- Added Sound the Call.

This commit is contained in:
jendave
2011-08-06 04:28:49 +00:00
parent 6c98eb99c4
commit 3f42a2989c
4 changed files with 53 additions and 0 deletions

View File

@@ -1,3 +1,8 @@
Sound the Call
2 G
Sorcery
Put a 1/1 green Wolf creature token onto the battlefield. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."
Mana Vault
1
Artifact

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@@ -19719,6 +19719,21 @@ public class CardFactory implements NewConstants {
card.addComesIntoPlayCommand(intoPlay);
}//*************** END ************ END **************************
//*************** START *********** START **************************
else if(cardName.equals("Sound the Call")) {
SpellAbility spell = new Spell(card) {
private static final long serialVersionUID = -2359398136467055521L;
@Override
public void resolve() {
CardFactoryUtil.makeToken("Wolf", "G 1 1 Wolf", card, "G", new String[] {"Creature", "Wolf"},
1, 1, new String[] {"This creature gets +1/+1 for each card named Sound the Call in each graveyard."});
}//resolve()
};
card.clearSpellAbility();
card.addSpellAbility(spell);
}//*************** END ************ END **************************
// Cards with Cycling abilities
// -1 means keyword "Cycling" not found
if(hasKeyword(card, "Cycling") != -1) {

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@@ -14534,6 +14534,37 @@ public class GameActionUtil {
}; //Guul Draz Specter
public static Command Sound_the_Call_Wolf = new Command() {
private static final long serialVersionUID = 4614281706799537283L;
public void execute() {
// get all creatures
CardList list = new CardList();
list.addAll(AllZone.Human_Play.getCards());
list.addAll(AllZone.Computer_Play.getCards());
list = list.filter(new CardListFilter(){
public boolean addCard(Card c)
{
return c.getName().equals("Wolf") && c.getKeyword().contains("This creature gets +1/+1 for each card named Sound the Call in each graveyard.");
}
});
for(int i = 0; i < list.size(); i++) {
Card c = list.get(i);
c.setBaseAttack(1 + countSoundTheCalls());
c.setBaseDefense(c.getBaseAttack());
}
}
private int countSoundTheCalls() {
CardList list = AllZoneUtil.getCardsInGraveyard();
list = list.getName("Sound the Call");
return list.size();
}
}; //Sound_the_Call_Wolf
public static Command Mortivore = new Command() {
private static final long serialVersionUID = -8778902687347191964L;
@@ -16662,6 +16693,7 @@ public class GameActionUtil {
commands.put("Terravore", Terravore);
commands.put("Magnivore", Magnivore);
commands.put("Tarmogoyf", Tarmogoyf);
commands.put("Sound_the_Call_Wolf", Sound_the_Call_Wolf);
commands.put("Multani_Maro_Sorcerer", Multani_Maro_Sorcerer);
commands.put("Molimo_Maro_Sorcerer", Molimo_Maro_Sorcerer);
commands.put("Maro", Maro);

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@@ -43,6 +43,7 @@ public class StaticEffects
cardToEffectsList.put("Magnivore", new String[] {"Magnivore"});
cardToEffectsList.put("Tarmogoyf", new String[] {"Tarmogoyf"});
cardToEffectsList.put("Lhurgoyf", new String[] {"Lhurgoyf"});
cardToEffectsList.put("Wolf", new String[] {"Sound_the_Call_Wolf"});
cardToEffectsList.put("Drove of Elves", new String[] {"Drove_of_Elves"});
cardToEffectsList.put("Crowd of Cinders", new String[] {"Crowd_of_Cinders"});
cardToEffectsList.put("Faerie Swarm", new String[] {"Faerie_Swarm"});