Update TransitionScreen.java

- remove bg dim, replace with chromatic effect
This commit is contained in:
Anthony Calosa
2022-11-30 20:30:14 +08:00
committed by GitHub
parent 0a3a69757e
commit 43b9add84d

View File

@@ -137,9 +137,7 @@ public class TransitionScreen extends FContainer {
float centerY = screenH/2;
TextureRegion enemyAvatar = Config.instance().getAtlas(enemyAtlasPath).createSprite("Avatar");
enemyAvatar.flip(true, false);
g.setColorRGBA(1f, 1f, 1f, 1.8f - percentage);
g.drawImage(screenUIBackground, 0, 0, Forge.getScreenWidth(), Forge.getScreenHeight());
g.resetColorRGBA(oldAlpha);
g.drawChromatic(screenUIBackground, 0, 0, Forge.getScreenWidth(), Forge.getScreenHeight(), 1.1f*percentage);
if (Forge.isLandscapeMode()) {
g.drawImage(playerAvatar, scale / 3 * percentage, centerY - scale / 2, scale, scale);
g.drawImage(enemyAvatar, screenW - scale - (percentage * scale / 3), centerY - scale / 2, scale, scale);