Cleaned up Sprout Swarm and made it more consistent with the other buyback spells. It also now has a consistent note referencing the missing convoke ability. Changed cards.txt and CardFactory.java.

This commit is contained in:
jendave
2011-08-06 02:52:04 +00:00
parent 59fcdcc489
commit 4982d3b377
2 changed files with 2 additions and 3 deletions

View File

@@ -12208,8 +12208,7 @@ Target player reveals his or her hand and discards all nonland cards.
Sprout Swarm Sprout Swarm
1 G 1 G
Instant Instant
no text (NOTE: "Convoke" is not implemented.)
Buyback 3 (You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolve.)
Llanowar Mentor Llanowar Mentor
G G

View File

@@ -6015,7 +6015,7 @@ public class CardFactory implements NewConstants {
spell_one.setManaCost("1 G"); spell_one.setManaCost("1 G");
spell_two.setManaCost("4 G"); spell_two.setManaCost("4 G");
spell_one.setDescription("Put a 1/1 green Saproling token into play. -- Sorry no convoke yet."); spell_one.setDescription("Put a 1/1 green Saproling token into play.");
spell_two.setDescription("Buyback 3 - Pay 4G, put this card into your hand as it resolves."); spell_two.setDescription("Buyback 3 - Pay 4G, put this card into your hand as it resolves.");
spell_one.setStackDescription("Sprout Swarm - Put a 1/1 green Saproling token into play"); spell_one.setStackDescription("Sprout Swarm - Put a 1/1 green Saproling token into play");