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Merge branch 'fixAuras' into 'master'
Fix multiplayer losing keeping auras & stolen permanents Closes #1333 See merge request core-developers/forge!3640
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@@ -717,8 +717,18 @@ public class Game {
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if(isMultiplayer) {
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if (c.getOwner().equals(p)) {
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for(Card cc : cards) {
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cc.removeImprintedCard(c);
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cc.removeEncodedCard(c);
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cc.removeRemembered(c);
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}
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c.ceaseToExist();
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} else {
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// return stolen permanents
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if (c.getController().equals(p) && c.isInZone(ZoneType.Battlefield)) {
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c.removeTempController(p);
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getAction().controllerChangeZoneCorrection(c);
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}
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c.removeTempController(p);
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if (c.getController().equals(p)) {
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this.getAction().exile(c, null);
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@@ -6404,6 +6404,7 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
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public void ceaseToExist() {
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getGame().getTriggerHandler().suppressMode(TriggerType.ChangesZone);
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getZone().remove(this);
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setZone(null);
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getGame().getTriggerHandler().clearSuppression(TriggerType.ChangesZone);
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}
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