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*Converted Amulet of Vigor to trigger.
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@@ -1,7 +1,9 @@
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Name:Amulet of Vigor
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Name:Amulet of Vigor
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ManaCost:1
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ManaCost:1
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Types:Artifact
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Types:Artifact
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Text:Whenever a permanent enters the battlefield tapped and under your control, untap it.
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Text:no text
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.tapped+YouCtrl | Execute$ TrigUntap | TriggerDescription$ Whenever a permanent enters the battlefield tapped and under your control, untap it.
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SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ TriggeredCard
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/amulet_of_vigor.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/amulet_of_vigor.jpg
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SetInfo:WWK|Rare|http://magiccards.info/scans/en/wwk/121.jpg
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SetInfo:WWK|Rare|http://magiccards.info/scans/en/wwk/121.jpg
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@@ -68,7 +68,8 @@ public class PlayerZone_ComesIntoPlay extends DefaultPlayerZone {
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AllZone.GameAction.checkWheneverKeyword(c,"EntersBattleField",null);
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AllZone.GameAction.checkWheneverKeyword(c,"EntersBattleField",null);
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PlayerZone play = AllZone.getZone(Constant.Zone.Battlefield, c.getController());
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PlayerZone play = AllZone.getZone(Constant.Zone.Battlefield, c.getController());
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/*
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//Amulet of Vigor
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//Amulet of Vigor
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if(c.isTapped()) {
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if(c.isTapped()) {
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final Card untapCrd = c;
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final Card untapCrd = c;
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@@ -84,7 +85,7 @@ public class PlayerZone_ComesIntoPlay extends DefaultPlayerZone {
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for(int i = 0; i < AllZoneUtil.getPlayerCardsInPlay(c.getController(), "Amulet of Vigor").size(); i++)
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for(int i = 0; i < AllZoneUtil.getPlayerCardsInPlay(c.getController(), "Amulet of Vigor").size(); i++)
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AllZone.Stack.add(ability);
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AllZone.Stack.add(ability);
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}
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}*/
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if(c.isLand()) {
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if(c.isLand()) {
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//System.out.println("A land was just put onto the battlefield: " + c.getName());
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//System.out.println("A land was just put onto the battlefield: " + c.getName());
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