DBResurrection
SVar:DBResurrection:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature