From 4982d3b3777b6d0cbfaa76ff8733b34acd4deb66 Mon Sep 17 00:00:00 2001 From: jendave Date: Sat, 6 Aug 2011 02:52:04 +0000 Subject: [PATCH] Cleaned up Sprout Swarm and made it more consistent with the other buyback spells. It also now has a consistent note referencing the missing convoke ability. Changed cards.txt and CardFactory.java. --- res/cards.txt | 3 +-- src/forge/CardFactory.java | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/res/cards.txt b/res/cards.txt index 440bf3cb896..7e9099ff554 100644 --- a/res/cards.txt +++ b/res/cards.txt @@ -12208,8 +12208,7 @@ Target player reveals his or her hand and discards all nonland cards. Sprout Swarm 1 G Instant -no text -Buyback 3 (You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolve.) +(NOTE: "Convoke" is not implemented.) Llanowar Mentor G diff --git a/src/forge/CardFactory.java b/src/forge/CardFactory.java index 8f1401e59b5..8f80e5ba625 100644 --- a/src/forge/CardFactory.java +++ b/src/forge/CardFactory.java @@ -6015,7 +6015,7 @@ public class CardFactory implements NewConstants { spell_one.setManaCost("1 G"); spell_two.setManaCost("4 G"); - spell_one.setDescription("Put a 1/1 green Saproling token into play. -- Sorry no convoke yet."); + spell_one.setDescription("Put a 1/1 green Saproling token into play."); spell_two.setDescription("Buyback 3 - Pay 4G, put this card into your hand as it resolves."); spell_one.setStackDescription("Sprout Swarm - Put a 1/1 green Saproling token into play");