GameAction: fix Spectral Ward #819

This commit is contained in:
Hans Mackowiak
2019-01-31 06:25:06 +00:00
parent 72b60c91f5
commit 3402cddd1d

View File

@@ -1127,7 +1127,7 @@ public class GameAction {
if (c.isAttachedToEntity()) {
final GameEntity ge = c.getEntityAttachedTo();
if (!ge.canBeAttached(c)) {
if (!ge.canBeAttached(c, true)) {
c.unattachFromEntity(ge);
checkAgain = true;
}