mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-18 11:48:02 +00:00
- Fixed Inquisitor's Flail by not calling checkStateEffects between replacement effects (experimental).
This commit is contained in:
@@ -116,7 +116,7 @@ public class HumanPlaySpellAbility {
|
||||
|
||||
// no worries here. The same thread must resolve, and by this moment ability will have been resolved already
|
||||
clearTargets(ability);
|
||||
game.getAction().checkStateEffects();
|
||||
//game.getAction().checkStateEffects();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -319,7 +319,7 @@ public class ComputerUtil {
|
||||
AbilityUtils.resolve(sa, false);
|
||||
|
||||
// destroys creatures if they have lethal damage, etc..
|
||||
game.getAction().checkStateEffects();
|
||||
//game.getAction().checkStateEffects();
|
||||
}
|
||||
} // play()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user