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Actual fix for Daredevil Dragster
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@@ -437,7 +437,9 @@ public class PhaseHandler implements java.io.Serializable {
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eventEndCombat = new GameEventCombatEnded(attackers, blockers);
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}
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endCombat();
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playerTurn.resetAttackedThisCombat();
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for(Player player : game.getPlayers()) {
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player.resetCombatantsThisCombat();
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}
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if (eventEndCombat != null) {
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game.fireEvent(eventEndCombat);
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@@ -2774,7 +2774,7 @@ public class Player extends GameEntity implements Comparable<Player> {
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game.setActivePlanes(currentPlanes);
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}
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public final void resetAttackedThisCombat() {
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public final void resetCombatantsThisCombat() {
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// resets the status of attacked/blocked this phase
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CardCollectionView list = getCardsIn(ZoneType.Battlefield);
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