From 45d8c2b4c080f928ae82741de33d25fd0fc6d1e4 Mon Sep 17 00:00:00 2001 From: Simisays <67333662+Simisays@users.noreply.github.com> Date: Sun, 6 Nov 2022 12:26:09 +0100 Subject: [PATCH] update --- forge-gui/res/cardsfolder/upcoming/defabricate.txt | 2 +- forge-gui/res/cardsfolder/upcoming/demolition_field.txt | 6 +++--- forge-gui/res/cardsfolder/upcoming/emergency_weld.txt | 4 ++-- forge-gui/res/cardsfolder/upcoming/evangel_of_synthesis.txt | 2 +- forge-gui/res/cardsfolder/upcoming/fallaji_vanguard.txt | 2 +- 5 files changed, 8 insertions(+), 8 deletions(-) diff --git a/forge-gui/res/cardsfolder/upcoming/defabricate.txt b/forge-gui/res/cardsfolder/upcoming/defabricate.txt index 5e3dbd9906c..90a05f787a7 100644 --- a/forge-gui/res/cardsfolder/upcoming/defabricate.txt +++ b/forge-gui/res/cardsfolder/upcoming/defabricate.txt @@ -3,5 +3,5 @@ ManaCost:1 U Types:Instant A:SP$ Charm | Choices$ DBCounter,DBStile SVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target artifact or enchantment spell | ValidTgts$ Artifact,Enchantment | Destination$ Exile | SpellDescription$ Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard. -SVar:DBStile:DB$ Counter | TargetType$ Spell | TgtPrompt$ Choose target ability | ValidTgts$ Card,Emblem | TargetType$ Activated,Triggered | SpellDescription$ Counter target activated or triggered ability. +SVar:DBStile:DB$ Counter | TgtPrompt$ Choose target ability | ValidTgts$ Card,Emblem | TargetType$ Activated,Triggered | SpellDescription$ Counter target activated or triggered ability. Oracle:Choose one —\n• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.\n• Counter target activated or triggered ability. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/upcoming/demolition_field.txt b/forge-gui/res/cardsfolder/upcoming/demolition_field.txt index acb08cb107a..0ddbbec33d2 100644 --- a/forge-gui/res/cardsfolder/upcoming/demolition_field.txt +++ b/forge-gui/res/cardsfolder/upcoming/demolition_field.txt @@ -2,9 +2,9 @@ Name:Demolition Field ManaCost:no cost Types:Land A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. -A:AB$ Destroy | Cost$ 2 T Sac<1/CARDNAME> | ValidTgts$ Land.nonBasic+OppCtrl | TgtPrompt$ Select target nonbasic land an opponent controls | SubAbility$ DBSearch | AILogic$ GhostQuarter | SpellDescription$ Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle. -SVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | DefinedPlayer$ TargetedController | ChangeType$ Land.Basic | ChangeNum$ 1 | Tapped$ True | SubAbiliy$ DBSearchYou | StackDescription$ That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. +A:AB$ Destroy | Cost$ 2 T Sac<1/CARDNAME> | ValidTgts$ Land.nonBasic+OppCtrl | TgtPrompt$ Select target nonbasic land an opponent controls | SubAbility$ DBSearch | AILogic$ GhostQuarter | SpellDescription$ Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle. +SVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | DefinedPlayer$ TargetedController | ChangeType$ Land.Basic | ChangeNum$ 1 | SubAbiliy$ DBSearchYou | StackDescription$ That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. SVar:DBSearchYou:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ 1 | StackDescription$ You may search your library for a basic land card, put it onto the battlefield, then shuffle. AI:RemoveDeck:Random DeckHas:Ability$Sacrifice -Oracle:Add {C}.\n{2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle. \ No newline at end of file +Oracle:{T}: Add {C}.\n{2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/upcoming/emergency_weld.txt b/forge-gui/res/cardsfolder/upcoming/emergency_weld.txt index 9c2e40a0490..d4a14979dbe 100644 --- a/forge-gui/res/cardsfolder/upcoming/emergency_weld.txt +++ b/forge-gui/res/cardsfolder/upcoming/emergency_weld.txt @@ -1,7 +1,7 @@ Name:Emergency Weld ManaCost:1 B Types:Sorcery -A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target soldier or artifact card in your graveyard | ValidTgts$ Artifact.YouOwn,Soldier.YouOwn | SubAbility$ DBToken | SpellDescription$ Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. -SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_soldier +A:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target artifact or creature card in your graveyard | ValidTgts$ Artifact.YouOwn,Creature.YouOwn | SubAbility$ DBToken | SpellDescription$ Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. +SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_soldier DeckHas:Ability$Token|Graveyard & Type$Artifact|Soldier Oracle:Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/upcoming/evangel_of_synthesis.txt b/forge-gui/res/cardsfolder/upcoming/evangel_of_synthesis.txt index 041b458f896..15a6e0ff14f 100644 --- a/forge-gui/res/cardsfolder/upcoming/evangel_of_synthesis.txt +++ b/forge-gui/res/cardsfolder/upcoming/evangel_of_synthesis.txt @@ -3,7 +3,7 @@ ManaCost:U B Types:Creature Phyrexian Human Cleric PT:2/3 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card. -SVar:TrigDraw:DB$ Draw | Cost$ T | SubAbility$ DBDiscard +SVar:TrigDraw:DB$ Draw | SubAbility$ DBDiscard SVar:DBDiscard:DB$ Discard | Mode$ TgtChoose | SubAbility$ DBPutCounter S:Mode$ Continuous | Affected$ Card.Self | CheckSVar$ X | SVarCompare$ GE2 | AddPower$ 1 | AddKeyword$ Menace | Description$ As long as you've drawn two or more cards this turn, CARDNAME gets +1/+0 and has menace. SVar:X:Count$YouDrewThisTurn diff --git a/forge-gui/res/cardsfolder/upcoming/fallaji_vanguard.txt b/forge-gui/res/cardsfolder/upcoming/fallaji_vanguard.txt index e34dc52e67e..cada9e82d44 100644 --- a/forge-gui/res/cardsfolder/upcoming/fallaji_vanguard.txt +++ b/forge-gui/res/cardsfolder/upcoming/fallaji_vanguard.txt @@ -3,6 +3,6 @@ ManaCost:2 R W Types:Creature Human Soldier PT:2/3 K:First Strike -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other,Creature.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other,Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ 2 Oracle:First strike\nWhenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. \ No newline at end of file