- Converted Nissa's Chosen to script

This commit is contained in:
swordshine
2013-06-11 05:24:47 +00:00
parent 371d5d3b32
commit 416747ef7d
3 changed files with 2 additions and 6 deletions

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@@ -1,7 +1,6 @@
Name:Kira, Great Glass-Spinner Name:Kira, Great Glass-Spinner
ManaCost:1 U U ManaCost:1 U U
Types:Legendary Creature Spirit Types:Legendary Creature Spirit
Text:no text
PT:2/2 PT:2/2
K:Flying K:Flying
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddTrigger$ KiraGlassSpinnerTrig | AddSVar$ KiraGlassSpinnerCounter & Targeting | Description$ Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddTrigger$ KiraGlassSpinnerTrig | AddSVar$ KiraGlassSpinnerCounter & Targeting | Description$ Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability."

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@@ -1,8 +1,9 @@
Name:Nissa's Chosen Name:Nissa's Chosen
ManaCost:G G ManaCost:G G
Types:Creature Elf Warrior Types:Creature Elf Warrior
Text:If Nissa's Chosen would be put into a graveyard from the battlefield, put it on the bottom of its owner's library instead.
PT:2/3 PT:2/3
R:Event$ Moved | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | ReplaceWith$ NissaChosenRep | Description$ If CARDNAME would die, put it on the bottom of its owner's library instead.
SVar:NissaChosenRep:AB$ ChangeZone | Cost$ 0 | Hidden$ True | Origin$ All | Destination$ Library | LibraryPosition$ -1 | Defined$ ReplacedCard
SVar:Picture:http://www.wizards.com/global/images/magic/general/nissas_chosen.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nissas_chosen.jpg
Oracle:If Nissa's Chosen would die, put it on the bottom of its owner's library instead. Oracle:If Nissa's Chosen would die, put it on the bottom of its owner's library instead.
SetInfo:ZEN Common SetInfo:ZEN Common

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@@ -470,10 +470,6 @@ public class GameAction {
final PlayerZone grave = owner.getZone(ZoneType.Graveyard); final PlayerZone grave = owner.getZone(ZoneType.Graveyard);
final PlayerZone exile = owner.getZone(ZoneType.Exile); final PlayerZone exile = owner.getZone(ZoneType.Exile);
if (c.getName().equals("Nissa's Chosen") && origZone.is(ZoneType.Battlefield)) {
return this.moveToLibrary(c, -1);
}
if (c.hasKeyword("If CARDNAME would be put into a graveyard, exile it instead.")) { if (c.hasKeyword("If CARDNAME would be put into a graveyard, exile it instead.")) {
return this.moveTo(exile, c); return this.moveTo(exile, c);
} }