- A little clarification.

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Agetian
2017-01-12 18:11:50 +00:00
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commit 36c77e4400

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@@ -28,7 +28,7 @@ This release features many bug fixes and general improvements. Multiple corner c
- AI Updates and New AI-Playable Cards -
The AI received some fixes and updates, and there is an ongoing work on improving the simulated AI which is currently considered experimental and disabled by default.
For those of you interested in making decks for the AI, the following cards have received their own special logic and are now considered AI-playable: Black Lotus, Lotus Bloom, Chain of Smog, Donate (currently only targeting Illusions of Grandeur), Illusions of Grandeur (as a target for Donate), Living Death, Necropotence, Nykthos, Shrine to Nyx, Timetwister, Yawgmoth's Bargain. Do not expect the AI to do miracles with them, but the AI should be able to play with these cards sensibly enough for most circumstances. For example, the AI does not know how to use Necropotence in order to hit it for a big value (e.g. for 15) hoping to draw a win condition and just insta-win, but it will use it as a form of "revolver reload" to consistently replenish its hand given enough life to spare.
For those of you interested in making decks for the AI, the following cards have received their own special logic and are now considered AI-playable: Black Lotus, Lotus Bloom, Chain of Smog, Donate (currently only targeting Illusions of Grandeur), Illusions of Grandeur (as a target for Donate), Living Death, Necropotence, Nykthos, Shrine to Nyx, Timetwister, Yawgmoth's Bargain. Do not expect the AI to do miracles with them, but the AI should be able to play with these cards sensibly enough for most circumstances. For example, the AI does not know how to use Necropotence or Yawgmoth's Bargain in order to hit either of them for a big value (e.g. for 15) hoping to draw a win condition and just insta-win, but it does know how to use them as a form of "revolver reload" to consistently replenish its hand given enough life to spare.
- Desktop Forge UI Changes -
Desktop Forge UI has been updated a little bit. In the deck editor, the +/- buttons to add and remove cards (in the list view mode) have been flipped to -/+ in order to make them consistent with how they appear in the Add Basic Lands dialog (subtraction button on the left, addition button on the right), which also seems to be more intuitive. Ordering simultaneuos abilities and triggers no longer requires an additional confirmation prompt to confirm that you want to keep the same order as last time. Instead, you are presented with a dialog that starts with your previously made choice and allows you to change the order of abilities when and if necessary. Also, simultaneous abilities coming from different cards with the same name (e.g. Evolve triggers from different creatures) should no longer be automatically considered the same for the purpose of automatically ordering them. Targeting overlay underwent rather serious update under the hood and now performs much better and no longer continuously overloads the CPU whenever the targeting arrows are displayed.