- Ran set info script.

This commit is contained in:
Chris
2011-11-07 11:21:49 +00:00
parent a7c1b7c83e
commit 395d670cf7
3 changed files with 49 additions and 49 deletions

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@@ -1,13 +1,14 @@
Name:Chronozoa
ManaCost:3 U
Types:Creature Illusion
Text:no text
PT:3/3
K:Flying
K:Vanishing:3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.
SVar:TrigCopyPermanent:AB$ CopyPermanent | Cost$ 0 | Defined$ TriggeredCard | NumCopies$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0
SVar:X:TriggeredCard$CardCounters.TIME
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/chronozoa.jpg
Name:Chronozoa
ManaCost:3 U
Types:Creature Illusion
Text:no text
PT:3/3
K:Flying
K:Vanishing:3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.
SVar:TrigCopyPermanent:AB$ CopyPermanent | Cost$ 0 | Defined$ TriggeredCard | NumCopies$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0
SVar:X:TriggeredCard$CardCounters.TIME
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/chronozoa.jpg
SetInfo:PLC|Rare|http://magiccards.info/scans/en/pc/37.jpg
End

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@@ -1,27 +1,25 @@
Name:Delver of Secrets
ManaCost:U
Types:Creature Human Wizard
Text:no text
PT:1/1
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform CARDNAME.
SVar:TrigDig:AB$ Dig | Cost$ 0 | DigNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | RevealOptional$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBTransform
SVar:DBTransform:DB$ ChangeState | Cost$ 0 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Instant,Card.Sorcery | ConditionCompare$ EQ1 | SubAbility$ Cleanup
SVar:Cleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Rarity:Common
AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/delver_of_secrets.jpg
ALTERNATE
Name:Insectile Aberration
ManaCost:no cost
Colors:blue
Types:Creature Human Insect
Text:no text
PT:3/2
K:Flying
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/insectile_aberration.jpg
Oracle:Creature - Human Insect\n3/2\nFlying
Name:Delver of Secrets
ManaCost:U
Types:Creature Human Wizard
Text:no text
PT:1/1
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform CARDNAME.
SVar:TrigDig:AB$ Dig | Cost$ 0 | DigNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | LibraryPosition2$ 0 | RevealOptional$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBTransform
SVar:DBTransform:DB$ ChangeState | Cost$ 0 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Instant,Card.Sorcery | ConditionCompare$ EQ1 | SubAbility$ Cleanup
SVar:Cleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Rarity:Common
AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/delver_of_secrets.jpg
ALTERNATE
Name:Insectile Aberration
ManaCost:no cost
Colors:blue
Types:Creature Human Insect
Text:no text
PT:3/2
K:Flying
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/insectile_aberration.jpg
Oracle:Creature - Human Insect\n3/2\nFlying
SetInfo:ISD|Common|http://magiccards.info/scans/en/isd/51a.jpg
End

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@@ -1,12 +1,13 @@
Name:Promise of Bunrei
ManaCost:2 W
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ When a creature you control dies, sacrifice CARDNAME. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield.
SVar:TrigSac:AB$ SacrificeAll | Cost$ 0 | ValidCards$ Card.Self | RememberSacrificed$ True | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ 4 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/promise_of_bunrei.jpg
Name:Promise of Bunrei
ManaCost:2 W
Types:Enchantment
Text:no text
T:Mode$ ChangesZone | ValidCard$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ When a creature you control dies, sacrifice CARDNAME. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield.
SVar:TrigSac:AB$ SacrificeAll | Cost$ 0 | ValidCards$ Card.Self | RememberSacrificed$ True | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ 4 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/promise_of_bunrei.jpg
SetInfo:SOK|Rare|http://magiccards.info/scans/en/sok/24.jpg
End