- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.

This commit is contained in:
Chris
2012-01-15 11:35:51 +00:00
parent 767a035e24
commit 3f80bdf1cc

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@@ -279,6 +279,26 @@ Reiver Demon
- Added canPlayFromEffectAI to AF Pump.
- Little fix for Cascade.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
- Added canPlayFromEffectAI to AF Draw and Discard.
- Removed the hardcoded cascade ability of Bituminous Blast.
- Changed Ripple to use canPlayFromEffectAI.
- Changed Fungus Sliver to grant a trigger instead of a keyword.
- Removed the now unused keyword it used to grant.
- Temporarily fixing infinite loop in AF Pump, not sure if this is what it should do though.
- Fixed Equilibrium.
- CheckStyle.
- Added the function playSpellAbilityWithoutPayingManaCost to ComputerUtil.
- Fixed the AI part of Cascade and Ripple skipping payment of non mana costs.
- fixed problem with Any color mana abilities added through continuous effects e.g. Gemhide Sliver
- Internalized win/lose frame into match UI using overlay.
- Fixed icons display for mana overlay setting. Now, icons and counters will show all the time, but title, p/t, and casting cost is toggle-able.
- Performance enhancement: fonts used in UI are now pre-derived once in skin.
- Updated the AffectedZone of some continuous static abilities.
- Added canPlayFromEffectAI to AF Destroy.
- Cleanup.
- Changed "removed" to "exiled" for consistency
- Minor fix to comments in ControlDetail.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
Added pre-release cards to DKA cardfolder branch:
@@ -377,6 +397,8 @@ Gravity Well
Clash of Realities
Telekinesis
Rapid Fire
Lantern of Insight
Ulasht, the Hate Seed
end