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- Update two scripts
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@@ -3,7 +3,7 @@ ManaCost:1 R R
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Types:Creature Giant Warrior
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PT:3/3
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigReveal | TriggerDescription$ At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Land.YouOwn | TriggerZones$ Battlefield | Execute$ TrigAddCounter | TriggerDescription$ Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Land.nonToken+YouOwn | TriggerZones$ Battlefield | Execute$ TrigAddCounter | TriggerDescription$ Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
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SVar:TrigReveal:AB$DigUntil | Cost$ 0 | DigNum$ 1 | Valid$ Card.nonLand | ValidDescription$ a nonland card | FoundDestination$ Library | LibraryPosition$ 0 | RevealedDestination$ Graveyard
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SVar:TrigAddCounter:AB$PutCounter | Cost$ 0 | CounterType$ P1P1 | CounterNum$ 1
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SVar:Picture:http://www.wizards.com/global/images/magic/general/countryside_crusher.jpg
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@@ -1,7 +1,7 @@
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Name:The Dark Barony
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ManaCost:no cost
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Types:Plane Ulgrotha
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonBlack | TriggerZones$ Command | Execute$ TrigLoseLife | TriggerDescription$ Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+nonBlack | TriggerZones$ Command | Execute$ TrigLoseLife | TriggerDescription$ Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.
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SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredCardOwner | LifeAmount$ 1
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T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {C}, each opponent discards a card.
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SVar:RolledChaos:AB$ Discard | Cost$ 0 | Mode$ TgtChoose | Defined$ Player.Opponent | NumCards$ 1
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