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Corrected some quest items pointing to the wrong icon.
Made some small fixes to the rebel skin's sprite that might have caused mana symbol problems. Replaced the low resolution card state icons in the default sprite_icons with higher res ones.
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@@ -50,7 +50,7 @@ public class QuestItemElixir extends QuestItemAbstract {
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/** {@inheritDoc} */
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@Override
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public final ImageIcon getIcon() {
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return Singletons.getView().getSkin().getIcon(FSkin.QuestIcons.ICO_BOTTLES);
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return Singletons.getView().getSkin().getIcon(FSkin.QuestIcons.ICO_ELIXER);
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}
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/** {@inheritDoc} */
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@@ -216,8 +216,8 @@ public class FSkin {
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ICO_ZEP (new int[] {0, 480, 80, 80}), /** */
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ICO_GEAR (new int[] {80, 480, 80, 80}), /** */
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ICO_GOLD (new int[] {160, 480, 80, 80}), /** */
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ICO_BOOK (new int[] {240, 480, 80, 80}), /** */
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ICO_ELIXER (new int[] {320, 480, 80, 80}), /** */
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ICO_ELIXER (new int[] {240, 480, 80, 80}), /** */
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ICO_BOOK (new int[] {320, 480, 80, 80}), /** */
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ICO_BOTTLES (new int[] {400, 480, 80, 80}), /** */
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ICO_BOX (new int[] {480, 480, 80, 80}), /** */
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ICO_COIN (new int[] {560, 480, 80, 80}), /** */
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