Merge branch 'master' into 'master'

Brawl deck generation fixes

See merge request core-developers/forge!436
This commit is contained in:
Michael Kamensky
2018-04-19 14:45:29 +00:00
2 changed files with 40 additions and 12 deletions

View File

@@ -5,6 +5,7 @@ import com.google.common.base.Predicates;
import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
import forge.StaticData;
import forge.card.CardDb;
import forge.card.CardRules;
import forge.card.CardRulesPredicates;
@@ -540,7 +541,7 @@ public class DeckgenUtil {
if(partners.size()>0&&commander.getRules().canBePartnerCommander()){
selectedPartner=partners.get(MyRandom.getRandom().nextInt(partners.size()));
preSelectedCards.remove(selectedPartner);
preSelectedCards.removeAll(StaticData.instance().getCommonCards().getAllCards(selectedPartner.getName()));
}
//randomly remove cards
int removeCount=0;
@@ -562,6 +563,7 @@ public class DeckgenUtil {
++i;
}
preSelectedCards.removeAll(toRemove);
preSelectedCards.removeAll(StaticData.instance().getCommonCards().getAllCards(commander.getName()));
gen = new CardThemedCommanderDeckBuilder(commander, selectedPartner,preSelectedCards,forAi,format);
}else{
cardDb = FModel.getMagicDb().getCommonCards();
@@ -582,6 +584,7 @@ public class DeckgenUtil {
}
List<PaperCard> shortList = cardList.subList(1, shortlistlength);
shortList.remove(commander);
shortList.removeAll(StaticData.instance().getCommonCards().getAllCards(commander.getName()));
gen = new CardThemedCommanderDeckBuilder(commander, selectedPartner,shortList,forAi,format);
}

View File

@@ -4,6 +4,7 @@ import com.google.common.base.Predicate;
import com.google.common.base.Predicates;
import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
import forge.StaticData;
import forge.card.*;
import forge.card.mana.ManaCost;
import forge.card.mana.ManaCostShard;
@@ -478,6 +479,14 @@ public class CardThemedDeckBuilder extends DeckGeneratorBase {
}
}
private Set<String> getDeckListNames(){
Set<String> deckListNames = new HashSet<>();
for(PaperCard card:deckList){
deckListNames.add(card.getName());
}
return deckListNames;
}
/**
* If the deck does not have 40 cards, fix it. This method should not be
* called if the stuff above it is working correctly.
@@ -500,20 +509,27 @@ public class CardThemedDeckBuilder extends DeckGeneratorBase {
}
Predicate<PaperCard> possibleFromFullPool = new Predicate<PaperCard>() {
Set deckListNames = getDeckListNames();
@Override
public boolean apply(PaperCard card) {
return format.isLegalCard(card)
&&!card.getRules().getManaCost().isPureGeneric()
&& !card.getRules().getManaCost().isPureGeneric()
&& colors.containsAllColorsFrom(card.getRules().getColorIdentity().getColor())
&& !deckList.contains(card)
&& (keyCard == null || !keyCard.equals(card))
&& (secondKeyCard==null || !secondKeyCard.equals(card))
&&!card.getRules().getAiHints().getRemAIDecks()
&&!card.getRules().getAiHints().getRemRandomDecks()
&&!card.getRules().getMainPart().getType().isLand();
&& !deckListNames.contains(card.getName())
&& !card.getRules().getAiHints().getRemAIDecks()
&& !card.getRules().getAiHints().getRemRandomDecks()
&& !card.getRules().getMainPart().getType().isLand();
}
};
List<PaperCard> randomPool = Lists.newArrayList(pool.getAllCards(possibleFromFullPool));
List<PaperCard> possibleList = Lists.newArrayList(pool.getAllCards(possibleFromFullPool));
//ensure we do not add more keycards in case they are commanders
if (keyCard != null) {
possibleList.removeAll(StaticData.instance().getCommonCards().getAllCards(keyCard.getName()));
}
if (secondKeyCard != null) {
possibleList.removeAll(StaticData.instance().getCommonCards().getAllCards(secondKeyCard.getName()));
}
List<PaperCard> randomPool = CardRanker.rankCardsInDeck(possibleList).subList(0,new Float(possibleList.size()*0.25).intValue());
Collections.shuffle(randomPool, MyRandom.getRandom());
Iterator<PaperCard> iRandomPool=randomPool.iterator();
while (deckList.size() < targetSize) {
@@ -728,20 +744,29 @@ public class CardThemedDeckBuilder extends DeckGeneratorBase {
* number to add
*/
private void addRandomCards(int num) {
Set deckListNames = getDeckListNames();
Predicate<PaperCard> possibleFromFullPool = new Predicate<PaperCard>() {
@Override
public boolean apply(PaperCard card) {
return format.isLegalCard(card)
&&!card.getRules().getManaCost().isPureGeneric()
&& colors.containsAllColorsFrom(card.getRules().getColorIdentity().getColor())
&& !deckList.contains(card)
&& !deckListNames.contains(card.getName())
&&!card.getRules().getAiHints().getRemAIDecks()
&&!card.getRules().getAiHints().getRemRandomDecks()
&&!card.getRules().getMainPart().getType().isLand();
}
};
List<PaperCard> randomPool = Lists.newArrayList(pool.getAllCards(possibleFromFullPool));
Collections.shuffle(randomPool, MyRandom.getRandom());
List<PaperCard> possibleList = Lists.newArrayList(pool.getAllCards(possibleFromFullPool));
//ensure we do not add more keycards in case they are commanders
if (keyCard != null) {
possibleList.removeAll(StaticData.instance().getCommonCards().getAllCards(keyCard.getName()));
}
if (secondKeyCard != null) {
possibleList.removeAll(StaticData.instance().getCommonCards().getAllCards(secondKeyCard.getName()));
}
List<PaperCard> randomPool = CardRanker.rankCardsInDeck(possibleList).subList(0,new Float(possibleList.size()*0.25).intValue());
Collections.shuffle(randomPool);
Iterator<PaperCard> iRandomPool=randomPool.iterator();
for(int i=0;i<num;++i){
PaperCard randomCard=iRandomPool.next();