mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-19 20:28:00 +00:00
we have two functions that do the same thing. GameAction.exile(c) and GameAction.removeFromGame(c). Exile is the new language, so I left this function and updated all calls to use exile(c)
This commit is contained in:
@@ -193,7 +193,7 @@ public class AbilityFactory_Bounce {
|
||||
AllZone.GameAction.shuffle(tgtC.getOwner());
|
||||
}
|
||||
else if(Destination.equals("Exile"))
|
||||
AllZone.GameAction.removeFromGame(tgtC);
|
||||
AllZone.GameAction.exile(tgtC);
|
||||
else if(Destination.equals("Hand"))
|
||||
{
|
||||
PlayerZone hand = AllZone.getZone(Constant.Zone.Hand, tgtC.getOwner());
|
||||
|
||||
@@ -3290,7 +3290,7 @@ public class CardFactory implements NewConstants {
|
||||
AllZone.GameAction.shuffle(tgtC.getOwner());
|
||||
}
|
||||
else if(Destination.equals("Exile"))
|
||||
AllZone.GameAction.removeFromGame(tgtC);
|
||||
AllZone.GameAction.exile(tgtC);
|
||||
else if(Destination.equals("Hand"))
|
||||
{
|
||||
PlayerZone hand = AllZone.getZone(Constant.Zone.Hand, tgtC.getOwner());
|
||||
@@ -3453,7 +3453,7 @@ public class CardFactory implements NewConstants {
|
||||
AllZone.GameAction.shuffle(tgtC.getOwner());
|
||||
}
|
||||
else if (Destination.equals("Exile"))
|
||||
AllZone.GameAction.removeFromGame(tgtC);
|
||||
AllZone.GameAction.exile(tgtC);
|
||||
else if (Destination.equals("Hand"))
|
||||
AllZone.GameAction.moveToHand(tgtC);
|
||||
}
|
||||
@@ -3628,7 +3628,7 @@ public class CardFactory implements NewConstants {
|
||||
AllZone.GameAction.moveToTopOfLibrary(c);
|
||||
AllZone.GameAction.shuffle(c.getOwner());
|
||||
}
|
||||
else if(Destination.equals("Exile")) AllZone.GameAction.removeFromGame(c);
|
||||
else if(Destination.equals("Exile")) AllZone.GameAction.exile(c);
|
||||
else if(Destination.equals("Hand")) {
|
||||
PlayerZone hand = AllZone.getZone(Constant.Zone.Hand, c.getOwner());
|
||||
AllZone.GameAction.moveTo(hand, c);
|
||||
@@ -7022,7 +7022,7 @@ public class CardFactory implements NewConstants {
|
||||
public void resolve() {
|
||||
if(AllZone.GameAction.isCardInPlay(getTargetCard())
|
||||
&& CardFactoryUtil.canTarget(card, getTargetCard())) {
|
||||
AllZone.GameAction.removeFromGame(getTargetCard());
|
||||
AllZone.GameAction.exile(getTargetCard());
|
||||
}
|
||||
}//resolve()
|
||||
};
|
||||
@@ -7171,7 +7171,7 @@ public class CardFactory implements NewConstants {
|
||||
public void resolve() {
|
||||
if(AllZone.GameAction.isCardInPlay(getTargetCard())
|
||||
&& CardFactoryUtil.canTarget(card, getTargetCard())) {
|
||||
AllZone.GameAction.removeFromGame(getTargetCard());
|
||||
AllZone.GameAction.exile(getTargetCard());
|
||||
|
||||
//put permanent into play
|
||||
Card c = getSourceCard();
|
||||
@@ -10509,7 +10509,7 @@ public class CardFactory implements NewConstants {
|
||||
CardList grave = AllZoneUtil.getPlayerGraveyard(player);
|
||||
PlayerZone lib = AllZone.getZone(Constant.Zone.Library, player);
|
||||
//exile Feldon's Cane
|
||||
AllZone.GameAction.removeFromGame(card);
|
||||
AllZone.GameAction.exile(card);
|
||||
|
||||
for(Card c:grave) {
|
||||
lib.add(c);
|
||||
@@ -10648,7 +10648,7 @@ public class CardFactory implements NewConstants {
|
||||
AllZone.GameAction.sacrifice(card);
|
||||
|
||||
for(Card c:grave) {
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
}
|
||||
AllZone.getZone(Constant.Zone.Graveyard, player).reset();
|
||||
AllZone.GameAction.shuffle(player);
|
||||
@@ -10698,7 +10698,7 @@ public class CardFactory implements NewConstants {
|
||||
public void resolve() {
|
||||
if(AllZone.GameAction.isCardInPlay(getTargetCard())
|
||||
&& CardFactoryUtil.canTarget(card, getTargetCard())) {
|
||||
AllZone.GameAction.removeFromGame(getTargetCard());
|
||||
AllZone.GameAction.exile(getTargetCard());
|
||||
}//if
|
||||
}//resolve()
|
||||
};//abilityComes
|
||||
|
||||
@@ -1729,7 +1729,7 @@ public class CardFactoryUtil {
|
||||
|
||||
@Override
|
||||
public void resolve() {
|
||||
AllZone.GameAction.removeFromGame(sourceCard);
|
||||
AllZone.GameAction.exile(sourceCard);
|
||||
sourceCard.addCounter(Counters.TIME, suspendCounters);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1846,7 +1846,7 @@ public class CardFactory_Creatures {
|
||||
|
||||
if(card.isToken()) return;
|
||||
|
||||
AllZone.GameAction.removeFromGame(card);
|
||||
AllZone.GameAction.exile(card);
|
||||
}
|
||||
};//SpellAbility
|
||||
Command destroy = new Command() {
|
||||
@@ -4430,7 +4430,7 @@ public class CardFactory_Creatures {
|
||||
play.remove(getTargetCard());
|
||||
removed.add(getTargetCard());
|
||||
*/
|
||||
AllZone.GameAction.removeFromGame(getTargetCard());
|
||||
AllZone.GameAction.exile(getTargetCard());
|
||||
}
|
||||
}//resolve()
|
||||
};
|
||||
@@ -4558,7 +4558,7 @@ public class CardFactory_Creatures {
|
||||
play.remove(getTargetCard());
|
||||
removed.add(getTargetCard());
|
||||
*/
|
||||
AllZone.GameAction.removeFromGame(getTargetCard());
|
||||
AllZone.GameAction.exile(getTargetCard());
|
||||
}
|
||||
}//resolve()
|
||||
};
|
||||
@@ -4685,7 +4685,7 @@ public class CardFactory_Creatures {
|
||||
play.remove(getTargetCard());
|
||||
removed.add(getTargetCard());
|
||||
*/
|
||||
AllZone.GameAction.removeFromGame(getTargetCard());
|
||||
AllZone.GameAction.exile(getTargetCard());
|
||||
}
|
||||
}//resolve()
|
||||
};
|
||||
@@ -4849,7 +4849,7 @@ public class CardFactory_Creatures {
|
||||
play.remove(getTargetCard());
|
||||
removed.add(getTargetCard());
|
||||
*/
|
||||
AllZone.GameAction.removeFromGame(getTargetCard());
|
||||
AllZone.GameAction.exile(getTargetCard());
|
||||
}
|
||||
}//resolve()
|
||||
};
|
||||
@@ -4981,7 +4981,7 @@ public class CardFactory_Creatures {
|
||||
play.remove(getTargetCard());
|
||||
removed.add(getTargetCard());
|
||||
*/
|
||||
AllZone.GameAction.removeFromGame(getTargetCard());
|
||||
AllZone.GameAction.exile(getTargetCard());
|
||||
}
|
||||
}//resolve()
|
||||
};
|
||||
@@ -5533,7 +5533,7 @@ public class CardFactory_Creatures {
|
||||
{
|
||||
if(zone.is(Constant.Zone.Hand) && !c.isLand())
|
||||
{
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
chosen.push(c);
|
||||
AllZone.Stack.add(ability);
|
||||
stopSetNext(new ComputerAI_StackNotEmpty());
|
||||
@@ -8035,8 +8035,8 @@ public class CardFactory_Creatures {
|
||||
@Override
|
||||
public void chooseTargetAI() {
|
||||
if (AllZone.Computer_Graveyard.getCards().length >=2) {
|
||||
AllZone.GameAction.removeFromGame(AllZone.Computer_Graveyard.getCards()[0]);
|
||||
AllZone.GameAction.removeFromGame(AllZone.Computer_Graveyard.getCards()[0]);
|
||||
AllZone.GameAction.exile(AllZone.Computer_Graveyard.getCards()[0]);
|
||||
AllZone.GameAction.exile(AllZone.Computer_Graveyard.getCards()[0]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8073,7 +8073,7 @@ public class CardFactory_Creatures {
|
||||
if (o!=null)
|
||||
{
|
||||
Card c1 = (Card)o;
|
||||
AllZone.GameAction.removeFromGame(c1);
|
||||
AllZone.GameAction.exile(c1);
|
||||
list.remove(c1);
|
||||
|
||||
o = AllZone.Display.getChoice("Choose second card to exile", list.toArray());
|
||||
@@ -8081,7 +8081,7 @@ public class CardFactory_Creatures {
|
||||
{
|
||||
|
||||
Card c2 = (Card)o;
|
||||
AllZone.GameAction.removeFromGame(c2);
|
||||
AllZone.GameAction.exile(c2);
|
||||
|
||||
once = true;
|
||||
AllZone.Stack.add(ability2);
|
||||
@@ -9243,7 +9243,7 @@ public class CardFactory_Creatures {
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list = list.getName("Stangg Twin");
|
||||
|
||||
if(list.size() == 1) AllZone.GameAction.removeFromGame(list.get(0));
|
||||
if(list.size() == 1) AllZone.GameAction.exile(list.get(0));
|
||||
}
|
||||
});
|
||||
|
||||
@@ -11108,7 +11108,7 @@ public class CardFactory_Creatures {
|
||||
if(getTargetCard() != null) {
|
||||
if(AllZone.GameAction.isCardInPlay(getTargetCard())
|
||||
&& CardFactoryUtil.canTarget(card, getTargetCard())) {
|
||||
AllZone.GameAction.removeFromGame(getTargetCard());
|
||||
AllZone.GameAction.exile(getTargetCard());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11901,11 +11901,11 @@ public class CardFactory_Creatures {
|
||||
Object o = AllZone.Display.getChoiceOptional("Select card to remove: ",
|
||||
cards.toArray());
|
||||
Card c = (Card) o;
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
AllZone.GameAction.shuffle(opponent);
|
||||
} else {
|
||||
Card c = lib.get(0);
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
AllZone.GameAction.shuffle(opponent);
|
||||
}
|
||||
}
|
||||
@@ -12991,10 +12991,10 @@ public class CardFactory_Creatures {
|
||||
Object o = AllZone.Display.getChoiceOptional(title, gravecards.toArray());
|
||||
if(o != null) {
|
||||
Card removedCard = (Card) o;
|
||||
AllZone.GameAction.removeFromGame(removedCard);
|
||||
AllZone.GameAction.exile(removedCard);
|
||||
}
|
||||
} else {
|
||||
AllZone.GameAction.removeFromGame(gravecards.get(0));
|
||||
AllZone.GameAction.exile(gravecards.get(0));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16222,7 +16222,7 @@ public class CardFactory_Creatures {
|
||||
}
|
||||
}
|
||||
}
|
||||
AllZone.GameAction.removeFromGame(card);
|
||||
AllZone.GameAction.exile(card);
|
||||
}
|
||||
}//if human
|
||||
else {
|
||||
@@ -16239,7 +16239,7 @@ public class CardFactory_Creatures {
|
||||
Card c = CardFactoryUtil.AI_getBestEnchantment(list, card, false);
|
||||
lib.remove(c);
|
||||
play.add(c);
|
||||
AllZone.GameAction.removeFromGame(card);
|
||||
AllZone.GameAction.exile(card);
|
||||
|
||||
}
|
||||
}
|
||||
@@ -17601,7 +17601,7 @@ public class CardFactory_Creatures {
|
||||
list = list.getType("Nightmare");
|
||||
|
||||
for(Card c:list) {
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19238,7 +19238,7 @@ public class CardFactory_Creatures {
|
||||
int max = Math.min(lib.size(), 10);
|
||||
for(int i = 0; i < max; i++) {
|
||||
//remove the top card 10 times
|
||||
AllZone.GameAction.removeFromGame(lib.get(0));
|
||||
AllZone.GameAction.exile(lib.get(0));
|
||||
}
|
||||
if(getTargetCard() != null) {
|
||||
if(AllZone.GameAction.isCardInPlay(getTargetCard())
|
||||
@@ -19262,7 +19262,7 @@ public class CardFactory_Creatures {
|
||||
|
||||
public void makeToken(Card c)
|
||||
{
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
CardFactoryUtil.makeToken("Zombie", "B 2 2 Zombie", card, "B", new String[] {
|
||||
"Creature", "Zombie"}, 2, 2, new String[] {""});
|
||||
}
|
||||
@@ -20256,7 +20256,7 @@ public class CardFactory_Creatures {
|
||||
for(int m = 0; m < selection.size(); m++) {
|
||||
intermSumPower += selection.get(m).getBaseAttack();
|
||||
intermSumToughness += selection.get(m).getBaseDefense();
|
||||
AllZone.GameAction.removeFromGame(selection.get(m));
|
||||
AllZone.GameAction.exile(selection.get(m));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20268,7 +20268,7 @@ public class CardFactory_Creatures {
|
||||
if(c.getNetAttack() <= 2 && c.getNetDefense() <= 3) {
|
||||
intermSumPower += c.getBaseAttack();
|
||||
intermSumToughness += c.getBaseDefense();
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
count++;
|
||||
}
|
||||
//is this needed?
|
||||
|
||||
@@ -438,7 +438,7 @@ public class CardFactory_Instants {
|
||||
&& CardFactoryUtil.canTarget(card, getTargetCard())) {
|
||||
Player controller = getTargetCard().getController();
|
||||
|
||||
AllZone.GameAction.removeFromGame(getTargetCard());
|
||||
AllZone.GameAction.exile(getTargetCard());
|
||||
|
||||
CardFactoryUtil.makeToken("Shapeshifter", "C 1 1 Shapeshifter",
|
||||
controller, "", new String[] {"Creature", "Shapeshifter"}, 1,
|
||||
@@ -1990,7 +1990,7 @@ public class CardFactory_Instants {
|
||||
if(!getTargetCard().isFaceDown()) {
|
||||
//bounce all permanents with the same name
|
||||
for(int i = 0; i < sameName.size(); i++) {
|
||||
if(sameName.get(i).isToken()) AllZone.GameAction.removeFromGame(sameName.get(i));
|
||||
if(sameName.get(i).isToken()) AllZone.GameAction.exile(sameName.get(i));
|
||||
else {
|
||||
PlayerZone hand = AllZone.getZone(Constant.Zone.Hand, sameName.get(i).getOwner());
|
||||
AllZone.GameAction.moveTo(hand, sameName.get(i));
|
||||
@@ -3362,7 +3362,7 @@ public class CardFactory_Instants {
|
||||
PlayerZone lib = AllZone.getZone(Constant.Zone.Library, player);
|
||||
|
||||
//remove card from play
|
||||
AllZone.GameAction.removeFromGame(getTargetCard());
|
||||
AllZone.GameAction.exile(getTargetCard());
|
||||
|
||||
//Retrieve basic land
|
||||
CardList lands = new CardList(lib.getCards());
|
||||
@@ -3722,7 +3722,7 @@ public class CardFactory_Instants {
|
||||
public void selectCard(Card c, PlayerZone zone) {
|
||||
if(c.isBlue() && zone.is(Constant.Zone.Hand)
|
||||
&& !c.equals(card)) {
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
Player player = card.getController();
|
||||
//AllZone.GameAction.getPlayerLife(player).subtractLife(1,card);
|
||||
player.subtractLife(1, card);
|
||||
@@ -4470,14 +4470,14 @@ public class CardFactory_Instants {
|
||||
if(o == null) break;
|
||||
Card c_1 = (Card) o;
|
||||
graveList.remove(c_1); //remove from the display list
|
||||
AllZone.GameAction.removeFromGame(c_1);
|
||||
AllZone.GameAction.exile(c_1);
|
||||
}
|
||||
}
|
||||
else { //Computer
|
||||
//Random random = new Random();
|
||||
for(int j = 0; j < X; j++) {
|
||||
//int index = random.nextInt(X-j);
|
||||
AllZone.GameAction.removeFromGame(graveList.get(j));
|
||||
AllZone.GameAction.exile(graveList.get(j));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4600,7 +4600,7 @@ public class CardFactory_Instants {
|
||||
|
||||
for(int i = 0; i < 7; i++) {
|
||||
Card c = libList.get(i);
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
}
|
||||
|
||||
int max = libList.size();
|
||||
@@ -4614,7 +4614,7 @@ public class CardFactory_Instants {
|
||||
}
|
||||
|
||||
} else if(stop == 0) {
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2924,7 +2924,7 @@ class CardFactory_Planeswalkers {
|
||||
CardList handList = new CardList(hand.getCards());
|
||||
|
||||
for(Card c:libList)
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
|
||||
handList.shuffle();
|
||||
for(Card c:handList) {
|
||||
|
||||
@@ -34,7 +34,7 @@ public class CardFactory_Sorceries {
|
||||
discardDraw7(AllZone.ComputerPlayer);
|
||||
|
||||
if (cardName.equals("Time Reversal"))
|
||||
AllZone.GameAction.removeFromGame(card);
|
||||
AllZone.GameAction.exile(card);
|
||||
}//resolve()
|
||||
|
||||
void discardDraw7(Player player) {
|
||||
@@ -6083,13 +6083,13 @@ public class CardFactory_Sorceries {
|
||||
damage++; // tally up how many cards removed
|
||||
Card c_1 = (Card) o;
|
||||
graveList.remove(c_1); //remove from the display list
|
||||
AllZone.GameAction.removeFromGame(c_1);
|
||||
AllZone.GameAction.exile(c_1);
|
||||
}
|
||||
}
|
||||
else { //Computer
|
||||
// it would be nice if the computer chose vanilla creatures over
|
||||
for(int j = 0; j < size; j++) {
|
||||
AllZone.GameAction.removeFromGame(graveList.get(j));
|
||||
AllZone.GameAction.exile(graveList.get(j));
|
||||
}
|
||||
}
|
||||
tPlayer.addDamage(damage, card);
|
||||
@@ -6578,7 +6578,7 @@ public class CardFactory_Sorceries {
|
||||
Card tgt = getTargetCard();
|
||||
if (null != tgt) {
|
||||
if (tgt.isToken()) {
|
||||
AllZone.GameAction.removeFromGame(tgt);
|
||||
AllZone.GameAction.exile(tgt);
|
||||
} else {
|
||||
PlayerZone lib = AllZone.getZone(Constant.Zone.Library, tgt.getOwner());
|
||||
PlayerZone play = AllZone.getZone(Constant.Zone.Play, tgt.getController());
|
||||
@@ -7450,7 +7450,7 @@ public class CardFactory_Sorceries {
|
||||
for(int i = 0; i < target.length; i++) {
|
||||
Card c = target[i];
|
||||
if (AllZone.GameAction.isCardInPlay(c))
|
||||
AllZone.GameAction.removeFromGame(c);
|
||||
AllZone.GameAction.exile(c);
|
||||
}
|
||||
|
||||
card.getController().addDamage(5, card);
|
||||
|
||||
@@ -2574,7 +2574,7 @@ public class CombatUtil {
|
||||
@Override
|
||||
public void resolve() {
|
||||
if(attacker.isToken())
|
||||
AllZone.GameAction.removeFromGame(attacker);
|
||||
AllZone.GameAction.exile(attacker);
|
||||
else {
|
||||
PlayerZone hand = AllZone.getZone(Constant.Zone.Hand, attacker.getOwner());
|
||||
AllZone.GameAction.moveTo(hand, attacker);
|
||||
|
||||
@@ -168,7 +168,7 @@ public class GameAction {
|
||||
discard_nath(c);
|
||||
discard_megrim(c);
|
||||
if(CardFactoryUtil.getCards("Necropotence", c.getOwner()).size() > 0){ // necro disrupts madness
|
||||
removeFromGame(c);
|
||||
exile(c);
|
||||
return;
|
||||
}
|
||||
discard_madness(c);
|
||||
@@ -2417,6 +2417,7 @@ public class GameAction {
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
//because originally, MTGForge didn't keep track of cards removed from the game.
|
||||
public void removeFromGame(Card c) {
|
||||
if(AllZone.GameAction.isCardRemovedFromGame(c)) return;
|
||||
@@ -2428,17 +2429,23 @@ public class GameAction {
|
||||
zone.remove(c);
|
||||
if(!c.isToken()) removed.add(c);
|
||||
|
||||
}
|
||||
}*/
|
||||
|
||||
/**
|
||||
* basically an alias for removeFromGame to bring the language in the code
|
||||
* to match the mechanics in Forge
|
||||
* @param c
|
||||
* @param c the card to be exiled
|
||||
*/
|
||||
|
||||
|
||||
public void exile(Card c) {
|
||||
removeFromGame(c);
|
||||
//removeFromGame(c);
|
||||
if(AllZone.GameAction.isCardRemovedFromGame(c)) return;
|
||||
|
||||
PlayerZone zone = AllZone.getZone(c); //could be hand, grave, play, ...
|
||||
PlayerZone removed = AllZone.getZone(Constant.Zone.Removed_From_Play, c.getOwner());
|
||||
|
||||
if (zone != null) // for suspend
|
||||
zone.remove(c);
|
||||
if(!c.isToken()) removed.add(c);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user