*Converted Amulet of Vigor to trigger.

This commit is contained in:
jendave
2011-08-06 21:40:53 +00:00
parent f662b28139
commit 32a18bdd4f
2 changed files with 6 additions and 3 deletions

View File

@@ -1,7 +1,9 @@
Name:Amulet of Vigor
ManaCost:1
Types:Artifact
Text:Whenever a permanent enters the battlefield tapped and under your control, untap it.
Text:no text
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.tapped+YouCtrl | Execute$ TrigUntap | TriggerDescription$ Whenever a permanent enters the battlefield tapped and under your control, untap it.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ TriggeredCard
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/amulet_of_vigor.jpg
SetInfo:WWK|Rare|http://magiccards.info/scans/en/wwk/121.jpg

View File

@@ -68,7 +68,8 @@ public class PlayerZone_ComesIntoPlay extends DefaultPlayerZone {
AllZone.GameAction.checkWheneverKeyword(c,"EntersBattleField",null);
PlayerZone play = AllZone.getZone(Constant.Zone.Battlefield, c.getController());
/*
//Amulet of Vigor
if(c.isTapped()) {
final Card untapCrd = c;
@@ -84,7 +85,7 @@ public class PlayerZone_ComesIntoPlay extends DefaultPlayerZone {
for(int i = 0; i < AllZoneUtil.getPlayerCardsInPlay(c.getController(), "Amulet of Vigor").size(); i++)
AllZone.Stack.add(ability);
}
}*/
if(c.isLand()) {
//System.out.println("A land was just put onto the battlefield: " + c.getName());