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Cleaned up Sprout Swarm and made it more consistent with the other buyback spells. It also now has a consistent note referencing the missing convoke ability. Changed cards.txt and CardFactory.java.
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@@ -12208,8 +12208,7 @@ Target player reveals his or her hand and discards all nonland cards.
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Sprout Swarm
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Sprout Swarm
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1 G
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1 G
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Instant
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Instant
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no text
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(NOTE: "Convoke" is not implemented.)
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Buyback 3 (You may pay an additional 3 as you play this spell. If you do, put this card into your hand as it resolve.)
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Llanowar Mentor
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Llanowar Mentor
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G
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G
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@@ -6015,7 +6015,7 @@ public class CardFactory implements NewConstants {
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spell_one.setManaCost("1 G");
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spell_one.setManaCost("1 G");
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spell_two.setManaCost("4 G");
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spell_two.setManaCost("4 G");
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spell_one.setDescription("Put a 1/1 green Saproling token into play. -- Sorry no convoke yet.");
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spell_one.setDescription("Put a 1/1 green Saproling token into play.");
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spell_two.setDescription("Buyback 3 - Pay 4G, put this card into your hand as it resolves.");
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spell_two.setDescription("Buyback 3 - Pay 4G, put this card into your hand as it resolves.");
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spell_one.setStackDescription("Sprout Swarm - Put a 1/1 green Saproling token into play");
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spell_one.setStackDescription("Sprout Swarm - Put a 1/1 green Saproling token into play");
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