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Use base ZEBRA and tweak skins that would otherwise have unreadable text
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@@ -79,7 +79,7 @@ import forge.util.ItemPoolSorter;
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*/
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@SuppressWarnings("serial")
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public final class ItemListView<T extends InventoryItem> extends ItemView<T> {
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static final SkinColor BACK_COLOR = FSkin.getColor(FSkin.Colors.CLR_ZEBRA).darker();
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static final SkinColor BACK_COLOR = FSkin.getColor(FSkin.Colors.CLR_ZEBRA);
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private static final SkinColor FORE_COLOR = FSkin.getColor(FSkin.Colors.CLR_TEXT);
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private static final SkinColor SEL_ACTIVE_COLOR = FSkin.getColor(FSkin.Colors.CLR_ACTIVE);
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private static final SkinColor SEL_INACTIVE_COLOR = FSkin.getColor(FSkin.Colors.CLR_INACTIVE);
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