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- Renamed a method.
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@@ -633,7 +633,7 @@ public class AiController {
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return reserveManaSources(sa, PhaseType.MAIN2, false, false, null);
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}
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public boolean reserveManaSourcesTillNextPriority(SpellAbility sa, SpellAbility exceptForSa) {
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public boolean reserveManaSourcesForNextSpell(SpellAbility sa, SpellAbility exceptForSa) {
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return reserveManaSources(sa, null, false, true, exceptForSa);
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}
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@@ -235,7 +235,7 @@ public class DamageDealAi extends DamageAiBase {
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// the second spell so we don't misplay
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if (chainDmg != null && ai.getController().isAI()) {
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AiController aic = ((PlayerControllerAi)ai.getController()).getAi();
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aic.reserveManaSourcesTillNextPriority(chainDmg.getKey(), sa);
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aic.reserveManaSourcesForNextSpell(chainDmg.getKey(), sa);
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}
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}
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} else {
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