GameAction: fix Trigger for Stack

This commit is contained in:
Hans Mackowiak
2020-03-01 04:14:44 +00:00
committed by Michael Kamensky
parent d37cb22698
commit 34d0d143c5
2 changed files with 2 additions and 2 deletions

View File

@@ -375,7 +375,7 @@ public class GameAction {
// the LKI needs to be the Card itself,
// or it might not updated correctly
// TODO be reworked when ZoneTrigger Update is done
if (toBattlefield) {
if (toBattlefield || zoneTo.is(ZoneType.Stack)) {
lastKnownInfo = c;
}