mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-18 19:58:00 +00:00
Added UI elements required for Brawl variant
This commit is contained in:
@@ -15,6 +15,7 @@ public class ConstructedAchievements extends AchievementCollection {
|
||||
add(new VariantWins(GameType.MomirBasic, 25, 50, 100));
|
||||
add(new VariantWins(GameType.Commander, 25, 50, 100));
|
||||
add(new VariantWins(GameType.TinyLeaders, 25, 50, 100));
|
||||
add(new VariantWins(GameType.Brawl, 25, 50, 100));
|
||||
add(new VariantWins(GameType.Planechase, 25, 50, 100));
|
||||
add(new VariantWins(GameType.Archenemy, 25, 50, 100));
|
||||
add(new Poisoned(15, 25, 40));
|
||||
|
||||
@@ -370,6 +370,27 @@ public class DeckProxy implements InventoryItem {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static Iterable<DeckProxy> getAllBrawlDecks() {
|
||||
return getAllBrawlDecks(null);
|
||||
}
|
||||
public static Iterable<DeckProxy> getAllBrawlDecks(Predicate<Deck> filter) {
|
||||
final List<DeckProxy> result = new ArrayList<DeckProxy>();
|
||||
if (filter == null) {
|
||||
filter = DeckFormat.Brawl.hasLegalCardsPredicate();
|
||||
}
|
||||
else {
|
||||
filter = Predicates.and(DeckFormat.Brawl.hasLegalCardsPredicate(), filter);
|
||||
}
|
||||
filter = Predicates.and(new Predicate<Deck>() {
|
||||
@Override
|
||||
public boolean apply(Deck input) {
|
||||
return FModel.getFormats().getStandard().isDeckLegal(input);
|
||||
}
|
||||
}, filter);
|
||||
addDecksRecursivelly("Tiny Leaders", GameType.Brawl, result, "", FModel.getDecks().getBrawl(), filter);
|
||||
return result;
|
||||
}
|
||||
|
||||
public static Iterable<DeckProxy> getAllSchemeDecks() {
|
||||
return getAllSchemeDecks(null);
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ public enum DeckType {
|
||||
RANDOM_COMMANDER_DECK ("Random Commander Decks"),
|
||||
RANDOM_CARDGEN_COMMANDER_DECK ("Random Commander Card-based Decks"),
|
||||
TINY_LEADERS_DECKS ("Tiny Leaders Decks"),
|
||||
BRAWL_DECKS ("Brawl Decks"),
|
||||
SCHEME_DECKS ("Scheme Decks"),
|
||||
PLANAR_DECKS ("Planar Decks"),
|
||||
DRAFT_DECKS ("Draft Decks"),
|
||||
|
||||
@@ -135,6 +135,9 @@ public class RandomDeckGenerator extends DeckProxy implements Comparable<RandomD
|
||||
case TinyLeaders:
|
||||
decks = DeckProxy.getAllTinyLeadersDecks(DeckFormat.TinyLeaders.isLegalDeckPredicate());
|
||||
break;
|
||||
case Brawl:
|
||||
decks = DeckProxy.getAllBrawlDecks(DeckFormat.Brawl.isLegalDeckPredicate());
|
||||
break;
|
||||
case Archenemy:
|
||||
decks = DeckProxy.getAllSchemeDecks(DeckFormat.Archenemy.isLegalDeckPredicate());
|
||||
break;
|
||||
|
||||
@@ -21,7 +21,7 @@ import org.w3c.dom.NodeList;
|
||||
*
|
||||
*/
|
||||
public class DeckPreferences {
|
||||
private static String currentDeck = "", draftDeck = "", sealedDeck = "", commanderDeck = "", tinyLeadersDeck = "", planarDeck = "", schemeDeck = "";
|
||||
private static String currentDeck = "", draftDeck = "", sealedDeck = "", commanderDeck = "", tinyLeadersDeck = "", brawlDeck = "", planarDeck = "", schemeDeck = "";
|
||||
private static Map<String, DeckPreferences> allPrefs = new HashMap<String, DeckPreferences>();
|
||||
|
||||
public static String getCurrentDeck() {
|
||||
@@ -69,6 +69,15 @@ public class DeckPreferences {
|
||||
save();
|
||||
}
|
||||
|
||||
public static String getBrawlDeck() {
|
||||
return brawlDeck;
|
||||
}
|
||||
public static void setBrawlDeck(String brawlDeck0) {
|
||||
if (brawlDeck.equals(brawlDeck0)) { return; }
|
||||
brawlDeck = brawlDeck0;
|
||||
save();
|
||||
}
|
||||
|
||||
public static String getPlanarDeck() {
|
||||
return planarDeck;
|
||||
}
|
||||
|
||||
@@ -232,10 +232,17 @@ public abstract class GameLobby implements IHasGameType {
|
||||
break;
|
||||
case Commander:
|
||||
data.appliedVariants.remove(GameType.TinyLeaders);
|
||||
data.appliedVariants.remove(GameType.Brawl);
|
||||
data.appliedVariants.remove(GameType.MomirBasic);
|
||||
break;
|
||||
case TinyLeaders:
|
||||
data.appliedVariants.remove(GameType.Commander);
|
||||
data.appliedVariants.remove(GameType.Brawl);
|
||||
data.appliedVariants.remove(GameType.MomirBasic);
|
||||
break;
|
||||
case Brawl:
|
||||
data.appliedVariants.remove(GameType.Commander);
|
||||
data.appliedVariants.remove(GameType.TinyLeaders);
|
||||
data.appliedVariants.remove(GameType.MomirBasic);
|
||||
break;
|
||||
case Vanguard:
|
||||
@@ -244,6 +251,7 @@ public abstract class GameLobby implements IHasGameType {
|
||||
case MomirBasic:
|
||||
data.appliedVariants.remove(GameType.Commander);
|
||||
data.appliedVariants.remove(GameType.TinyLeaders);
|
||||
data.appliedVariants.remove(GameType.Brawl);
|
||||
data.appliedVariants.remove(GameType.Vanguard);
|
||||
break;
|
||||
default:
|
||||
@@ -263,6 +271,8 @@ public abstract class GameLobby implements IHasGameType {
|
||||
currentGameType = GameType.Commander;
|
||||
} else if (hasVariant(GameType.TinyLeaders)) {
|
||||
currentGameType = GameType.TinyLeaders;
|
||||
} else if (hasVariant(GameType.Brawl)) {
|
||||
currentGameType = GameType.Brawl;
|
||||
} else {
|
||||
currentGameType = GameType.Constructed;
|
||||
}
|
||||
@@ -326,7 +336,7 @@ public abstract class GameLobby implements IHasGameType {
|
||||
SOptionPane.showMessageDialog(TextUtil.concatNoSpace("Please specify a deck for ", slot.getName()));
|
||||
return null;
|
||||
}
|
||||
if (hasVariant(GameType.Commander) || hasVariant(GameType.TinyLeaders)) {
|
||||
if (hasVariant(GameType.Commander) || hasVariant(GameType.TinyLeaders) || hasVariant(GameType.Brawl)) {
|
||||
if (!slot.getDeck().has(DeckSection.Commander)) {
|
||||
SOptionPane.showMessageDialog(TextUtil.concatNoSpace(slot.getName(), " doesn't have a commander"));
|
||||
return null;
|
||||
@@ -339,9 +349,11 @@ public abstract class GameLobby implements IHasGameType {
|
||||
GameType autoGenerateVariant = null;
|
||||
boolean isCommanderMatch = false;
|
||||
boolean isTinyLeadersMatch = false;
|
||||
boolean isBrawlMatch = false;
|
||||
if (!variantTypes.isEmpty()) {
|
||||
isTinyLeadersMatch = variantTypes.contains(GameType.TinyLeaders);
|
||||
isCommanderMatch = isTinyLeadersMatch || variantTypes.contains(GameType.Commander);
|
||||
isBrawlMatch = variantTypes.contains(GameType.Brawl);
|
||||
isCommanderMatch = isBrawlMatch || isTinyLeadersMatch || variantTypes.contains(GameType.Commander);
|
||||
if (!isCommanderMatch) {
|
||||
for (final GameType variant : variantTypes) {
|
||||
if (variant.isAutoGenerated()) {
|
||||
@@ -403,7 +415,7 @@ public abstract class GameLobby implements IHasGameType {
|
||||
else {
|
||||
PaperCard vanguardAvatar = null;
|
||||
if (isCommanderMatch) {
|
||||
final GameType commanderGameType = isTinyLeadersMatch ? GameType.TinyLeaders : GameType.Commander;
|
||||
final GameType commanderGameType = isTinyLeadersMatch ? GameType.TinyLeaders : isBrawlMatch ? GameType.Brawl : GameType.Commander;
|
||||
if (checkLegality) {
|
||||
final String errMsg = commanderGameType.getDeckFormat().getDeckConformanceProblem(deck);
|
||||
if (errMsg != null) {
|
||||
|
||||
@@ -28,6 +28,8 @@ import forge.model.FModel;
|
||||
import forge.player.GamePlayerUtil;
|
||||
import forge.player.PlayerControllerHuman;
|
||||
import forge.properties.ForgePreferences.FPref;
|
||||
import forge.sound.SoundEffectType;
|
||||
import forge.sound.SoundSystem;
|
||||
import forge.util.ITriggerEvent;
|
||||
import forge.util.ThreadUtil;
|
||||
|
||||
@@ -62,6 +64,7 @@ public class InputPassPriority extends InputSyncronizedBase {
|
||||
}
|
||||
|
||||
getController().getGui().alertUser();
|
||||
SoundSystem.instance.play(SoundEffectType.WinDuel, false);
|
||||
}
|
||||
|
||||
/** {@inheritDoc} */
|
||||
|
||||
@@ -42,6 +42,7 @@ public class CardCollections {
|
||||
private IStorage<Deck> plane;
|
||||
private IStorage<Deck> commander;
|
||||
private IStorage<Deck> tinyLeaders;
|
||||
private IStorage<Deck> brawl;
|
||||
|
||||
public CardCollections() {
|
||||
}
|
||||
@@ -118,4 +119,12 @@ public class CardCollections {
|
||||
}
|
||||
return tinyLeaders;
|
||||
}
|
||||
|
||||
public IStorage<Deck> getBrawl() {
|
||||
if (brawl == null) {
|
||||
brawl = new StorageImmediatelySerialized<Deck>("Brawl decks",
|
||||
new DeckStorage(new File(ForgeConstants.DECK_BRAWL_DIR), ForgeConstants.DECK_BASE_DIR));
|
||||
}
|
||||
return brawl;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -219,6 +219,7 @@ public final class ForgeConstants {
|
||||
public static final String QUEST_SAVE_DIR = USER_QUEST_DIR + "saves" + PATH_SEPARATOR;
|
||||
public static final String CONQUEST_SAVE_DIR = USER_CONQUEST_DIR + "saves" + PATH_SEPARATOR;
|
||||
public static final String DECK_TINY_LEADERS_DIR= DECK_BASE_DIR + "tiny_leaders" + PATH_SEPARATOR;
|
||||
public static final String DECK_BRAWL_DIR= DECK_BASE_DIR + "brawl" + PATH_SEPARATOR;
|
||||
public static final String MAIN_PREFS_FILE = USER_PREFS_DIR + "forge.preferences";
|
||||
public static final String CARD_PREFS_FILE = USER_PREFS_DIR + "card.preferences";
|
||||
public static final String DECK_PREFS_FILE = USER_PREFS_DIR + "deck.preferences";
|
||||
|
||||
@@ -50,6 +50,14 @@ public class ForgePreferences extends PreferencesStore<ForgePreferences.FPref> {
|
||||
TINY_LEADER_P6_DECK_STATE(""),
|
||||
TINY_LEADER_P7_DECK_STATE(""),
|
||||
TINY_LEADER_P8_DECK_STATE(""),
|
||||
BRAWL_P1_DECK_STATE(""),
|
||||
BRAWL_P2_DECK_STATE(""),
|
||||
BRAWL_P3_DECK_STATE(""),
|
||||
BRAWL_P4_DECK_STATE(""),
|
||||
BRAWL_P5_DECK_STATE(""),
|
||||
BRAWL_P6_DECK_STATE(""),
|
||||
BRAWL_P7_DECK_STATE(""),
|
||||
BRAWL_P8_DECK_STATE(""),
|
||||
UI_LANDSCAPE_MODE ("false"),
|
||||
UI_COMPACT_MAIN_MENU ("false"),
|
||||
UI_USE_OLD ("false"),
|
||||
@@ -240,6 +248,12 @@ public class ForgePreferences extends PreferencesStore<ForgePreferences.FPref> {
|
||||
TINY_LEADER_P5_DECK_STATE, TINY_LEADER_P6_DECK_STATE,
|
||||
TINY_LEADER_P7_DECK_STATE, TINY_LEADER_P8_DECK_STATE };
|
||||
|
||||
public static FPref[] BRAWL_DECK_STATES = {
|
||||
BRAWL_P1_DECK_STATE, BRAWL_P2_DECK_STATE,
|
||||
BRAWL_P3_DECK_STATE, BRAWL_P4_DECK_STATE,
|
||||
BRAWL_P5_DECK_STATE, BRAWL_P6_DECK_STATE,
|
||||
BRAWL_P7_DECK_STATE, BRAWL_P8_DECK_STATE };
|
||||
|
||||
}
|
||||
|
||||
/** Instantiates a ForgePreferences object. */
|
||||
|
||||
Reference in New Issue
Block a user