- Moved the last of the commit logs from Git to changes.txt.

This commit is contained in:
Chris
2011-08-10 12:59:24 +00:00
parent 46f2dcc851
commit 4424c9803f

View File

@@ -167,6 +167,61 @@ Fixes/Features:
- Fixed test names.
- Fixed checkstyles, fixed unit tests, added unit tests.
- Removed obselete libs and build files.
- Added the recent commit logs to changes.txt.
- Ran set info script.
- Fixed the activation cost for Wave Elemental.
- Added a fluff piece about the new bug reporting system to changes.txt.
- Fixed Surgical Extraction.
- Fixed Adaptive Automaton.
- Fixed Numot the Devastator and Teneb the Harvester.
- Made it so that an empty list of controllers means that the owner is the controller.
- This is the initial commit in this repository. This was an attempt to make it so that changes to the files display_new_layout.xml and JuzamjediCube.dck would not automatically appear in EGit<69>s Commit window. this seems to have failed.
- Testing EGit merge.
- Revert "- Testing EGit merge.
- Revert "- Testing EGit merge.
- Fixed logic so CardsInPlay was not checked when ConditionDefined used.
- First small step toward separating UI from logic. Created some packages and some classes. they are not yet in use.
- Added unit test.
- Fixed some checkstyle issues.
- Updated substance LAF jar.
- Exposed Storm count through Count$.
- Added Amount parameter to AF_CopySpell.
- Reimplemented the Storm keyword using Trigger objects. (Though it could be replaced by a script trigger).
- Simplified Bitter Ordeal. Kinda forgot how ThisTurnEntered worked.
- Testing conflicting and nonconflicting pulls. To be reverted later.
- Resolved intentional conflicts; removed silly comments that I made.
- Move Gui_NewGame to forge.view.swing.OldGuiNewGame. Move main(). Left a delegate from forge.Gui_NewGame.main to forge.swing.view.Main.main. Refactored references to Gui_NewGame to use new package and class name, forge.view.swing.OldGuiNewGame.
- Cleaned up Echo Mage using CopySpell's new Amount parameter.
- Split triggers into intrinsic and extrinsic.
- Morphed cards can now have triggers pumped to them actually going off.
- Create forge.view.swing.Main. Sorry, I missed this in previous commit.
- Reduce Checkstyle, FindBugs, and PMD output for forge.view.swing.Main.
- Reduce Checkstyle output for forge.view.swing.OldGuiNewGame.
- Reduce FindBugs & PMD output in forge.view.swing.OldGuiNewGame.
- Continue to slowly refactor forge.view.swing.Main. Moved some code from forge.view.swing.Main to forge.model.FModel. Improved Main's error handling to catch all Throwables. Turned FModel into a class that could later be turned into an interface. We're not changing models any time soon, so it made sense. Did not do the same for FView; I could see us potentially using a different view for future unit tests. Created nascent forge.view.swing.ApplicationView.
- Continue to slowly refactor forge.view.swing.Main. Minor changes to forge.view.swing.Main that should have gone into the last commit.
- Activate $Id$ processing for Git in .java, .properties, and top-level txt files. $Id$ should be replaced by the Git revision SHA-1 hex identifier at checkout, and reversed upon check-in.
- Maybe I used the wrong syntax for .gitattributes?
- Automatically fill in and lock the Git field if known. If $Id$ does get replaced properly, we fill in the Git field and set it non-editable. But sometimes $Id$ doesn't get substituted at all. In that case, we allow the user to edit the field.
- Fixed bug in detection of whether $Id$ had been replaced.
- Fixed Primal Whisperer.
- Revert $Id$ changes.
- Ignore $Id$.
- Fixed Maggot Therapy and Sigil Blessing.
- Reverted Sigil Blessing. The implementation is a hack, but there is no scriptable way around it for now.
- Fixed Stoic Ephemera.
- Fixed Gobhobbler Rats. The Hellbent flag does not work in StaticAbility. Actually, it does work, I just missed the lower-cased b.
- A real fix for Gobhobbler Rats.
- Fixed Blind-Spot Giant, it now can't attack or block unless you control another Giant.
- Fixed the cc for Wings of Velis Vel.
- Fixed the CostDesc$ for Krovikan Sorcerer.
- Fixed Plumes of Peace, it no longer has Flash.
- Fixed the rest of the morph cards with StaticAbility.
- Ran Set Info Script.
- Fixed Slithery Stalker.
- Fix the unless cost for abilities.
- Fix the unless cost for spells. [Big changes in MagicStack included!]
- Moved repository.
Many people helped with this version. A special thank you goes out to them: