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GameAction: fix Spectral Ward #819
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@@ -1127,7 +1127,7 @@ public class GameAction {
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if (c.isAttachedToEntity()) {
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final GameEntity ge = c.getEntityAttachedTo();
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if (!ge.canBeAttached(c)) {
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if (!ge.canBeAttached(c, true)) {
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c.unattachFromEntity(ge);
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checkAgain = true;
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}
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