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@@ -3,5 +3,5 @@ ManaCost:1 U
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Types:Instant
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Types:Instant
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A:SP$ Charm | Choices$ DBCounter,DBStile
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A:SP$ Charm | Choices$ DBCounter,DBStile
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SVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target artifact or enchantment spell | ValidTgts$ Artifact,Enchantment | Destination$ Exile | SpellDescription$ Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.
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SVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target artifact or enchantment spell | ValidTgts$ Artifact,Enchantment | Destination$ Exile | SpellDescription$ Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.
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SVar:DBStile:DB$ Counter | TargetType$ Spell | TgtPrompt$ Choose target ability | ValidTgts$ Card,Emblem | TargetType$ Activated,Triggered | SpellDescription$ Counter target activated or triggered ability.
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SVar:DBStile:DB$ Counter | TgtPrompt$ Choose target ability | ValidTgts$ Card,Emblem | TargetType$ Activated,Triggered | SpellDescription$ Counter target activated or triggered ability.
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Oracle:Choose one —\n• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.\n• Counter target activated or triggered ability.
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Oracle:Choose one —\n• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.\n• Counter target activated or triggered ability.
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@@ -2,9 +2,9 @@ Name:Demolition Field
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ManaCost:no cost
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ManaCost:no cost
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Types:Land
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Types:Land
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A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
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A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
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A:AB$ Destroy | Cost$ 2 T Sac<1/CARDNAME> | ValidTgts$ Land.nonBasic+OppCtrl | TgtPrompt$ Select target nonbasic land an opponent controls | SubAbility$ DBSearch | AILogic$ GhostQuarter | SpellDescription$ Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
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A:AB$ Destroy | Cost$ 2 T Sac<1/CARDNAME> | ValidTgts$ Land.nonBasic+OppCtrl | TgtPrompt$ Select target nonbasic land an opponent controls | SubAbility$ DBSearch | AILogic$ GhostQuarter | SpellDescription$ Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
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SVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | DefinedPlayer$ TargetedController | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | SubAbiliy$ DBSearchYou | StackDescription$ That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
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SVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | DefinedPlayer$ TargetedController | ChangeType$ Land.Basic | ChangeNum$ 1 | SubAbiliy$ DBSearchYou | StackDescription$ That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
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SVar:DBSearchYou:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | StackDescription$ You may search your library for a basic land card, put it onto the battlefield, then shuffle.
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SVar:DBSearchYou:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | StackDescription$ You may search your library for a basic land card, put it onto the battlefield, then shuffle.
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AI:RemoveDeck:Random
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AI:RemoveDeck:Random
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DeckHas:Ability$Sacrifice
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DeckHas:Ability$Sacrifice
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Oracle:Add {C}.\n{2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
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Oracle:{T}: Add {C}.\n{2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
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@@ -1,7 +1,7 @@
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Name:Emergency Weld
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Name:Emergency Weld
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ManaCost:1 B
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ManaCost:1 B
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Types:Sorcery
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Types:Sorcery
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A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target soldier or artifact card in your graveyard | ValidTgts$ Artifact.YouOwn,Soldier.YouOwn | SubAbility$ DBToken | SpellDescription$ Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
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A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target artifact or creature card in your graveyard | ValidTgts$ Artifact.YouOwn,Creature.YouOwn | SubAbility$ DBToken | SpellDescription$ Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
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SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_soldier
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SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_soldier
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DeckHas:Ability$Token|Graveyard & Type$Artifact|Soldier
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DeckHas:Ability$Token|Graveyard & Type$Artifact|Soldier
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Oracle:Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
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Oracle:Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
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@@ -3,7 +3,7 @@ ManaCost:U B
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Types:Creature Phyrexian Human Cleric
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Types:Creature Phyrexian Human Cleric
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PT:2/3
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PT:2/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card.
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SVar:TrigDraw:DB$ Draw | Cost$ T | SubAbility$ DBDiscard
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SVar:TrigDraw:DB$ Draw | SubAbility$ DBDiscard
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SVar:DBDiscard:DB$ Discard | Mode$ TgtChoose | SubAbility$ DBPutCounter
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SVar:DBDiscard:DB$ Discard | Mode$ TgtChoose | SubAbility$ DBPutCounter
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S:Mode$ Continuous | Affected$ Card.Self | CheckSVar$ X | SVarCompare$ GE2 | AddPower$ 1 | AddKeyword$ Menace | Description$ As long as you've drawn two or more cards this turn, CARDNAME gets +1/+0 and has menace.
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S:Mode$ Continuous | Affected$ Card.Self | CheckSVar$ X | SVarCompare$ GE2 | AddPower$ 1 | AddKeyword$ Menace | Description$ As long as you've drawn two or more cards this turn, CARDNAME gets +1/+0 and has menace.
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SVar:X:Count$YouDrewThisTurn
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SVar:X:Count$YouDrewThisTurn
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@@ -3,6 +3,6 @@ ManaCost:2 R W
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Types:Creature Human Soldier
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Types:Creature Human Soldier
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PT:2/3
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PT:2/3
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K:First Strike
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K:First Strike
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other,Creature.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other,Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
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SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ 2
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SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ 2
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Oracle:First strike\nWhenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
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Oracle:First strike\nWhenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
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