diff --git a/res/cardsfolder/k/kira_great_glass_spinner.txt b/res/cardsfolder/k/kira_great_glass_spinner.txt index 45098ffa9f1..e12860e9fe1 100644 --- a/res/cardsfolder/k/kira_great_glass_spinner.txt +++ b/res/cardsfolder/k/kira_great_glass_spinner.txt @@ -1,7 +1,6 @@ Name:Kira, Great Glass-Spinner ManaCost:1 U U Types:Legendary Creature Spirit -Text:no text PT:2/2 K:Flying S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddTrigger$ KiraGlassSpinnerTrig | AddSVar$ KiraGlassSpinnerCounter & Targeting | Description$ Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." diff --git a/res/cardsfolder/n/nissas_chosen.txt b/res/cardsfolder/n/nissas_chosen.txt index 713e3354eef..169f522559d 100644 --- a/res/cardsfolder/n/nissas_chosen.txt +++ b/res/cardsfolder/n/nissas_chosen.txt @@ -1,8 +1,9 @@ Name:Nissa's Chosen ManaCost:G G Types:Creature Elf Warrior -Text:If Nissa's Chosen would be put into a graveyard from the battlefield, put it on the bottom of its owner's library instead. PT:2/3 +R:Event$ Moved | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | ReplaceWith$ NissaChosenRep | Description$ If CARDNAME would die, put it on the bottom of its owner's library instead. +SVar:NissaChosenRep:AB$ ChangeZone | Cost$ 0 | Hidden$ True | Origin$ All | Destination$ Library | LibraryPosition$ -1 | Defined$ ReplacedCard SVar:Picture:http://www.wizards.com/global/images/magic/general/nissas_chosen.jpg Oracle:If Nissa's Chosen would die, put it on the bottom of its owner's library instead. SetInfo:ZEN Common \ No newline at end of file diff --git a/src/main/java/forge/game/GameAction.java b/src/main/java/forge/game/GameAction.java index 8a4153a5ca6..33ccd05c1cc 100644 --- a/src/main/java/forge/game/GameAction.java +++ b/src/main/java/forge/game/GameAction.java @@ -470,10 +470,6 @@ public class GameAction { final PlayerZone grave = owner.getZone(ZoneType.Graveyard); final PlayerZone exile = owner.getZone(ZoneType.Exile); - if (c.getName().equals("Nissa's Chosen") && origZone.is(ZoneType.Battlefield)) { - return this.moveToLibrary(c, -1); - } - if (c.hasKeyword("If CARDNAME would be put into a graveyard, exile it instead.")) { return this.moveTo(exile, c); }